Browse Source

Reorganised Fungus folder structure

master
Christopher 8 years ago
parent
commit
56e413a224
  1. 5
      Assets/Fungus/Audio/Audio.meta
  2. 0
      Assets/Fungus/Audio/Click.wav
  3. 0
      Assets/Fungus/Audio/Click.wav.meta
  4. 0
      Assets/Fungus/Audio/Click2.wav
  5. 0
      Assets/Fungus/Audio/Click2.wav.meta
  6. 0
      Assets/Fungus/Audio/HighVoice.wav
  7. 0
      Assets/Fungus/Audio/HighVoice.wav.meta
  8. 0
      Assets/Fungus/Audio/LowVoice.wav
  9. 0
      Assets/Fungus/Audio/LowVoice.wav.meta
  10. 0
      Assets/Fungus/Audio/MidVoice.wav
  11. 0
      Assets/Fungus/Audio/MidVoice.wav.meta
  12. 5
      Assets/Fungus/Camera.meta
  13. 4
      Assets/Fungus/Docs.meta
  14. 0
      Assets/Fungus/Docs/CHANGELOG.txt
  15. 0
      Assets/Fungus/Docs/CHANGELOG.txt.meta
  16. 0
      Assets/Fungus/Docs/LICENSE.txt
  17. 0
      Assets/Fungus/Docs/LICENSE.txt.meta
  18. 0
      Assets/Fungus/Docs/README.txt
  19. 0
      Assets/Fungus/Docs/README.txt.meta
  20. 5
      Assets/Fungus/Flowchart/Editor.meta
  21. 5
      Assets/Fungus/Flowchart/Scripts/Commands.meta
  22. 5
      Assets/Fungus/Flowchart/Scripts/EventHandlers.meta
  23. 2
      Assets/Fungus/Flowchart/Scripts/Flowchart.cs
  24. 5
      Assets/Fungus/Flowchart/Sprites.meta
  25. 0
      Assets/Fungus/Fonts.meta
  26. 0
      Assets/Fungus/Fonts/Amaranth.meta
  27. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Bold.otf
  28. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Bold.otf.meta
  29. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-BoldItalic.otf
  30. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-BoldItalic.otf.meta
  31. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Italic.otf
  32. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Italic.otf.meta
  33. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Regular.otf
  34. 0
      Assets/Fungus/Fonts/Amaranth/Amaranth-Regular.otf.meta
  35. 0
      Assets/Fungus/Fonts/Amaranth/SIL Open Font License.txt
  36. 0
      Assets/Fungus/Fonts/Amaranth/SIL Open Font License.txt.meta
  37. 0
      Assets/Fungus/Fonts/Exo2.meta
  38. 0
      Assets/Fungus/Fonts/Exo2/Exo2-Bold.ttf
  39. 0
      Assets/Fungus/Fonts/Exo2/Exo2-Bold.ttf.meta
  40. 0
      Assets/Fungus/Fonts/Exo2/Exo2-Regular.ttf
  41. 0
      Assets/Fungus/Fonts/Exo2/Exo2-Regular.ttf.meta
  42. 0
      Assets/Fungus/Fonts/Exo2/OFL.txt
  43. 0
      Assets/Fungus/Fonts/Exo2/OFL.txt.meta
  44. 5
      Assets/Fungus/Narrative.meta
  45. 5
      Assets/Fungus/Narrative/Audio.meta
  46. 5
      Assets/Fungus/Narrative/Images.meta
  47. 5
      Assets/Fungus/Narrative/Resources.meta
  48. 0
      Assets/Fungus/Resources.meta
  49. 6
      Assets/Fungus/Resources/Prefabs.meta
  50. 8
      Assets/Fungus/Resources/Prefabs/AudioTag.prefab
  51. 0
      Assets/Fungus/Resources/Prefabs/AudioTag.prefab.meta
  52. 5
      Assets/Fungus/Resources/Prefabs/Character.prefab
  53. 0
      Assets/Fungus/Resources/Prefabs/Character.prefab.meta
  54. 30
      Assets/Fungus/Resources/Prefabs/ClickableSprite.prefab
  55. 0
      Assets/Fungus/Resources/Prefabs/ClickableSprite.prefab.meta
  56. 30
      Assets/Fungus/Resources/Prefabs/DragTargetSprite.prefab
  57. 0
      Assets/Fungus/Resources/Prefabs/DragTargetSprite.prefab.meta
  58. 41
      Assets/Fungus/Resources/Prefabs/DraggableSprite.prefab
  59. 0
      Assets/Fungus/Resources/Prefabs/DraggableSprite.prefab.meta
  60. 6
      Assets/Fungus/Resources/Prefabs/EventSystem.prefab
  61. 0
      Assets/Fungus/Resources/Prefabs/EventSystem.prefab.meta
  62. 10
      Assets/Fungus/Resources/Prefabs/Flowchart.prefab
  63. 0
      Assets/Fungus/Resources/Prefabs/Flowchart.prefab.meta
  64. 34
      Assets/Fungus/Resources/Prefabs/FungusLogo.prefab
  65. 0
      Assets/Fungus/Resources/Prefabs/FungusLogo.prefab.meta
  66. 3
      Assets/Fungus/Resources/Prefabs/Localization.prefab
  67. 0
      Assets/Fungus/Resources/Prefabs/Localization.prefab.meta
  68. 30
      Assets/Fungus/Resources/Prefabs/MenuDialog.prefab
  69. 0
      Assets/Fungus/Resources/Prefabs/MenuDialog.prefab.meta
  70. 27
      Assets/Fungus/Resources/Prefabs/ParallaxSprite.prefab
  71. 0
      Assets/Fungus/Resources/Prefabs/ParallaxSprite.prefab.meta
  72. 0
      Assets/Fungus/Resources/Prefabs/SayDialog.prefab
  73. 0
      Assets/Fungus/Resources/Prefabs/SayDialog.prefab.meta
  74. 10
      Assets/Fungus/Resources/Prefabs/Stage.prefab
  75. 0
      Assets/Fungus/Resources/Prefabs/Stage.prefab.meta
  76. 17
      Assets/Fungus/Resources/Prefabs/StagePosition.prefab
  77. 0
      Assets/Fungus/Resources/Prefabs/StagePosition.prefab.meta
  78. 1
      Assets/Fungus/Resources/Prefabs/Tag.prefab
  79. 0
      Assets/Fungus/Resources/Prefabs/Tag.prefab.meta
  80. 1
      Assets/Fungus/Resources/Prefabs/View.prefab
  81. 0
      Assets/Fungus/Resources/Prefabs/View.prefab.meta
  82. 9
      Assets/Fungus/Resources/Sprites.meta
  83. 0
      Assets/Fungus/Resources/Sprites/Background.png
  84. 0
      Assets/Fungus/Resources/Sprites/Background.png.meta
  85. 0
      Assets/Fungus/Resources/Sprites/HandPointer.png
  86. 0
      Assets/Fungus/Resources/Sprites/HandPointer.png.meta
  87. 0
      Assets/Fungus/Resources/Sprites/MousePointer.png
  88. 0
      Assets/Fungus/Resources/Sprites/MousePointer.png.meta
  89. 0
      Assets/Fungus/Scripts/Commands/Break.cs
  90. 0
      Assets/Fungus/Scripts/Commands/Break.cs.meta
  91. 0
      Assets/Fungus/Scripts/Commands/Call.cs
  92. 0
      Assets/Fungus/Scripts/Commands/Call.cs.meta
  93. 0
      Assets/Fungus/Scripts/Commands/CallMethod.cs
  94. 0
      Assets/Fungus/Scripts/Commands/CallMethod.cs.meta
  95. 0
      Assets/Fungus/Scripts/Commands/Comment.cs
  96. 0
      Assets/Fungus/Scripts/Commands/Comment.cs.meta
  97. 0
      Assets/Fungus/Scripts/Commands/Condition.cs
  98. 0
      Assets/Fungus/Scripts/Commands/Condition.cs.meta
  99. 0
      Assets/Fungus/Scripts/Commands/DebugLog.cs
  100. 0
      Assets/Fungus/Scripts/Commands/DebugLog.cs.meta
  101. Some files were not shown because too many files have changed in this diff Show More

5
Assets/Fungus/Audio/Audio.meta

@ -1,5 +0,0 @@
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folderAsset: yes
DefaultImporter:
userData:

0
Assets/Fungus/Audio/Audio/Click.wav → Assets/Fungus/Audio/Click.wav

0
Assets/Fungus/Audio/Audio/Click.wav.meta → Assets/Fungus/Audio/Click.wav.meta

0
Assets/Fungus/Narrative/Audio/Click.wav → Assets/Fungus/Audio/Click2.wav

0
Assets/Fungus/Narrative/Audio/Click.wav.meta → Assets/Fungus/Audio/Click2.wav.meta

0
Assets/Fungus/Narrative/Audio/HighVoice.wav → Assets/Fungus/Audio/HighVoice.wav

0
Assets/Fungus/Narrative/Audio/HighVoice.wav.meta → Assets/Fungus/Audio/HighVoice.wav.meta

0
Assets/Fungus/Narrative/Audio/LowVoice.wav → Assets/Fungus/Audio/LowVoice.wav

0
Assets/Fungus/Narrative/Audio/LowVoice.wav.meta → Assets/Fungus/Audio/LowVoice.wav.meta

0
Assets/Fungus/Narrative/Audio/MidVoice.wav → Assets/Fungus/Audio/MidVoice.wav

0
Assets/Fungus/Narrative/Audio/MidVoice.wav.meta → Assets/Fungus/Audio/MidVoice.wav.meta

5
Assets/Fungus/Camera.meta

@ -1,5 +0,0 @@
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4
Assets/Fungus/Flowchart/Resources.meta → Assets/Fungus/Docs.meta

@ -1,7 +1,7 @@
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timeCreated: 1473781211
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0
Assets/Fungus/CHANGELOG.txt → Assets/Fungus/Docs/CHANGELOG.txt

0
Assets/Fungus/CHANGELOG.txt.meta → Assets/Fungus/Docs/CHANGELOG.txt.meta

0
Assets/Fungus/LICENSE.txt → Assets/Fungus/Docs/LICENSE.txt

0
Assets/Fungus/LICENSE.txt.meta → Assets/Fungus/Docs/LICENSE.txt.meta

0
Assets/Fungus/README.txt → Assets/Fungus/Docs/README.txt

0
Assets/Fungus/README.txt.meta → Assets/Fungus/Docs/README.txt.meta

5
Assets/Fungus/Flowchart/Editor.meta

@ -1,5 +0,0 @@
fileFormatVersion: 2
guid: ef11f1c72b929498e835aa270145bf96
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5
Assets/Fungus/Flowchart/Scripts/Commands.meta

@ -1,5 +0,0 @@
fileFormatVersion: 2
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5
Assets/Fungus/Flowchart/Scripts/EventHandlers.meta

@ -1,5 +0,0 @@
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folderAsset: yes
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2
Assets/Fungus/Flowchart/Scripts/Flowchart.cs

@ -255,7 +255,7 @@ namespace Fungus
if (eventSystem == null)
{
// Auto spawn an Event System from the prefab
GameObject prefab = Resources.Load<GameObject>("EventSystem");
GameObject prefab = Resources.Load<GameObject>("Prefabs/EventSystem");
if (prefab != null)
{
GameObject go = Instantiate(prefab) as GameObject;

5
Assets/Fungus/Flowchart/Sprites.meta

@ -1,5 +0,0 @@
fileFormatVersion: 2
guid: 95007f6e545624b21a39aa21c579dcee
folderAsset: yes
DefaultImporter:
userData:

0
Assets/Fungus/Narrative/Fonts.meta → Assets/Fungus/Fonts.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth.meta → Assets/Fungus/Fonts/Amaranth.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Bold.otf → Assets/Fungus/Fonts/Amaranth/Amaranth-Bold.otf

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Bold.otf.meta → Assets/Fungus/Fonts/Amaranth/Amaranth-Bold.otf.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-BoldItalic.otf → Assets/Fungus/Fonts/Amaranth/Amaranth-BoldItalic.otf

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-BoldItalic.otf.meta → Assets/Fungus/Fonts/Amaranth/Amaranth-BoldItalic.otf.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Italic.otf → Assets/Fungus/Fonts/Amaranth/Amaranth-Italic.otf

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Italic.otf.meta → Assets/Fungus/Fonts/Amaranth/Amaranth-Italic.otf.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Regular.otf → Assets/Fungus/Fonts/Amaranth/Amaranth-Regular.otf

0
Assets/Fungus/Narrative/Fonts/Amaranth/Amaranth-Regular.otf.meta → Assets/Fungus/Fonts/Amaranth/Amaranth-Regular.otf.meta

0
Assets/Fungus/Narrative/Fonts/Amaranth/SIL Open Font License.txt → Assets/Fungus/Fonts/Amaranth/SIL Open Font License.txt

0
Assets/Fungus/Narrative/Fonts/Amaranth/SIL Open Font License.txt.meta → Assets/Fungus/Fonts/Amaranth/SIL Open Font License.txt.meta

0
Assets/Fungus/Narrative/Fonts/Exo2.meta → Assets/Fungus/Fonts/Exo2.meta

0
Assets/Fungus/Narrative/Fonts/Exo2/Exo2-Bold.ttf → Assets/Fungus/Fonts/Exo2/Exo2-Bold.ttf

0
Assets/Fungus/Narrative/Fonts/Exo2/Exo2-Bold.ttf.meta → Assets/Fungus/Fonts/Exo2/Exo2-Bold.ttf.meta

0
Assets/Fungus/Narrative/Fonts/Exo2/Exo2-Regular.ttf → Assets/Fungus/Fonts/Exo2/Exo2-Regular.ttf

0
Assets/Fungus/Narrative/Fonts/Exo2/Exo2-Regular.ttf.meta → Assets/Fungus/Fonts/Exo2/Exo2-Regular.ttf.meta

0
Assets/Fungus/Narrative/Fonts/Exo2/OFL.txt → Assets/Fungus/Fonts/Exo2/OFL.txt

0
Assets/Fungus/Narrative/Fonts/Exo2/OFL.txt.meta → Assets/Fungus/Fonts/Exo2/OFL.txt.meta

5
Assets/Fungus/Narrative.meta

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5
Assets/Fungus/Narrative/Audio.meta

@ -1,5 +0,0 @@
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5
Assets/Fungus/Narrative/Resources.meta

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folderAsset: yes
DefaultImporter:
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0
Assets/Fungus/Camera/Resources.meta → Assets/Fungus/Resources.meta

6
Assets/Fungus/Flowchart/Editor/Extensions.meta → Assets/Fungus/Resources/Prefabs.meta

@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 895ead76bb3488c4481a5ae7d88c03df
guid: fc921ee1d765948f0b788694e06b4a4a
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licenseType: Pro
timeCreated: 1473780677
licenseType: Free
DefaultImporter:
userData:
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8
Assets/Fungus/Narrative/Resources/AudioTag.prefab → Assets/Fungus/Resources/Prefabs/AudioTag.prefab

@ -24,8 +24,9 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 177196}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .0389058143, y: -4.39559603, z: 0}
m_LocalPosition: {x: 0.038905814, y: -4.395596, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -44,6 +45,7 @@ AudioSource:
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
@ -68,6 +70,7 @@ AudioSource:
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
@ -78,6 +81,7 @@ AudioSource:
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
@ -88,6 +92,7 @@ AudioSource:
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
@ -98,6 +103,7 @@ AudioSource:
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &11477196
MonoBehaviour:
m_ObjectHideFlags: 1

0
Assets/Fungus/Narrative/Resources/AudioTag.prefab.meta → Assets/Fungus/Resources/Prefabs/AudioTag.prefab.meta

5
Assets/Fungus/Narrative/Resources/Character.prefab → Assets/Fungus/Resources/Prefabs/Character.prefab

@ -25,6 +25,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -42,10 +43,10 @@ MonoBehaviour:
nameText: Character Name
nameColor: {r: 1, g: 1, b: 1, a: 1}
soundEffect: {fileID: 0}
profileSprite: {fileID: 0}
portraits: []
portraitsFace: 0
notes:
setSayDialog: {fileID: 0}
description:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

0
Assets/Fungus/Narrative/Resources/Character.prefab.meta → Assets/Fungus/Resources/Prefabs/Character.prefab.meta

30
Assets/Fungus/Sprite/Resources/ClickableSprite.prefab → Assets/Fungus/Resources/Prefabs/ClickableSprite.prefab

@ -27,6 +27,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -37,10 +38,13 @@ BoxCollider2D:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Size: {x: 3, y: 3}
m_Center: {x: 0, y: 0}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
@ -53,6 +57,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
clickEnabled: 1
hoverCursor: {fileID: 0}
useEventSystem: 0
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
@ -62,19 +68,30 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: ea8f56c43254d41728f5ac4e8299b6c9, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
@ -86,4 +103,3 @@ Prefab:
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1

0
Assets/Fungus/Sprite/Resources/ClickableSprite.prefab.meta → Assets/Fungus/Resources/Prefabs/ClickableSprite.prefab.meta

30
Assets/Fungus/Sprite/Resources/DragTargetSprite.prefab → Assets/Fungus/Resources/Prefabs/DragTargetSprite.prefab

@ -24,8 +24,9 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -8.60999966, y: -4.46999979, z: 0}
m_LocalPosition: {x: -8.61, y: -4.47, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -36,10 +37,13 @@ CircleCollider2D:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 1.5
m_Center: {x: 0, y: 0}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
@ -49,19 +53,30 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
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m_ProbeAnchor: {fileID: 0}
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: ea8f56c43254d41728f5ac4e8299b6c9, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
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Prefab:
m_ObjectHideFlags: 1
@ -76,4 +88,3 @@ Prefab:
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1

0
Assets/Fungus/Sprite/Resources/ParallaxSprite.prefab.meta → Assets/Fungus/Resources/Prefabs/ParallaxSprite.prefab.meta

0
Assets/Fungus/Narrative/Resources/SayDialog.prefab → Assets/Fungus/Resources/Prefabs/SayDialog.prefab

0
Assets/Fungus/Narrative/Resources/SayDialog.prefab.meta → Assets/Fungus/Resources/Prefabs/SayDialog.prefab.meta

10
Assets/Fungus/Narrative/Resources/Stage.prefab → Assets/Fungus/Resources/Prefabs/Stage.prefab

@ -129,6 +129,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children:
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@ -203,7 +204,6 @@ MonoBehaviour:
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moveDuration: 1
fadeEaseType: 4
moveEaseType: 4
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positions:
@ -212,7 +212,6 @@ MonoBehaviour:
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- {fileID: 22410278}
charactersOnStage: []
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@ -376,6 +375,7 @@ Canvas:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_Father: {fileID: 22410274}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 22410274}
m_RootOrder: 1

0
Assets/Fungus/Narrative/Resources/Stage.prefab.meta → Assets/Fungus/Resources/Prefabs/Stage.prefab.meta

17
Assets/Fungus/Narrative/Resources/StagePosition.prefab → Assets/Fungus/Resources/Prefabs/StagePosition.prefab

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0
Assets/Fungus/Narrative/Resources/StagePosition.prefab.meta → Assets/Fungus/Resources/Prefabs/StagePosition.prefab.meta

1
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@ -25,6 +25,7 @@ Transform:
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Assets/Fungus/Narrative/Resources/Tag.prefab.meta → Assets/Fungus/Resources/Prefabs/Tag.prefab.meta

1
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Assets/Fungus/Camera/Resources/View.prefab.meta → Assets/Fungus/Resources/Prefabs/View.prefab.meta

9
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guid: 32f062c580ee140fdb01e9a7354fd1dc
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Assets/Fungus/Sprite/Sprites/Background.png → Assets/Fungus/Resources/Sprites/Background.png

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After

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0
Assets/Fungus/Sprite/Sprites/Background.png.meta → Assets/Fungus/Resources/Sprites/Background.png.meta

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Assets/Fungus/Sprite/Sprites/HandPointer.png → Assets/Fungus/Resources/Sprites/HandPointer.png

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After

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0
Assets/Fungus/Sprite/Sprites/HandPointer.png.meta → Assets/Fungus/Resources/Sprites/HandPointer.png.meta

0
Assets/Fungus/Sprite/Sprites/MousePointer.png → Assets/Fungus/Resources/Sprites/MousePointer.png

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After

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0
Assets/Fungus/Sprite/Sprites/MousePointer.png.meta → Assets/Fungus/Resources/Sprites/MousePointer.png.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/Break.cs → Assets/Fungus/Scripts/Commands/Break.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/Break.cs.meta → Assets/Fungus/Scripts/Commands/Break.cs.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/Call.cs → Assets/Fungus/Scripts/Commands/Call.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/Call.cs.meta → Assets/Fungus/Scripts/Commands/Call.cs.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/CallMethod.cs → Assets/Fungus/Scripts/Commands/CallMethod.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/CallMethod.cs.meta → Assets/Fungus/Scripts/Commands/CallMethod.cs.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/Comment.cs → Assets/Fungus/Scripts/Commands/Comment.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/Comment.cs.meta → Assets/Fungus/Scripts/Commands/Comment.cs.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/Condition.cs → Assets/Fungus/Scripts/Commands/Condition.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/Condition.cs.meta → Assets/Fungus/Scripts/Commands/Condition.cs.meta

0
Assets/Fungus/Flowchart/Scripts/Commands/DebugLog.cs → Assets/Fungus/Scripts/Commands/DebugLog.cs

0
Assets/Fungus/Flowchart/Scripts/Commands/DebugLog.cs.meta → Assets/Fungus/Scripts/Commands/DebugLog.cs.meta

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