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57 lines
1.5 KiB
57 lines
1.5 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using UnityEngine.UI; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Sets the state of a toggle UI object. |
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/// </summary> |
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[CommandInfo("UI", |
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"Set Toggle State", |
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"Sets the state of a toggle UI object")] |
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public class SetToggleState : Command |
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{ |
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[Tooltip("Target toggle object to set the state on")] |
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[SerializeField] protected Toggle toggle; |
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[Tooltip("Boolean value to set the toggle state to.")] |
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[SerializeField] protected BooleanData value; |
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#region Public members |
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public override void OnEnter() |
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{ |
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if (toggle != null) |
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{ |
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toggle.isOn = value.Value; |
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} |
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Continue(); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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public override string GetSummary() |
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{ |
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if (toggle == null) |
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{ |
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return "Error: Toggle object not selected"; |
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} |
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return toggle.name + " = " + value.GetDescription(); |
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} |
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public override bool HasReference(Variable variable) |
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{ |
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return value.booleanRef == variable || base.HasReference(variable); |
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} |
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#endregion |
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} |
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} |