Hector Castelli Zacharias
6 years ago
1 changed files with 83 additions and 0 deletions
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Plays a once-off sound effect. Multiple sound effects can be played at the same time. |
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/// </summary> |
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[CommandInfo("Audio", |
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"Play Random Sound", |
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"Plays a once-off sound effect. Multiple sound effects can be played at the same time.")] |
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[AddComponentMenu("")] |
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public class PlayRandomSound : Command |
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{ |
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[Tooltip("Sound effect clip to play")] |
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[SerializeField] |
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protected AudioClip[] soundClip; |
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[Range(0, 1)] |
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[Tooltip("Volume level of the sound effect")] |
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[SerializeField] |
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protected float volume = 1; |
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[Tooltip("Wait until the sound has finished playing before continuing execution.")] |
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[SerializeField] |
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protected bool waitUntilFinished; |
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protected virtual void DoWait() |
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{ |
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Continue(); |
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} |
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#region Public members |
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public override void OnEnter() |
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{ |
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int rand = Random.Range(0, soundClip.Length); |
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if (soundClip == null) |
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{ |
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Continue(); |
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return; |
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} |
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var musicManager = FungusManager.Instance.MusicManager; |
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musicManager.PlaySound(soundClip[rand], volume); |
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if (waitUntilFinished) |
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{ |
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Invoke("DoWait", soundClip[rand].length); |
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} |
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else |
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{ |
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Continue(); |
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} |
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} |
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public override string GetSummary() |
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{ |
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if (soundClip == null) |
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{ |
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return "Error: No sound clip selected"; |
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} |
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string sounds = "["; |
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foreach (AudioClip ac in soundClip) { |
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sounds+=ac.name+" ,"; |
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} |
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sounds = sounds.TrimEnd(' ', ','); |
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sounds += "]"; |
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return "Random sounds "+sounds; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(242, 209, 176, 255); |
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} |
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#endregion |
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} |
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} |
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