Commit Graph

  • 34e23dda80 Removed localized objects list chrisgregan 2015-04-03 16:37:32 +0100
  • eaa90aef75 Initial localisation support via CSV files chrisgregan 2015-04-03 16:32:49 +0100
  • 2f97ab7ff6 Added itemId to Blocks chrisgregan 2015-03-31 17:46:15 +0100
  • 1a77429756 Renamed commandId to itemId #86 chrisgregan 2015-03-31 17:30:16 +0100
  • 525e1643a1 Changed AudioTag replace tag settings to be more useful chrisgregan 2015-03-31 15:49:18 +0100
  • 535ce1ff9b Added missing meta file chrisgregan 2015-03-31 15:36:23 +0100
  • 7900965cbd Changed SetCollider2D to SetClickable2D chrisgregan 2015-03-31 15:22:47 +0100
  • 916060d15e Added Sequence class for legacy support chrisgregan 2015-03-31 13:30:38 +0100
  • a953e8d29b Fixed merge conflict chrisgregan 2015-03-31 13:27:40 +0100
  • 5a931441d4 Merge branch 'Rename-core-classes' chrisgregan 2015-03-31 13:22:31 +0100
  • bffa9363bb Fixed context menu not appearing on command list view chrisgregan 2015-03-31 13:19:29 +0100
  • 2ee7a6a002 Move dialog/portrait commands to narrative group chrisgregan 2015-03-30 11:07:40 +0100
  • cc8762747d Split Fungus create menu items into groups chrisgregan 2015-03-30 11:05:11 +0100
  • 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 chrisgregan 2015-03-27 16:28:27 +0000
  • 4cc2bb454a Removed Fungus from prefab names chrisgregan 2015-03-27 16:18:45 +0000
  • 810131fa9d Move Fungus menu items to Tools / Fungus #93 chrisgregan 2015-03-27 15:37:32 +0000
  • f2786e7255 Unified Fungus object spawning method chrisgregan 2015-03-27 15:21:43 +0000
  • 8ba8ca6f36 Fix for mismatch BeginArea(), EndArea() console error chrisgregan 2015-03-27 14:45:51 +0000
  • 12d98e7064 Character portrait images have clipping artefacts #92 chrisgregan 2015-03-27 14:08:16 +0000
  • 5e21f98bb7 Undo doesn't work on FungusScripts created from GameObject menu #91 chrisgregan 2015-03-26 17:49:34 +0000
  • 6bf19ceab5 Scene label for Views disappeared after Unity 5 upgrade. #90 chrisgregan 2015-03-26 16:01:29 +0000
  • 7bd3c93238 Resize bar works properly with resizing windows chrisgregan 2015-03-26 15:52:30 +0000
  • 8c023c413e Fixed incorrect indenting on sequence list & common view chrisgregan 2015-03-26 15:07:58 +0000
  • 5c615401d8 Export command and event handler annotation info to .csv fromat #89 chrisgregan 2015-03-26 14:51:28 +0000
  • 90386bc308 Removed unneccessary Debug.Log() chrisgregan 2015-03-20 16:56:45 +0000
  • 3470d85246 Portrait images are getting clipped #88 chrisgregan 2015-03-20 16:54:16 +0000
  • 5d0e7ac167 Fixed issue with dragging an object while tweening chrisgregan 2015-03-20 15:52:59 +0000
  • a937698ba3 Removed unused multiple choice commands chrisgregan 2015-03-20 15:52:27 +0000
  • e3a58966d2 Setting Draggable2D drag enabled to false doesn't stop mouse up events #87 chrisgregan 2015-03-18 16:06:55 +0000
  • 695e683d00 Moved FountainExporter.cs to Editor folder chrisgregan 2015-03-18 15:25:19 +0000
  • 9820dc403c Command editor now scrolls independently of command list #84 chrisgregan 2015-03-18 15:19:50 +0000
  • 04a115a626 Export and import dialog text for editing in a text editor #86 chrisgregan 2015-03-16 11:13:04 +0000
  • 2a413a8bb7 Switched off Say dialog beep-per-character by default #84 chrisgregan 2015-03-16 10:38:28 +0000
  • 380aeca20d Fixed Say story text field tooltip obscuring text #85 chrisgregan 2015-03-16 09:44:09 +0000
  • b61ccf6ce7 Updated Sherlock demo background #84 chrisgregan 2015-03-12 10:49:57 +0000
  • 5a18ddfb41 Upgraded to Unity 5 chrisgregan 2015-03-07 00:58:03 -0800
  • 6e67b159fa Fixed wrong font on Say Dialog text #84 chrisgregan 2015-03-02 07:23:48 -0800
  • 957c32cbce Updated Sherlock characters from Sara Mena #84 chrisgregan 2015-03-02 07:23:30 -0800
  • b2bd99a1ff Update README.md chrisgregan 2015-03-10 14:32:20 +0000
  • 0622ab89db Added Improbable Studios splash screen #84 chrisgregan 2015-02-27 17:03:47 +0000
  • cc25a55f9d Added readme and license file for Sherlock #84 chrisgregan 2015-02-27 16:57:31 +0000
  • 759ae1cb89 Fixed duplicate camera controller being created by Flash #84 chrisgregan 2015-02-27 16:17:54 +0000
  • 77960063ee Reverted change removing StopAudioWithSameTag() #84 chrisgregan 2015-02-27 16:07:43 +0000
  • bd52feb65b Added missing Continue() call chrisgregan 2015-02-27 15:47:44 +0000
  • 422fa05dfa Added audiosource component directly to audio custom tags #84 chrisgregan 2015-02-27 15:24:01 +0000
  • f15764f155 Control Stage command works if only 1 stage exists. chrisgregan 2015-02-27 14:36:46 +0000
  • 80a68f4059 Stage activates child canvas on startup #84 chrisgregan 2015-02-27 14:36:22 +0000
  • 5b00f63c9d Added typing beep sounds to dialogs #84 chrisgregan 2015-02-27 13:18:00 +0000
  • 6636f4b1d5 Added continue sound to say dialogs #84 chrisgregan 2015-02-27 13:17:34 +0000
  • 6461cf42b6 Flattened scene hierarchy #84 chrisgregan 2015-02-27 12:31:09 +0000
  • aa0e370213 Tidied up assets and converted audio clips to 2D #84 chrisgregan 2015-02-27 12:27:05 +0000
  • 90ac088590 Fixed character on stage list growing indefinitely #84 chrisgregan 2015-02-27 12:02:51 +0000
  • 02208013d1 Changed Choose commands to new Menu command #84 chrisgregan 2015-02-27 11:34:48 +0000
  • 2c014db2fb Fixed Fade buttons overlapping editor edge #84 chrisgregan 2015-02-27 11:31:26 +0000
  • 17e10cfb2f Renamed PortraitPosition to StagePosition #84 chrisgregan 2015-02-27 11:24:37 +0000
  • 796c2df48d Renamed PortraitStage to Stage #84 chrisgregan 2015-02-27 10:57:57 +0000
  • 301609de56 Tidied up Portrait scripts folder, renamed Stage command to ControlStage #84 chrisgregan 2015-02-27 10:33:01 +0000
  • ae42c031bd Removed defaultPortraitStage from FungusScript #84 chrisgregan 2015-02-26 17:00:43 +0000
  • fc0fb1b501 Updated stage prefab #84 chrisgregan 2015-02-26 16:13:12 +0000
  • 2b5f77286b Tidied up Portrait folder structure #84 chrisgregan 2015-02-26 16:07:44 +0000
  • 66d72d63e8 Moved Sherlock assets out of Resources folder #84 chrisgregan 2015-02-26 16:00:06 +0000
  • 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 chrisgregan 2015-02-26 15:53:23 +0000
  • 24b2f4bf77 Added shortcuts for copy, paste, etc. in SequenceEditor #84 chrisgregan 2015-02-25 16:58:55 +0000
  • bf49172243 Added left & right editor icon resources #84 chrisgregan 2015-02-25 16:12:58 +0000
  • 4dbadd3c9d Added CustomGUI.cs editor drawing utilities chrisgregan 2015-02-25 16:03:27 +0000
  • 774de3196c Added command list editor icon resources #84 chrisgregan 2015-02-25 15:54:58 +0000
  • 93aa3e8779 Added shift select support in command list #84 chrisgregan 2015-02-25 15:52:15 +0000
  • cdcac1cb17 Removed trailing semicolon in label summary #84 chrisgregan 2015-02-25 15:45:59 +0000
  • 668fbf9888 Added Shift Select support to command list #84 chrisgregan 2015-02-25 15:44:36 +0000
  • 45293c5d47 Added checks for Null variables in list #84 chrisgregan 2015-02-25 13:56:22 +0000
  • d880cf5df5 Added custom material for Portrait system #84 chrisgregan 2015-02-25 13:54:54 +0000
  • 60e8b3ac49 Removed Command prefix label #84 chrisgregan 2015-02-24 23:51:02 +0000
  • 9c76b9fe3c Auto-follow executing sequence if none is selected #84 chrisgregan 2015-02-24 18:17:10 +0000
  • ffa5c3ddea Disabled character display in deprecated Choose commands #84 chrisgregan 2015-02-24 08:43:15 +0000
  • d6be0a1a9d Fixed StringFormatter compile error in platform builds #84 chrisgregan 2015-02-24 08:37:44 +0000
  • b7815dea0c Added Control Audio command #84 chrisgregan 2015-02-23 17:55:42 +0000
  • f604babc2c Added Exo2 font #84 chrisgregan 2015-02-19 16:44:49 +0000
  • 8bb99e1830 Added commenter name to Comment command #84 chrisgregan 2015-02-19 16:41:44 +0000
  • aba7f1d050 Added FormatEnumNames() & SplitCamelCase() to StringFormatter #84 chrisgregan 2015-02-19 16:37:52 +0000
  • fa2e37e90e Null pointer check when iterating on Sequence commands chrisgregan 2015-02-19 16:26:57 +0000
  • 1fea93385a Added LeanTween #84 chrisgregan 2015-02-19 16:25:54 +0000
  • 57a24b7f24 Deleted NewDialog scene chrisgregan 2015-02-17 13:35:47 +0000
  • ed02ab0505 Added command to disable Clickable2D component #83 chrisgregan 2015-02-17 13:27:27 +0000
  • 5d64c168e6 Redesign say & multiple choice dialogs #82 chrisgregan 2015-02-11 00:17:11 +0000
  • 33b69ba181 Update README.md chrisgregan 2015-01-30 18:16:29 +0000
  • f471b936a9 Fixed portraits in Jumping Prax scene chrisgregan 2015-01-22 22:40:54 +0000
  • f49a21c40b Updated Variable scene to demo new variables & flow commands chrisgregan 2015-01-22 22:18:06 +0000
  • 419d56ae29 While loops and Break command #81 chrisgregan 2015-01-22 22:17:53 +0000
  • 84a0a1b77a Removed unused choice variable chrisgregan 2015-01-22 09:55:32 +0000
  • 51d1b928d1 Fixed command inspector not auto tracking program flow chrisgregan 2015-01-21 22:38:45 +0000
  • df16eb4146 Update The Facility to use new Choose system chrisgregan 2015-01-21 21:52:36 +0000
  • 9285dfa8a0 Fixed bug with Hide On Selected option chrisgregan 2015-01-21 21:52:03 +0000
  • b5ea08a4d2 Choose command that acts like a Switch statement #80 chrisgregan 2015-01-21 16:43:22 +0000
  • da27d3187b Fixed slow executing icon fade. chrisgregan 2015-01-21 15:52:26 +0000
  • b2a24b263d Fixed null error if there was a null entry in portrait list chrisgregan 2015-01-21 15:35:13 +0000
  • 9651262b1e Change portrait array to use reorderable list control #79 chrisgregan 2015-01-21 13:22:00 +0000
  • f3f49bdc8a Safely handle command class being renamed chrisgregan 2015-01-21 13:21:36 +0000
  • f9f2b175bd Improved Label & Jump commands in inspector #78 chrisgregan 2015-01-21 12:34:16 +0000
  • 739a69207b Label & Jump commands #78 chrisgregan 2015-01-20 17:21:58 +0000
  • 57f99bcf02 Initial version of Label and Jump commands chrisgregan 2015-01-20 16:14:51 +0000