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Fixed issue with dragging an object while tweening

master
chrisgregan 10 years ago
parent
commit
5d0e7ac167
  1. 9
      Assets/Fungus/Sprite/Scripts/Draggable2D.cs

9
Assets/Fungus/Sprite/Scripts/Draggable2D.cs

@ -48,14 +48,7 @@ namespace Fungus
Vector3 newPosition = Camera.main.ScreenToWorldPoint(new Vector3(x, y, 10f));
newPosition.z = z;
if (GetComponent<Rigidbody2D>() != null)
{
GetComponent<Rigidbody2D>().MovePosition(newPosition);
}
else
{
transform.position = newPosition;
}
transform.position = newPosition;
}
protected virtual void OnMouseUp()

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