| .. |
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Input
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Added GetKey fungus command.
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7 years ago |
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LeanTween
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Math
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Mathf Command more consistent implementation of HasReference and more Detailed Summaries
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7 years ago |
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Priority
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Rigidbody2D
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Renamed folders within PlaygroundDemo
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8 years ago |
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Scene
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Added Rigidbody2D variable type
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8 years ago |
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Transform
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Renamed folders within PlaygroundDemo
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8 years ago |
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Vector3
|
Renamed folders within PlaygroundDemo
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8 years ago |
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Break.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Break.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Call.cs
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Remove GetLocation overrides, base class implementation suits
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6 years ago |
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Call.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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CallMethod.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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CallMethod.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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ClearMenu.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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ClearMenu.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Comment.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Comment.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Condition.cs
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ElseIfs now confirm that the previous condition was at the same indent as themselves.
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7 years ago |
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Condition.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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ControlAudio.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ControlAudio.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ControlStage.cs
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Converted (most) foreach to for statements. Avoids an allocation for the loop iterator.
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9 years ago |
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ControlStage.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ControlWithDisplay.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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ControlWithDisplay.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Conversation.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Conversation.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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DebugBreak.cs
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Debug additions (#777)
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6 years ago |
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DebugBreak.cs.meta
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Debug additions (#777)
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6 years ago |
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DebugLog.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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DebugLog.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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DeleteSaveKey.cs
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Command can now cache a list of referenced variables that are checked by the variablelistadapter for highlighting
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7 years ago |
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DeleteSaveKey.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Destroy.cs
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Renamed folders within PlaygroundDemo
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8 years ago |
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Destroy.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Else.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Else.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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ElseIf.cs
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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ElseIf.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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End.cs
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Fixed nested while loops don't loop correctly #562
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9 years ago |
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End.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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ExecuteLua.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ExecuteLua.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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FadeScreen.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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FadeScreen.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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FadeSprite.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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FadeSprite.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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FadeToView.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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FadeToView.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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FadeUI.cs
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Merge branch 'master' into MoreTMProSupport
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7 years ago |
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FadeUI.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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FromString.cs
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Commands to store FungusVariable.ToString into a StringVariable and to parse a string into an Int or Float FungusVariable
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7 years ago |
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FromString.cs.meta
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Commands to store FungusVariable.ToString into a StringVariable and to parse a string into an Int or Float FungusVariable
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7 years ago |
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Fullscreen.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Fullscreen.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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GetText.cs
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Merge branch 'master' into MoreTMProSupport
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7 years ago |
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GetText.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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GetToggleState.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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GetToggleState.cs.meta
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Added GetToggleState, SetToggleState commands and ToggleChanged event handler
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9 years ago |
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If.cs
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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If.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Input.meta
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Added Rigidbody2D variable type
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8 years ago |
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InvokeEvent.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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InvokeEvent.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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InvokeMethod.cs
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Added description fields to Invoke Event and Invoke Method
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9 years ago |
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InvokeMethod.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Jump.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Jump.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Label.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Label.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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LeanTween.meta
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Added Basic LeanTween Commands
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8 years ago |
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LoadScene.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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LoadScene.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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LoadVariable.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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LoadVariable.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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LookFrom.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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LookFrom.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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LookTo.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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LookTo.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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LuaCondition.cs
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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LuaCondition.cs.meta
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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LuaElseIf.cs
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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LuaElseIf.cs.meta
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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LuaIf.cs
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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LuaIf.cs.meta
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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Math.meta
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Added Fungus Commands for most of MathF
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8 years ago |
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Menu.cs
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Remove GetLocation overrides, base class implementation suits
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6 years ago |
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Menu.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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MenuShuffle.cs
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Added MenuShuffle Fungus Command and a demo scene
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8 years ago |
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MenuShuffle.cs.meta
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Added MenuShuffle Fungus Command and a demo scene
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8 years ago |
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MenuTimer.cs
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Remove GetLocation overrides, base class implementation suits
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6 years ago |
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MenuTimer.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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MoveAdd.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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MoveAdd.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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MoveFrom.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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MoveFrom.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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MoveTo.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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MoveTo.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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MoveToView.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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MoveToView.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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OpenURL.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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OpenURL.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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PlayAmbianceSound.cs
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Updated the comments and documentation in the commands.
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7 years ago |
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PlayAmbianceSound.cs.meta
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Updated the comments and documentation in the commands.
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7 years ago |
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PlayAnimState.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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PlayAnimState.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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PlayMusic.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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PlayMusic.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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PlayRandomSound.cs
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Updated the comments and documentation in the commands.
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7 years ago |
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PlayRandomSound.cs.meta
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Updated Ambiance Sound with new settings and generated Meta files.
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7 years ago |
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PlaySound.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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PlaySound.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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PlayUsfxrSound.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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PlayUsfxrSound.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Portrait.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Portrait.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Priority.meta
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Added Fungus Priority Signals
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8 years ago |
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PunchPosition.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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PunchPosition.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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PunchRotation.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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PunchRotation.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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PunchScale.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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PunchScale.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Quit.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Quit.cs.meta
|
Reorganised Fungus folder structure
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9 years ago |
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RandomFloat.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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RandomFloat.cs.meta
|
Reorganised Fungus folder structure
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9 years ago |
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RandomInteger.cs
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HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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RandomInteger.cs.meta
|
Reorganised Fungus folder structure
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9 years ago |
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ReadTextFile.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
ReadTextFile.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
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Reset.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
Reset.cs.meta
|
Reorganised Fungus folder structure
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9 years ago |
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ResetAnimTrigger.cs
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HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
ResetAnimTrigger.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
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Rigidbody2D.meta
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Added Rigidbody2D variable type
|
8 years ago |
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RotateAdd.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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RotateAdd.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
RotateFrom.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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RotateFrom.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
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RotateTo.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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RotateTo.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
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SavePoint.cs
|
Renamed Both mode to BlockNameAndCustom in SavePoint command
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9 years ago |
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SavePoint.cs.meta
|
Renamed save commands
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9 years ago |
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SaveVariable.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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SaveVariable.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
|
Say.cs
|
Added TextTag WVO WaitForVoiceOver
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8 years ago |
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Say.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
ScaleAdd.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
ScaleAdd.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
ScaleFrom.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
ScaleFrom.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
ScaleTo.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
ScaleTo.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
Scene.meta
|
Added Rigidbody2D variable type
|
8 years ago |
|
SendMessage.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SendMessage.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
|
SetActive.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetActive.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
|
SetAnimBool.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetAnimBool.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetAnimFloat.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetAnimFloat.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetAnimInteger.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetAnimInteger.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetAnimTrigger.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetAnimTrigger.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetAudioPitch.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
SetAudioPitch.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetAudioVolume.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
SetAudioVolume.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetClickable2D.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetClickable2D.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetCollider.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetCollider.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetDraggable2D.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetDraggable2D.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetInteractable.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetInteractable.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetLanguage.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetLanguage.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetLayerOrder.cs
|
Converted all foreach statement to act on simple variables.
|
9 years ago |
|
SetLayerOrder.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetMenuDialog.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
SetMenuDialog.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetMouseCursor.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
SetMouseCursor.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetSaveProfile.cs
|
Save and Load flowchart state now working
|
9 years ago |
|
SetSaveProfile.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
|
SetSayDialog.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
SetSayDialog.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetSliderValue.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetSliderValue.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetSprite.cs
|
Edited property names and descriptions on Set Sprite and Set UI Image commands
|
7 years ago |
|
SetSprite.cs.meta
|
Added
|
7 years ago |
|
SetSpriteOrder.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetSpriteOrder.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetText.cs
|
Merge branch 'master' into MoreTMProSupport
|
7 years ago |
|
SetText.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
|
SetToggleState.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetToggleState.cs.meta
|
Added GetToggleState, SetToggleState commands and ToggleChanged event handler
|
9 years ago |
|
SetUIImage.cs
|
Edited property names and descriptions on Set Sprite and Set UI Image commands
|
7 years ago |
|
SetUIImage.cs.meta
|
Added
|
7 years ago |
|
SetVariable.cs
|
HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
|
SetVariable.cs.meta
|
Reorganised Fungus folder structure
|
9 years ago |
|
ShakeCamera.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
ShakeCamera.cs.meta
|
Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ShakePosition.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ShakePosition.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ShakeRotation.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ShakeRotation.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ShakeScale.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ShakeScale.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ShowSprite.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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ShowSprite.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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SpawnObject.cs
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Renamed folders within PlaygroundDemo
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8 years ago |
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SpawnObject.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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StartSwipe.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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StartSwipe.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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Stop.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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Stop.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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StopAmbiance.cs
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Fixed issues where there woudln't be enough audio sources for the ambiance. Added Stop Ambiance command.
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7 years ago |
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StopAmbiance.cs.meta
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Updated the comments and documentation in the commands.
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7 years ago |
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StopBlock.cs
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Remove GetLocation overrides, base class implementation suits
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6 years ago |
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StopBlock.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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StopFlowchart.cs
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StopFlowchart can continue now
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7 years ago |
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StopFlowchart.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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StopMusic.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
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StopMusic.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
|
9 years ago |
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StopSwipe.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
|
StopSwipe.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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StopTween.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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StopTween.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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StopTweens.cs
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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9 years ago |
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StopTweens.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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ToString.cs
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Commands to store FungusVariable.ToString into a StringVariable and to parse a string into an Int or Float FungusVariable
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7 years ago |
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ToString.cs.meta
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Commands to store FungusVariable.ToString into a StringVariable and to parse a string into an Int or Float FungusVariable
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7 years ago |
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Transform.meta
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Added Rigidbody2D variable type
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8 years ago |
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TweenUI.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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TweenUI.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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VariableCondition.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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VariableCondition.cs.meta
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break conditionals out to allow for reused code in LuaIf
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9 years ago |
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Vector3.meta
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Added Rigidbody2D variable type
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8 years ago |
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Wait.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Wait.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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WaitFrames.cs
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HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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WaitFrames.cs.meta
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Added WaitFrames command
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9 years ago |
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While.cs
|
Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
|
9 years ago |
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While.cs.meta
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Reorganised Fungus folder structure
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9 years ago |
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Write.cs
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HasReference added to many commands that lacked them or had only partially checked vars
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7 years ago |
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Write.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |
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iTweenCommand.cs
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HasReference added to many commands that lacked them or had only partially checked vars
|
7 years ago |
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iTweenCommand.cs.meta
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Moved all scripts into a unified script folder (except Flowchart yet)
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9 years ago |