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Added missing Continue() call

master
chrisgregan 10 years ago
parent
commit
bd52feb65b
  1. 1
      Assets/Fungus/Audio/Scripts/Commands/ControlAudio.cs

1
Assets/Fungus/Audio/Scripts/Commands/ControlAudio.cs

@ -159,6 +159,7 @@ namespace Fungus
else
{
audioSource.audio.Pause();
Continue();
}
}

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