An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using System.Collections.Generic;
namespace Fungus
{
public abstract class VariableCondition : Condition
{
[Tooltip("The type of comparison to be performed")]
[SerializeField] protected CompareOperator compareOperator;
[Tooltip("Variable to use in expression")]
[VariableProperty(typeof(BooleanVariable),
typeof(IntegerVariable),
typeof(FloatVariable),
typeof(StringVariable),
typeof(AnimatorVariable),
typeof(AudioSourceVariable),
typeof(ColorVariable),
typeof(GameObjectVariable),
typeof(MaterialVariable),
typeof(ObjectVariable),
typeof(Rigidbody2DVariable),
typeof(SpriteVariable),
typeof(TextureVariable),
typeof(TransformVariable),
typeof(Vector2Variable),
typeof(Vector3Variable))]
[SerializeField] protected Variable variable;
[Tooltip("Boolean value to compare against")]
[SerializeField] protected BooleanData booleanData;
[Tooltip("Integer value to compare against")]
[SerializeField] protected IntegerData integerData;
[Tooltip("Float value to compare against")]
[SerializeField] protected FloatData floatData;
[Tooltip("String value to compare against")]
[SerializeField] protected StringDataMulti stringData;
[Tooltip("Animator value to compare against")]
[SerializeField] protected AnimatorData animatorData;
[Tooltip("AudioSource value to compare against")]
[SerializeField] protected AudioSourceData audioSourceData;
[Tooltip("Color value to compare against")]
[SerializeField] protected ColorData colorData;
[Tooltip("GameObject value to compare against")]
[SerializeField] protected GameObjectData gameObjectData;
[Tooltip("Material value to compare against")]
[SerializeField] protected MaterialData materialData;
[Tooltip("Object value to compare against")]
[SerializeField] protected ObjectData objectData;
[Tooltip("Rigidbody2D value to compare against")]
[SerializeField] protected Rigidbody2DData rigidbody2DData;
[Tooltip("Sprite value to compare against")]
[SerializeField] protected SpriteData spriteData;
[Tooltip("Texture value to compare against")]
[SerializeField] protected TextureData textureData;
[Tooltip("Transform value to compare against")]
[SerializeField] protected TransformData transformData;
[Tooltip("Vector2 value to compare against")]
[SerializeField] protected Vector2Data vector2Data;
[Tooltip("Vector3 value to compare against")]
[SerializeField] protected Vector3Data vector3Data;
protected override bool EvaluateCondition()
{
if (variable == null)
{
return false;
}
bool condition = false;
var t = variable.GetType();
if (t == typeof(BooleanVariable))
{
BooleanVariable booleanVariable = (variable as BooleanVariable);
condition = booleanVariable.Evaluate(compareOperator, booleanData.Value);
}
else if (t == typeof(IntegerVariable))
{
IntegerVariable integerVariable = (variable as IntegerVariable);
condition = integerVariable.Evaluate(compareOperator, integerData.Value);
}
else if (t == typeof(FloatVariable))
{
FloatVariable floatVariable = (variable as FloatVariable);
condition = floatVariable.Evaluate(compareOperator, floatData.Value);
}
else if (t == typeof(StringVariable))
{
StringVariable stringVariable = (variable as StringVariable);
condition = stringVariable.Evaluate(compareOperator, stringData.Value);
}
else if (t == typeof(AnimatorVariable))
{
AnimatorVariable animatorVariable = (variable as AnimatorVariable);
condition = animatorVariable.Evaluate(compareOperator, animatorData.Value);
}
else if (t == typeof(AudioSourceVariable))
{
AudioSourceVariable audioSourceVariable = (variable as AudioSourceVariable);
condition = audioSourceVariable.Evaluate(compareOperator, audioSourceData.Value);
}
else if (t == typeof(ColorVariable))
{
ColorVariable colorVariable = (variable as ColorVariable);
condition = colorVariable.Evaluate(compareOperator, colorData.Value);
}
else if (t == typeof(GameObjectVariable))
{
GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value);
}
else if (t == typeof(MaterialVariable))
{
MaterialVariable materialVariable = (variable as MaterialVariable);
condition = materialVariable.Evaluate(compareOperator, materialData.Value);
}
else if (t == typeof(ObjectVariable))
{
ObjectVariable objectVariable = (variable as ObjectVariable);
condition = objectVariable.Evaluate(compareOperator, objectData.Value);
}
else if (t == typeof(Rigidbody2DVariable))
{
Rigidbody2DVariable rigidbody2DVariable = (variable as Rigidbody2DVariable);
condition = rigidbody2DVariable.Evaluate(compareOperator, rigidbody2DData.Value);
}
else if (t == typeof(SpriteVariable))
{
SpriteVariable spriteVariable = (variable as SpriteVariable);
condition = spriteVariable.Evaluate(compareOperator, spriteData.Value);
}
else if (t == typeof(TextureVariable))
{
TextureVariable textureVariable = (variable as TextureVariable);
condition = textureVariable.Evaluate(compareOperator, textureData.Value);
}
else if (t == typeof(TransformVariable))
{
TransformVariable transformVariable = (variable as TransformVariable);
condition = transformVariable.Evaluate(compareOperator, transformData.Value);
}
else if (t == typeof(Vector2Variable))
{
Vector2Variable vector2Variable = (variable as Vector2Variable);
condition = vector2Variable.Evaluate(compareOperator, vector2Data.Value);
}
else if (t == typeof(Vector3Variable))
{
Vector3Variable vector3Variable = (variable as Vector3Variable);
condition = vector3Variable.Evaluate(compareOperator, vector3Data.Value);
}
return condition;
}
protected override bool HasNeededProperties()
{
return (variable != null);
}
#region Public members
public static readonly Dictionary<System.Type, CompareOperator[]> operatorsByVariableType = new Dictionary<System.Type, CompareOperator[]>() {
{ typeof(BooleanVariable), BooleanVariable.compareOperators },
{ typeof(IntegerVariable), IntegerVariable.compareOperators },
{ typeof(FloatVariable), FloatVariable.compareOperators },
{ typeof(StringVariable), StringVariable.compareOperators },
{ typeof(AnimatorVariable), AnimatorVariable.compareOperators },
{ typeof(AudioSourceVariable), AudioSourceVariable.compareOperators },
{ typeof(ColorVariable), ColorVariable.compareOperators },
{ typeof(GameObjectVariable), GameObjectVariable.compareOperators },
{ typeof(MaterialVariable), MaterialVariable.compareOperators },
{ typeof(ObjectVariable), ObjectVariable.compareOperators },
{ typeof(Rigidbody2DVariable), Rigidbody2DVariable.compareOperators },
{ typeof(SpriteVariable), SpriteVariable.compareOperators },
{ typeof(TextureVariable), TextureVariable.compareOperators },
{ typeof(TransformVariable), TransformVariable.compareOperators },
{ typeof(Vector2Variable), Vector2Variable.compareOperators },
{ typeof(Vector3Variable), Vector3Variable.compareOperators }
};
/// <summary>
/// The type of comparison operation to be performed.
/// </summary>
public virtual CompareOperator _CompareOperator { get { return compareOperator; } }
public override string GetSummary()
{
if (variable == null)
{
return "Error: No variable selected";
}
var t = variable.GetType();
string summary = variable.Key + " ";
summary += Condition.GetOperatorDescription(compareOperator) + " ";
if (t == typeof(BooleanVariable))
{
summary += booleanData.GetDescription();
}
else if (t == typeof(IntegerVariable))
{
summary += integerData.GetDescription();
}
else if (t == typeof(FloatVariable))
{
summary += floatData.GetDescription();
}
else if (t == typeof(StringVariable))
{
summary += stringData.GetDescription();
}
else if (t == typeof(AnimatorVariable))
{
summary += animatorData.GetDescription();
}
else if (t == typeof(AudioSourceVariable))
{
summary += audioSourceData.GetDescription();
}
else if (t == typeof(ColorVariable))
{
summary += colorData.GetDescription();
}
else if (t == typeof(GameObjectVariable))
{
summary += gameObjectData.GetDescription();
}
else if (t == typeof(MaterialVariable))
{
summary += materialData.GetDescription();
}
else if (t == typeof(ObjectVariable))
{
summary += objectData.GetDescription();
}
else if (t == typeof(Rigidbody2DVariable))
{
summary += rigidbody2DData.GetDescription();
}
else if (t == typeof(SpriteVariable))
{
summary += spriteData.GetDescription();
}
else if (t == typeof(TextureVariable))
{
summary += textureData.GetDescription();
}
else if (t == typeof(TransformVariable))
{
summary += transformData.GetDescription();
}
else if (t == typeof(Vector2Variable))
{
summary += vector2Data.GetDescription();
}
else if (t == typeof(Vector3Variable))
{
summary += vector3Data.GetDescription();
}
return summary;
}
public override bool HasReference(Variable variable)
{
bool retval = (variable == this.variable) || base.HasReference(variable);
var t = variable.GetType();
//this is a nightmare
if (t == typeof(BooleanVariable))
{
retval |= booleanData.booleanRef == variable;
}
else if (t == typeof(IntegerVariable))
{
retval |= integerData.integerRef == variable;
}
else if (t == typeof(FloatVariable))
{
retval |= floatData.floatRef == variable;
}
else if (t == typeof(StringVariable))
{
retval |= stringData.stringRef == variable;
}
else if (t == typeof(AnimatorVariable))
{
retval |= animatorData.animatorRef == variable;
}
else if (t == typeof(AudioSourceVariable))
{
retval |= audioSourceData.audioSourceRef == variable;
}
else if (t == typeof(ColorVariable))
{
retval |= colorData.colorRef == variable;
}
else if (t == typeof(GameObjectVariable))
{
retval |= gameObjectData.gameObjectRef == variable;
}
else if (t == typeof(MaterialVariable))
{
retval |= materialData.materialRef == variable;
}
else if (t == typeof(ObjectVariable))
{
retval |= objectData.objectRef == variable;
}
else if (t == typeof(Rigidbody2DVariable))
{
retval |= rigidbody2DData.rigidbody2DRef == variable;
}
else if (t == typeof(SpriteVariable))
{
retval |= spriteData.spriteRef == variable;
}
else if (t == typeof(TextureVariable))
{
retval |= textureData.textureRef == variable;
}
else if (t == typeof(TransformVariable))
{
retval |= transformData.transformRef == variable;
}
else if (t == typeof(Vector2Variable))
{
retval |= vector2Data.vector2Ref == variable;
}
else if (t == typeof(Vector3Variable))
{
retval |= vector3Data.vector3Ref == variable;
}
return retval;
}
public override Color GetButtonColor()
{
return new Color32(253, 253, 150, 255);
}
#endregion
}
}