@ -18,7 +18,7 @@ namespace Fungus
DimNonSpeakingPortraits
}
[CommandInfo("Portrait",
[CommandInfo("Narrative",
"Control Stage",
"Controls the stage on which character portraits are displayed.")]
public class ControlStage : Command
@ -6,7 +6,7 @@ using System.Collections.Generic;
namespace Fungus
{
[CommandInfo("Dialog",
"Menu",
"Displays a multiple choice menu")]
[AddComponentMenu("")]
"Menu Timer",
"Displays a timer bar and executes a target sequence if the player fails to select a menu option in time.")]
@ -41,7 +41,7 @@ namespace Fungus
OffsetRight
"Portrait",
"Controls a character portrait. ")]
public class Portrait : Command
@ -5,7 +5,7 @@ using System.Collections.Generic;
"Say",
"Writes text in a dialog box.")]
@ -4,7 +4,7 @@ using System.Collections;
"Set Menu Dialog",
"Sets a custom menu dialog to use when displaying multiple choice menus")]
"Set Say Dialog",
"Sets a custom say dialog to use when displaying story text")]