Commit Graph

  • da77bd2ddc Added TargetObject class and custom property drawer chrisgregan 2014-11-14 13:52:28 +0000
  • 9a05a55a22 Added Enable Object event handler chrisgregan 2014-11-14 11:57:29 +0000
  • 446dcb83d3 Fixed null reference error when no Fungus Script in scene. chrisgregan 2014-11-14 11:47:17 +0000
  • c07fcf0963 Fixed missing component warnings chrisgregan 2014-11-13 12:38:06 +0000
  • d148b5f8f7 Updated all examples to use 'Start Game' event handler. chrisgregan 2014-11-13 12:34:31 +0000
  • e6000eb33b Added Event Handler system. chrisgregan 2014-11-13 12:32:04 +0000
  • 59b8b04b39 Sequence now requires FungusScript component chrisgregan 2014-11-12 10:35:19 +0000
  • a1e3d4f587 Sequences may now be executed in parallel chrisgregan 2014-11-12 10:22:40 +0000
  • 9dccf56e88 Removed custom icon on Fungus Script object chrisgregan 2014-11-11 15:02:56 +0000
  • 0767ee70bf Sequence inspector shows mushroom icon chrisgregan 2014-11-11 15:01:35 +0000
  • 6af52b3452 Fixed up node graphs for example scenes chrisgregan 2014-11-11 09:53:18 +0000
  • 7d0491ff5c Redesigned Fungus Script window and inspector UI chrisgregan 2014-11-11 09:45:41 +0000
  • 77985ca4de Fixed variables window when variable count == 0 chrisgregan 2014-11-10 11:08:25 +0000
  • 63e597492c Moved variables list over the Fungus Script window chrisgregan 2014-11-09 21:23:00 +0000
  • 75d9441fa5 Sort add command menu. Comments are now a top level item. chrisgregan 2014-10-28 14:21:29 +0000
  • e7938219a4 Added tooltips for all Fungus command properties chrisgregan 2014-10-28 14:05:09 +0000
  • ac9d219706 Updated all command help strings chrisgregan 2014-10-28 12:53:32 +0000
  • a91616cd7d Renamed SetMusicVolume to SetAudioVolume chrisgregan 2014-10-28 12:44:22 +0000
  • 427759830b Added properties for fine control of Reset command chrisgregan 2014-10-28 12:42:24 +0000
  • 92ff8c601c Updated Skipper character artwork chrisgregan 2014-10-28 09:34:30 +0000
  • 0fd8dc4134 Fixed missing sprite in The Hunter. Fixed boolean variable setting. chrisgregan 2014-10-26 21:37:07 +0000
  • e2dcd92507 Fixed scroll position in example scenes. chrisgregan 2014-10-24 16:25:55 +0100
  • f966b3dd46 Fixed compile errors chrisgregan 2014-10-24 09:53:16 +0100
  • 0a827ca2c7 Fix #34: Made dialog clear method public. chrisgregan 2014-10-24 09:31:29 +0100
  • f442561d38 Added per-character typing sound effect. Added continue click cool down timer. chrisgregan 2014-10-23 23:49:44 +0100
  • ac180337da Fixed button text size issue chrisgregan 2014-10-23 23:27:27 +0100
  • 654e2f2660 Removed .svg extension from Jumping Prax images chrisgregan 2014-10-23 16:48:06 +0100
  • 90297ce601 Fixed Jumping Prax script chrisgregan 2014-10-23 16:45:27 +0100
  • 46732c7e47 Fixed broken references to character images. chrisgregan 2014-10-23 16:30:35 +0100
  • eaedbdadaa Sequence node width can now be edited in inspector chrisgregan 2014-10-23 15:56:09 +0100
  • 8340c5ea4b Fixed flaky sequence node dragging. chrisgregan 2014-10-23 15:17:56 +0100
  • 5b62167f27 Improved Say / Choose text layout in The Facility chrisgregan 2014-10-23 14:55:48 +0100
  • 7beb40667c Click to continue now skips punctuation pauses chrisgregan 2014-10-23 14:55:29 +0100
  • 7693241f48 Added Reset command to reset variables and command state chrisgregan 2014-10-22 18:17:46 +0100
  • 3a7bebfa91 Updated The Facility to use set variable feature in AddOption chrisgregan 2014-10-22 17:59:19 +0100
  • f4adbe631d Fixed copy and paste bug with StringData, etc. chrisgregan 2014-10-22 17:58:21 +0100
  • 6c79e656fe Fixed hide on selected logic and optionAction closure bug chrisgregan 2014-10-22 15:17:23 +0100
  • 84dde98153 AddOption command can now set a variable on selection chrisgregan 2014-10-22 14:47:33 +0100
  • 18fc431796 Improved SetVariable property names chrisgregan 2014-10-22 14:43:22 +0100
  • c0384e6348 Fixed null reference exceptions when deleting a command class chrisgregan 2014-10-22 12:11:21 +0100
  • 8ddd25e728 Show boolean variable state as True / False instead of toggle chrisgregan 2014-10-22 10:55:04 +0100
  • bc1df54101 Reorganised The Facility node graph chrisgregan 2014-10-21 17:24:34 +0100
  • 08d7616e45 Removed Background dialogs and SetBackground command chrisgregan 2014-10-21 16:13:12 +0100
  • 485140c1d1 Null pointer checks in case typing audio is not set chrisgregan 2014-10-21 16:00:37 +0100
  • 9693f971fc Added StartSwipe and StopSwipe camera commands. chrisgregan 2014-10-21 15:54:44 +0100
  • 0954719c2c Added 'Click Anywhere' property to Dialog component. chrisgregan 2014-10-21 15:34:19 +0100
  • bcfb70c0e6 Added typing sounds and fixed pausing audio when typing pauses. chrisgregan 2014-10-21 14:16:46 +0100
  • b2afbbbeff Fixed pasting multiple copies of same command chrisgregan 2014-10-21 13:27:50 +0100
  • d3b40a0010 Added ShakePosition, ShakeRotation & ShakeScale commands chrisgregan 2014-10-21 12:46:35 +0100
  • e822893c46 Added LookFrom, LookTo commands chrisgregan 2014-10-21 12:29:11 +0100
  • d5919520e9 Added tweenName & StopTween / StopTweens commands. chrisgregan 2014-10-21 11:17:38 +0100
  • ff7a19ca7d Added MoveFrom, etc. example commands to test scene. chrisgregan 2014-10-21 10:41:48 +0100
  • 5ce1137c93 Added MoveFrom, RotateFrom & ScaleFrom commands chrisgregan 2014-10-21 10:41:22 +0100
  • 584fd7da88 Added simple iTween example scene chrisgregan 2014-10-21 10:29:24 +0100
  • 04d330933e MoveTo, RotateTo and ScaleTo can now take a transform property chrisgregan 2014-10-21 10:29:00 +0100
  • ec203195d0 Fixed View Size property not serializing correctly chrisgregan 2014-10-21 10:10:39 +0100
  • 910ff530ac Moved iTween commands into a commands folder chrisgregan 2014-10-21 09:45:58 +0100
  • 385ef1a967 Merged UI redesign and iTween support branch chrisgregan 2014-10-17 23:06:07 +0100
  • 295411ae9e Fixed #45 by merging branch 'Exort-develop' chrisgregan 2014-10-10 11:42:18 +0100
  • 4401060c61 Fix #46 - commands now store reference to their parent sequence chrisgregan 2014-09-26 22:45:17 +0100
  • dfd79d94a4 Display error icon on right hand side of command chrisgregan 2014-09-26 21:40:25 +0100
  • 1f6b78af2e Improved layout of command list chrisgregan 2014-09-26 21:08:39 +0100
  • 7c388a01cf Reverted sequence node style change chrisgregan 2014-09-26 20:30:11 +0100
  • aa23e882fa Hide script field for commands in inspector. chrisgregan 2014-09-26 15:35:41 +0100
  • c653ceda08 Fixed adding new commands to legacy sequence objects chrisgregan 2014-09-26 15:34:26 +0100
  • 5523ee4ef4 Changed sequence node style (smaller and stands out more) chrisgregan 2014-09-26 15:07:08 +0100
  • 4ac98e3f1d Click outside node to deselect chrisgregan 2014-09-25 21:01:00 +0100
  • 2033384566 Position new sequence nodes in centre of script view chrisgregan 2014-09-25 20:49:24 +0100
  • 29d6475902 Create Sequence adds to right side of selected Sequence chrisgregan 2014-09-25 20:29:41 +0100
  • 42f0e6a8fc Can now make prefabs from legacy FungusScripts chrisgregan 2014-09-25 20:22:47 +0100
  • 892de5fe56 Fixed Sfxr borking the popup editor style chrisgregan 2014-09-25 17:05:17 +0100
  • dc1658b152 FungusScript can now be made into a prefab (see notes!) chrisgregan 2014-09-25 17:01:42 +0100
  • ca94bc1c0f Set PlayMusic start time (via Ben Keenan) chrisgregan 2014-09-25 12:16:59 +0100
  • 5d33cf3a1a Merge pull request #40 from Exort/master chrisgregan 2014-09-25 10:49:20 +0100
  • 8b572b905e Reorganised Usfxr file structure. chrisgregan 2014-09-25 10:47:42 +0100
  • defddd2498 Merge pull request #38 from snozbot/Usfxr chrisgregan 2014-09-25 10:41:16 +0100
  • 2a2461a4ee [FEATURE] CreateSequence now calls an virtual CreateSequenceComponent method that handles Sequence component instantiation. This allows for a custom Sequence class to be instantiated . Kéven Boily 2014-09-24 15:27:35 -0400
  • 794238f717 Fixed View() always flagging scene as modified chrisgregan 2014-09-24 09:54:38 +0100
  • 8dc9d0e93d #36 Added StopAllCoroutines() to Dialog.Clear() chrisgregan 2014-09-23 17:11:58 +0100
  • 8202660c82 Changed Fungus project over to use text assets for easier diffing & merging chrisgregan 2014-09-23 16:06:24 +0100
  • b21c0861eb Adding Usfxr, Command and example scene to Fungus JohnOKane 2014-09-22 23:22:07 +0100
  • c40335ab53 Updated template games chrisgregan 2014-09-20 08:46:14 +0100
  • 61e031df43 Merge pull request #37 from snozbot/fungusCon3 chrisgregan 2014-09-20 08:14:05 +0100
  • 6de8670e6c Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game. Ben Keenan 2014-09-19 22:16:53 +0100
  • 96ec204b45 Replaced PSD file with smaller PNG chrisgregan 2014-09-19 20:56:09 +0100
  • d50121506e Added simple clickable sprite script & prefab chrisgregan 2014-09-19 20:48:55 +0100
  • b5aa348fb4 Click to instant complete text writing chrisgregan 2014-09-19 20:31:55 +0100
  • d20bde03e3 Fixed compile error on platform builds chrisgregan 2014-09-19 20:31:24 +0100
  • 8c795496d5 Instantiate prefabs correctly (maintaining link) chrisgregan 2014-09-19 17:01:08 +0100
  • 6e18bbd619 Added Camera & Sprite menu items chrisgregan 2014-09-19 16:58:51 +0100
  • 8a7a1a2ffa Added GameObject menu items for Dialog prefabs chrisgregan 2014-09-19 16:48:04 +0100
  • d34d206ff0 Attempt to use any dialog if none currently set chrisgregan 2014-09-19 16:08:42 +0100
  • 6c12dffeb4 Added music to The Facility chrisgregan 2014-09-19 14:15:03 +0100
  • 7f5ed8e0cf Copy and paste support for commands chrisgregan 2014-09-19 14:07:01 +0100
  • c562cf2894 Added music to TheFacility folder. Commands not in the sequence yet. Ben Keenan 2014-09-19 12:28:28 +0100
  • 597aec7d94 Added SendEvent command (commented out due to Unity bug) chrisgregan 2014-09-18 16:33:47 +0100
  • 6c9f1cb045 Fixed RunScript command to continue if not stopping chrisgregan 2014-09-18 16:33:15 +0100
  • 76375c8c7f Added Stop command chrisgregan 2014-09-18 15:34:06 +0100
  • ab97f699c3 Added RunScript command chrisgregan 2014-09-18 15:30:25 +0100
  • 45a94e0e09 Added Node base class for Fungus Script nodes. chrisgregan 2014-09-18 15:20:44 +0100