153 Commits (5a6b4f4d2cd18203356a5889350e9cab029091f3)

Author SHA1 Message Date
desktop-maesty/steve 63452ec3d5 Remove GetLocation overrides, base class implementation suits 5 years ago
Steve Halliwell 9488ba99d9
Debug additions (#777) 5 years ago
desktop-maesty/steve 25368e728c Show all IBlockCallers in BlockEditor 5 years ago
desktop-maesty/steve f0213e0835 HasReference added to many commands that lacked them or had only partially checked vars 6 years ago
desktop-maesty/steve e73121ea5c Command can now cache a list of referenced variables that are checked by the variablelistadapter for highlighting 6 years ago
desktop-maesty/steve 5329caa624 Mathf Command more consistent implementation of HasReference and more Detailed Summaries 6 years ago
desktop-maesty/steve 811a381c0d Commands to store FungusVariable.ToString into a StringVariable and to parse a string into an Int or Float FungusVariable 6 years ago
Chris Gregan c8526d55da Edited property names and descriptions on Set Sprite and Set UI Image commands 6 years ago
desktop-maesty/steve 27b84d0116 Support use of TMPro in Set Text, Get Text and Narrative Log Menu via use of TextAdapter 6 years ago
Joerg Burbach 94aae11c30 Added 6 years ago
Chris Gregan a646b5ce27 Fixed #717 Control Audio > Play Loop volume always 1 6 years ago
desktop-maesty/steve af10b34557 New Call mode, StopThenCall 6 years ago
Hector Castelli Zacharias 7fab22dc9d Updated the comments and documentation in the commands. 6 years ago
Hector Castelli Zacharias 522b2d44d6 Fixed issues where there woudln't be enough audio sources for the ambiance. Added Stop Ambiance command. 6 years ago
Hector Castelli Zacharias 91781f8c58 Fixed issue when first creating a random sound component. 6 years ago
Hector Castelli Zacharias c7e167124d Updated Ambiance Sound with new settings and generated Meta files. 6 years ago
Hector Castelli Zacharias f0813d4aae Fixed naming issues in ambience audio. 6 years ago
Hector Castelli Zacharias 1cfce972b6 Added new command: Play ambience sound. (overlayed over music, can be looped) 6 years ago
Hector Castelli Zacharias 4f603f91ac Added new command: Play Random sound. 6 years ago
desktop-maesty/steve f676198032 Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections. 6 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
desktop-maesty/steve 265b1b2f83 Isolated rotorz to CommandListAdaptor and VariableListAdaptor 7 years ago
desktop-maesty/steve 8d06252b35 StopFlowchart can continue now 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago
desktop-maesty/steve bf5cb48592 Updated to 2018.1 7 years ago
desktop-maesty/steve 17a934a63b Fix many typos of 'Prirority' 7 years ago
desktop-maesty/steve a88dad4969 Conversation command passes info to conversation manager 7 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago
Jorge Ramirez e8a19dbcc5 Add comparison and setting functionality for the Material variable 7 years ago
Jorge Ramirez acfba940a9 Add comparison and setting functionality for the Color variable 7 years ago
desktop-maesty/steve 7334a463c8 Added Fungus Priority Signals 7 years ago
Jorge Ramirez 110c11f280 Add comparison and setting functionality for the AudioSource variable 7 years ago
Jorge Ramirez 88711d84a6 Add comparison and setting functionality for the Animator variable 7 years ago
Jorge Ramirez c93f81a007 Refactor compare variable system and add comparison for GameObjects 7 years ago
Jorge Ramirez 45c5652f4d Improve naming convention for variable specific operators 7 years ago
Jorge Ramirez 673b3166a3 Refactor set variable system, add setting of GameObjects 7 years ago
Chris Gregan dbdca79298 Fixed using error in Unity 2017.1 7 years ago
Chris Gregan 6c259f4467 Fixed typo in Set Interactable description #647 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve 90236b12c2 OpenURL FungusCommand renamed, fixes #554 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve cc7bbf0db1 GetCommandInfo returns the highest priority CommandInfo to better support multiple names while maintaining what is shown in the inspector 7 years ago
desktop-maesty/steve b209d4fcd2 Allow multiple CommandInfos to be added to a class 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago