1 Commits (cdeab7b3a4aebc66e18290bb81ae0e76475fda44)

Author SHA1 Message Date
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher fe3e1b854b Refactored SayDialog to use an ISayDialog interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher 2082e1e2e7 Use #region to mark interface implementations 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher f94e46e42d Refactored narrative comments 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago
FeniXb3 4b35d4ddb0 Fixed whitespaces 9 years ago
FeniXb3 583f656135 Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
FeniXb3 82527b84b8 Fixed whitespaces 9 years ago
FeniXb3 b405c1318e Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
chrisgregan f83cacd334 Say command can now be stopped 9 years ago
chrisgregan 0c302cd2b8 Set game object active before setting character image 9 years ago
chrisgregan cc43ca7777 Renamed Fade Out to Fade When Done 9 years ago
chrisgregan f9d4607550 Say Dialog automatically fades in / out when writing 9 years ago
chrisgregan 383761d349 Removed old dialog fade system 9 years ago
chrisgregan 013de03035 Fixed Extend Previous option. 9 years ago
chrisgregan d6f057c98c Refactored localisation system to use ILocalizable interface 9 years ago
chrisgregan 60fbcef87a Fixed voice over audio only works every second time #126 9 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips 10 years ago
chrisgregan e063596031 Added a robust CSV parser. Localisation file is read at load time. 10 years ago
chrisgregan eaa90aef75 Initial localisation support via CSV files 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 2ee7a6a002 Move dialog/portrait commands to narrative group 10 years ago
chrisgregan 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
chrisgregan 380aeca20d Fixed Say story text field tooltip obscuring text #85 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
Lynxelia bc19ac92f1 added system for static portraits 10 years ago
chrisgregan ba8d7f430d Integrated Say & Choose dialog pull request from lynxelia 10 years ago
Lynxelia 1e3133ea37 Added say and choose dialog boxes to character prefab. Added character name prefix to Say command summary. Rearranged layout of Say,Choose,Option Editors. 10 years ago
chrisgregan c0127fe7db Changed Say command, Show Once is now Show Always + Show Count 10 years ago
chrisgregan 4ff3e46493 Added substituting variables in Say, Choose and character name text 10 years ago
chrisgregan 03047fc17f Voice over is now cancelled when story progresses to next line 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan e7938219a4 Added tooltips for all Fungus command properties 10 years ago
chrisgregan ac9d219706 Updated all command help strings 10 years ago
chrisgregan 7693241f48 Added Reset command to reset variables and command state 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago
chrisgregan d34d206ff0 Attempt to use any dialog if none currently set 10 years ago
chrisgregan e39ac81579 Added protected and virtual to all remaining classes 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago
chrisgregan b547553c20 Converted SetVariable and If to use serialized property 10 years ago