@ -33,8 +33,13 @@ namespace Fungus
showBasicGUI = false;
if (dialog == null)
{
showBasicGUI = true;
return;
// Try to get any SayDialog in the scene
dialog = GameObject.FindObjectOfType<ChooseDialog>();
}
if (options.Count == 0)
dialog = GameObject.FindObjectOfType<SayDialog>();
dialog.SetCharacter(character);