Commit Graph

  • 02d07521c3 Merge pull request #443 from FungusGames/init-fungus-module Chris Gregan 2016-04-05 13:59:52 +0100
  • a66c1a3f3d Improved how fungus lua module is initialized chrisgregan 2016-04-05 13:59:38 +0100
  • 546b0ddb99 Merge pull request #442 from FungusGames/string-substitution Chris Gregan 2016-04-05 11:54:46 +0100
  • 734ca8c870 Extensible string substitution system chrisgregan 2016-04-05 11:54:32 +0100
  • b6083411af Merge pull request #441 from FungusGames/merge-unity-fungus-tables Chris Gregan 2016-04-04 16:17:54 +0100
  • a7064c455e Combine the unity table with the fungus table chrisgregan 2016-04-04 16:17:42 +0100
  • 1659f201ba Merge pull request #440 from FungusGames/stringtable-unity Chris Gregan 2016-04-04 15:25:10 +0100
  • cf589b2475 Moved stringtable to unity table chrisgregan 2016-04-04 15:24:56 +0100
  • 6cf2255467 Merge pull request #439 from FungusGames/auto-saymenu-dialogs Chris Gregan 2016-04-04 15:16:05 +0100
  • b054107a1b Create SayDialog and MenuDialog is none exists yet chrisgregan 2016-04-04 15:15:51 +0100
  • ef35b47365 Merge pull request #438 from FungusGames/gameobject-spawn Chris Gregan 2016-04-04 13:18:19 +0100
  • b71e2674f8 Added Spawn method for spawning a game object from a resource chrisgregan 2016-04-04 13:18:06 +0100
  • 8af126b9a8 Merge pull request #437 from FungusGames/game-object-methods Chris Gregan 2016-04-04 13:06:26 +0100
  • b4b62f22cf Exposed common GameObject methods like Find, Instantiate, Destroy chrisgregan 2016-04-04 13:06:13 +0100
  • ecf999807a Merge pull request #436 from FungusGames/lua-store Chris Gregan 2016-04-04 12:21:14 +0100
  • 762d1f8a81 Added LuaStore component and prefab to persist values across scene loads chrisgregan 2016-04-04 12:21:01 +0100
  • a5edb87b89 Merge pull request #435 from FungusGames/rename-prefs Chris Gregan 2016-04-04 10:09:00 +0100
  • 8d5fedd699 Renamed fungus.fungusprefs to fungus.prefs chrisgregan 2016-04-04 10:08:47 +0100
  • 708cc3ea48 Fixed inconsistent case chrisgregan 2016-04-01 16:56:39 +0100
  • eccdb7d2e9 Merge pull request #434 from FungusGames/line-numbers-error-log Chris Gregan 2016-04-01 16:49:45 +0100
  • 28469a9119 Display line numbers in Lua error messages chrisgregan 2016-04-01 16:49:27 +0100
  • 07420d3d25 Merge pull request #433 from FungusGames/move-thirdparty-libraries Chris Gregan 2016-04-01 16:17:52 +0100
  • 21c4682edf Moved files from under Lua/Thirdparty to main Thirdparty folder chrisgregan 2016-04-01 16:17:32 +0100
  • 0f7aa07e64 Merge pull request #432 from FungusGames/lua-environment-initializer Chris Gregan 2016-04-01 16:10:42 +0100
  • a6ea00536b Added abstract Initialiser class for extending initialisation behavior chrisgregan 2016-04-01 16:10:28 +0100
  • c611c6a733 Merge pull request #431 from FungusGames/lua-utils Chris Gregan 2016-04-01 15:59:16 +0100
  • 77504aa59d Split LuaEnvironment into LuaEnvironment & LuaUtils components chrisgregan 2016-04-01 15:59:00 +0100
  • 83f74fe1fe Merge pull request #430 from FungusGames/register-types-label Chris Gregan 2016-04-01 13:57:28 +0100
  • 39c0bb7236 Added Register Types label in LuaEnvironment inspector chrisgregan 2016-04-01 13:57:15 +0100
  • 418ef557a1 Merge pull request #429 from FungusGames/bindings-register-types Chris Gregan 2016-04-01 12:45:37 +0100
  • efd04a8378 Added Register Types option in Lua Bindings component chrisgregan 2016-04-01 12:45:26 +0100
  • 1de101cd96 Merge pull request #428 from FungusGames/rename-lua-environment Chris Gregan 2016-04-01 12:22:31 +0100
  • a5f733b3f5 Rename Lua component to LuaEnvironment chrisgregan 2016-04-01 12:22:17 +0100
  • 30ecd9647f Merge pull request #427 from FungusGames/rename-run-lua Chris Gregan 2016-04-01 11:53:53 +0100
  • 882b6ef65e Renamed RunLua to LuaScript chrisgregan 2016-04-01 11:53:40 +0100
  • a9ab5d698c Merge pull request #426 from FungusGames/rename-fungus-script Chris Gregan 2016-04-01 11:07:58 +0100
  • 1ae1c4bd1d Renamed FungusScript to Lua chrisgregan 2016-04-01 11:04:21 +0100
  • fd3f057170 Merge pull request #424 from FungusGames/lua-bindings-base Chris Gregan 2016-03-31 17:19:41 +0100
  • e60488bc5b Single file for registering types in text file chrisgregan 2016-03-31 17:19:27 +0100
  • 03d207423c Register bound types automatically chrisgregan 2016-03-31 17:19:06 +0100
  • b702093e60 Merge pull request #423 from FungusGames/lua-bindings-base Chris Gregan 2016-03-31 16:01:33 +0100
  • 9b08a656df Added LuaBindingsBase to implement custom binding systems chrisgregan 2016-03-31 16:01:17 +0100
  • 05b94a3f46 Merge pull request #422 from FungusGames/run-lua Chris Gregan 2016-03-31 15:48:30 +0100
  • 64ec4b21f8 Renamed game object to RunLua chrisgregan 2016-03-31 15:48:04 +0100
  • 84a1f010bf Renamed FungusInvoke to RunLua chrisgregan 2016-03-31 15:47:03 +0100
  • 4d5820ead0 Merge pull request #421 from FungusGames/fix-execute-block Chris Gregan 2016-03-31 14:59:59 +0100
  • 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive chrisgregan 2016-03-31 14:59:37 +0100
  • 95eb67a32e Merge pull request #420 from FungusGames/task-manager-namespace Chris Gregan 2016-03-31 14:48:49 +0100
  • 581f9ce171 Move TaskManager to Fungus namespace chrisgregan 2016-03-31 14:46:28 +0100
  • a21891c3c8 Register DummyCollection class with MoonSharp in Awake() chrisgregan 2016-03-31 14:46:06 +0100
  • 62f0b0e34f Moved ExecuteLua to Scripting command group chrisgregan 2016-03-31 14:38:22 +0100
  • d86c1634a1 Merge pull request #419 from FungusGames/fix-menu-button Chris Gregan 2016-03-31 14:35:35 +0100
  • c62f4a29a2 Fixed menu buttons not executing target block chrisgregan 2016-03-31 14:35:19 +0100
  • e1da62f622 Merge pull request #418 from FungusGames/fix-auto-convert-lists Chris Gregan 2016-03-31 13:38:37 +0100
  • baf1e90d5c Fixed c# lists and dictionaries not auto-converting to Lua tables chrisgregan 2016-03-31 13:38:25 +0100
  • 24f47a2b73 Merge pull request #417 from FungusGames/pod-type-factory Chris Gregan 2016-03-31 11:30:42 +0100
  • ee3533ba6d Type factory class for constructing POD types like Color chrisgregan 2016-03-31 11:29:05 +0100
  • 0f922af641 Merge pull request #416 from FungusGames/register-types Chris Gregan 2016-03-30 18:01:15 +0100
  • 887bc54e92 Explicitly register types via text file list chrisgregan 2016-03-30 18:00:49 +0100
  • 208a651651 Updated to Unity 5.3.4 chrisgregan 2016-03-30 10:31:25 +0100
  • 140f1eeb1b Merge pull request #415 from FungusGames/rename-fungus-bindings Chris Gregan 2016-03-30 10:29:22 +0100
  • c4e7e0237f Renamed FungusBindings to LuaBindings chrisgregan 2016-03-30 10:28:58 +0100
  • 6f886b3f0c Renamed FungusBindings to LuaBindings chrisgregan 2016-03-30 10:17:59 +0100
  • d7ff585059 Fixed command name spacing when line numbers shown chrisgregan 2016-03-29 16:36:29 +0100
  • 3194fe5821 Merge pull request #414 from FungusGames/pr/412 Chris Gregan 2016-03-29 16:30:03 +0100
  • 0797b54d32 Indented character object field on Say command chrisgregan 2016-03-29 16:19:47 +0100
  • c0d1575f33 Added comment for new SetVariable method. chrisgregan 2016-03-29 16:18:17 +0100
  • 62a1b8d40b Added Show Line Numbers option to Flowchart chrisgregan 2016-03-29 16:05:15 +0100
  • 82c4a54234 Merge branch 'master' into pr/412 chrisgregan 2016-03-29 15:49:11 +0100
  • 5c74079afd Merge pull request #413 from FungusGames/fungus-script Chris Gregan 2016-03-25 22:14:35 +0000
  • 56cd4b213c Initial implementation of FungusScript Lua scripting chrisgregan 2016-03-25 22:14:16 +0000
  • 1ac8669a43 Implemented suggestions Timothy Ng 2016-03-25 16:38:36 -0400
  • a2d4ae5b25 merged InvokeMethod.cs Timothy Ng 2016-03-25 12:02:31 -0400
  • 74c14f5985 replaced say dropdown menu with object picker Timothy Ng 2016-03-25 11:06:55 -0400
  • 614eadb79a Merge pull request #411 from FungusGames/fix-write-command Chris Gregan 2016-03-25 12:50:53 +0000
  • 4cbb00092a Fixed Write command chrisgregan 2016-03-25 12:49:51 +0000
  • 9f02563a6b Merge pull request #410 from FungusGames/fungus-script-support Chris Gregan 2016-03-25 11:37:50 +0000
  • e49f77d53f Fixed invoke test scene chrisgregan 2016-03-25 11:37:28 +0000
  • c33bb139b1 Changes to support Fungus Script execution chrisgregan 2016-03-25 11:31:47 +0000
  • 1021b15036 Fixed CsvParser lineendings chrisgregan 2016-03-25 11:07:17 +0000
  • 32ba45c880 Merge pull request #409 from FungusGames/fix-line-endings Chris Gregan 2016-03-25 11:02:55 +0000
  • fbecad8df8 Fixed line endings on InvokeMethod classes chrisgregan 2016-03-25 11:02:40 +0000
  • dc069367ed Refactored Flowchart.cs to use the more general GetVariable method Timothy Ng 2016-03-24 23:44:33 -0400
  • 54edaf14fe Fixed formating of command list Timothy Ng 2016-03-24 22:54:55 -0400
  • 3af0a9faa2 Command List now displays line numbers Timothy Ng 2016-03-24 21:15:26 -0400
  • afbec9d8e3 Merge pull request #408 from FungusGames/play-anim-state Chris Gregan 2016-03-24 12:13:32 +0000
  • 5eee50529b Added Play Animation State command #378 chrisgregan 2016-03-24 12:13:08 +0000
  • 339053c9be Merge pull request #407 from FungusGames/eventhandler-null-check Chris Gregan 2016-03-23 13:03:48 +0000
  • 38f591068d Fixed faulty indent levels when inspector is not displayed #380 chrisgregan 2016-03-23 13:03:30 +0000
  • 7fed2cde54 Merge pull request #406 from FungusGames/indent-levels Chris Gregan 2016-03-23 12:51:28 +0000
  • 447862c86f Fixed faulty indent levels when inspector is not displayed #380 chrisgregan 2016-03-23 12:51:13 +0000
  • 7b54f40af5 Merge pull request #405 from FungusGames/hide-before-show Chris Gregan 2016-03-23 12:34:33 +0000
  • d1b76a096c Fixed hide portrait before show portrait breaks portrait system #384 chrisgregan 2016-03-23 12:34:19 +0000
  • fa496ce197 Merge pull request #404 from FungusGames/inspect-variable-bug Chris Gregan 2016-03-23 12:08:33 +0000
  • 5587311a2d Fixed private variable values being reset with multiple flowcharts #389 chrisgregan 2016-03-23 12:08:16 +0000
  • ed39d4d572 Merge pull request #403 from FungusGames/stage-blocking-raycasts Chris Gregan 2016-03-22 16:47:36 +0000
  • dfb0eb593b Fixed Stage objects blocking raycasts #391 chrisgregan 2016-03-22 16:47:20 +0000
  • d581da1a74 Added test for stop audio Say option chrisgregan 2016-03-22 16:43:19 +0000
  • 4586c8ef04 Merge pull request #402 from FungusGames/stop-say-audio Chris Gregan 2016-03-22 15:54:52 +0000
  • e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 chrisgregan 2016-03-22 15:54:33 +0000