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Auto-follow executing sequence if none is selected #84

master
chrisgregan 10 years ago
parent
commit
9c76b9fe3c
  1. 7
      Assets/Fungus/FungusScript/Scripts/EventHandler.cs

7
Assets/Fungus/FungusScript/Scripts/EventHandler.cs

@ -47,6 +47,13 @@ namespace Fungus
}
FungusScript fungusScript = parentSequence.GetFungusScript();
// Auto-follow the executing sequence if none is currently selected
if (fungusScript.selectedSequence == null)
{
fungusScript.selectedSequence = parentSequence;
}
return fungusScript.ExecuteSequence(parentSequence);
}

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