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Fixed missing sprite in The Hunter. Fixed boolean variable setting.

master
chrisgregan 10 years ago
parent
commit
0fd8dc4134
  1. 12
      Assets/Examples/TheHunter/TheHunter.unity

12
Assets/Examples/TheHunter/TheHunter.unity

@ -795,7 +795,7 @@ SpriteRenderer:
m_ScaleInLightmap: 1
m_SortingLayerID: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300002, guid: 6b100daff28d04f69a49015f83966425, type: 3}
m_Sprite: {fileID: 21300000, guid: 6b100daff28d04f69a49015f83966425, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &308429316
Prefab:
@ -3605,7 +3605,7 @@ MonoBehaviour:
setOperator: 0
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
booleanVal: 1
integerData:
integerRef: {fileID: 0}
integerVal: 0
@ -5936,7 +5936,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3}
m_Name:
m_EditorClassIdentifier:
scrollPos: {x: 348.627258, y: 535.06012}
scrollPos: {x: 307.899506, y: -13.4894714}
zoom: 1
scrollViewRect:
serializedVersion: 2
@ -5944,9 +5944,9 @@ MonoBehaviour:
y: -883.033203
width: 1939.01758
height: 1972.5332
selectedSequence: {fileID: 541676554}
selectedSequence: {fileID: 2111357054}
selectedCommands:
- {fileID: 541676551}
- {fileID: 2111357058}
variables:
- {fileID: 1831099569}
startSequence: {fileID: 1507034365}
@ -6530,7 +6530,7 @@ MonoBehaviour:
compareOperator: 0
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
booleanVal: 1
integerData:
integerRef: {fileID: 0}
integerVal: 0

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