Commit Graph

  • f94bfef938 Merge pull request #401 from FungusGames/size-tag Chris Gregan 2016-03-22 15:04:16 +0000
  • 0feb833d3e Fixed Size tag in UI text is not supported #400 chrisgregan 2016-03-22 15:02:45 +0000
  • e2c1dc49e8 Merge pull request #399 from FungusGames/click-sprite-ui Chris Gregan 2016-03-22 13:12:04 +0000
  • 19dca7e555 Fixed Clickable sprites can be clicked through UI objects #377 chrisgregan 2016-03-22 13:11:44 +0000
  • 1491919c76 Merge pull request #398 from FungusGames/remove-sprite-optimization Chris Gregan 2016-03-22 13:01:49 +0000
  • 00ffca7de5 Don't destroy sprite objects in Scene Loader #386 chrisgregan 2016-03-22 13:01:29 +0000
  • bc8c0b7e8e Updated meta files chrisgregan 2016-03-22 12:58:22 +0000
  • 7fe6d341cb Merge pull request #397 from FungusGames/update-test-tools Chris Gregan 2016-03-22 12:51:15 +0000
  • 9e76e9635c Updated Unity Test Tools chrisgregan 2016-03-22 12:50:55 +0000
  • caef972460 Merge pull request #396 from FungusGames/variable-properties Chris Gregan 2016-03-22 12:41:57 +0000
  • af067c553e Removed prop test scene chrisgregan 2016-03-22 12:34:21 +0000
  • 484baa6186 Updated project settings chrisgregan 2016-03-22 12:33:42 +0000
  • b393b85950 Text types faster chrisgregan 2016-03-22 12:33:28 +0000
  • 6a486a37fa Fixed string serialisation bug chrisgregan 2016-03-22 12:32:59 +0000
  • 9ee98e5b42 Moved Backwards compatibility region to bottom of source files chrisgregan 2016-03-22 12:09:06 +0000
  • 73a44489a7 ShowSprite can use a variable chrisgregan 2016-03-19 03:13:24 -0700
  • e30072ce6b FadeSprite can use variables chrisgregan 2016-03-19 03:03:38 -0700
  • c600a48475 SetLanguage can use a variable chrisgregan 2016-03-19 02:54:20 -0700
  • 42c77d899b MenuTimer can now use a variable chrisgregan 2016-03-19 02:44:23 -0700
  • 4fbd677820 Wait command can use a variable chrisgregan 2016-03-19 02:27:14 -0700
  • d6f71ab4e5 Spawn Object can use variables chrisgregan 2016-03-19 02:21:45 -0700
  • ccef8585c2 SetActive can sue a variable chrisgregan 2016-03-19 02:10:37 -0700
  • 590c2c704d SendMessage can use variable chrisgregan 2016-03-19 02:05:12 -0700
  • 13235abdc0 LoadScene uses variables chrisgregan 2016-03-19 01:57:55 -0700
  • 26393281c3 Updated test scene chrisgregan 2016-03-19 01:46:58 -0700
  • 2536ae4351 Reduced width of variable popup chrisgregan 2016-03-19 01:46:47 -0700
  • f05b9bcef1 Destroy command can use variable chrisgregan 2016-03-19 01:23:16 -0700
  • f937aed6cb Audio commands can use variables in properties chrisgregan 2016-03-13 22:56:57 +0000
  • 10f6bc7f2c iTween duration can be a variable chrisgregan 2016-03-13 19:43:22 +0000
  • 9788021f2c iTween properties accept variables chrisgregan 2016-03-13 19:28:48 +0000
  • 1f510f37af iTween target object chrisgregan 2016-03-13 18:21:20 +0000
  • ee2d85a18f Anim commands use variable datas chrisgregan 2016-03-13 18:06:59 +0000
  • b7fac1bc80 Merge pull request #387 from FungusGames/update-test-tools Chris Gregan 2016-03-03 10:49:22 +0000
  • 844d8173c1 Updated test tools to fix compiler warnings chrisgregan 2016-03-03 10:49:01 +0000
  • 8dfd156866 iTweenCommand.targetObject now uses GameObjectData chrisgregan 2016-03-02 12:54:24 +0000
  • 0087d8c482 Improved Flowchart UpdateVersion system chrisgregan 2016-03-02 12:53:56 +0000
  • c7e29a4834 Merge pull request #383 from FungusGames/open-url Chris Gregan 2016-02-25 22:32:22 +0000
  • 3c7be2df9b Open URL command #382 chrisgregan 2016-02-25 22:32:08 +0000
  • ed0871f201 Updated changelog chrisgregan 2016-01-29 21:01:09 +0000
  • 83ce2b0322 Merge pull request #375 from FungusGames/ignore-menu-clicks Chris Gregan 2016-01-29 20:52:30 +0000
  • 0e991e94c6 Fixed can't click on Say Dialog when a Menu Dialog is active #374 chrisgregan 2016-01-29 20:52:14 +0000
  • 9ea31bc24e Merge pull request #372 from FungusGames/set-audio-pitch-bug Chris Gregan 2016-01-29 16:12:31 +0000
  • 5a189d3853 Fixed OnComplete not called when duration = 0 #369 chrisgregan 2016-01-29 16:12:14 +0000
  • f9f7c12766 Merge pull request #371 from FungusGames/acquire-camera Chris Gregan 2016-01-29 16:08:30 +0000
  • 354a0188da Fixed Fade To View can sometimes not work in Unity 5.3 #370 chrisgregan 2016-01-29 16:08:12 +0000
  • 1c86b8bcd4 Updated meta file chrisgregan 2016-01-26 12:27:38 +0000
  • b8d65eef1b Updated changelog chrisgregan 2016-01-25 12:58:47 +0000
  • b06fa52882 Merge pull request #368 from FungusGames/fungus-spine-integration Chris Gregan 2016-01-25 12:56:32 +0000
  • 6996bdd441 Added Fungus-Spine unity package and readme chrisgregan 2016-01-25 12:56:10 +0000
  • d41293af24 Merge pull request #367 from FungusGames/export-fungus-package Chris Gregan 2016-01-25 12:39:02 +0000
  • c1fe3eb13f Added Export Fungus Package menu item chrisgregan 2016-01-25 12:38:42 +0000
  • c742f63119 Updated changelog for v2.3.0 release chrisgregan 2016-01-25 11:53:18 +0000
  • 6b6ebc0610 Merge pull request #366 from FungusGames/punch-object-property Chris Gregan 2016-01-25 11:49:55 +0000
  • be1c305406 Specify the object to shake for punch tag chrisgregan 2016-01-25 11:49:40 +0000
  • 6dd7c722eb Added SetDraggable2D command #191 chrisgregan 2016-01-22 13:32:31 +0000
  • 55e716fed0 Merge pull request #365 from FungusGames/wait-input Chris Gregan 2016-01-22 13:00:46 +0000
  • 330bc04650 Added WaitInput contribution #276 chrisgregan 2016-01-22 13:00:03 +0000
  • 63c7413244 Merge pull request #364 from FungusGames/set-execution-info Chris Gregan 2016-01-22 12:43:45 +0000
  • 495e596868 Fixed ensure parentBlock is set when block executes #320 chrisgregan 2016-01-22 12:43:28 +0000
  • 86461e08fd Merge pull request #363 from FungusGames/flowchart-null-checks Chris Gregan 2016-01-22 12:28:50 +0000
  • 0b527f24ca Added more null checks chrisgregan 2016-01-22 12:28:34 +0000
  • c23113ba1c Merge pull request #362 from FungusGames/null-variable-check Chris Gregan 2016-01-22 12:22:13 +0000
  • fd7c4de0c7 Added null variable check chrisgregan 2016-01-22 12:21:58 +0000
  • 67eb732e51 Merge pull request #324 from FeniXb3/set_say_dialog_for_character Chris Gregan 2016-01-22 11:37:20 +0000
  • 8b10420672 Added while loop test chrisgregan 2016-01-22 11:21:19 +0000
  • 8e1423e508 While loop nested inside If doesn't loop correctly #354 chrisgregan 2016-01-22 11:20:56 +0000
  • d7828d1338 Merge pull request #361 from FungusGames/fade-music Chris Gregan 2016-01-22 10:41:51 +0000
  • 96c0dddc2e Fixed Add auto cross fade to Play Music command #199 chrisgregan 2016-01-22 10:41:37 +0000
  • e7fa98d3dd Merge pull request #360 from FungusGames/play-music-multiple-calls Chris Gregan 2016-01-20 16:33:13 +0000
  • 101f04915d Play Music call doesn't restart if same music already playing chrisgregan 2016-01-20 16:32:59 +0000
  • 304cd9b4df Merge pull request #359 from FungusGames/update-reorderablelist-v0.4.3 Chris Gregan 2016-01-20 14:16:10 +0000
  • 317d4a3d5f Updated reorderable list control to v0.4.3 chrisgregan 2016-01-20 14:15:56 +0000
  • 75378db98f Merge pull request #358 from FungusGames/update-lean-tween Chris Gregan 2016-01-20 14:04:42 +0000
  • 6f0c80245d Updated to leantween 2.30 chrisgregan 2016-01-20 14:04:27 +0000
  • df105e9269 Merge pull request #357 from FungusGames/concurrent-say-commands Chris Gregan 2016-01-18 17:03:23 +0000
  • 382787a601 Fixed concurrent Say commands on same Say Dialog should interrupt #356 chrisgregan 2016-01-18 17:02:29 +0000
  • b9a0c27b7d Merge pull request #355 from FungusGames/fungus-namespace-353 Chris Gregan 2016-01-18 16:08:13 +0000
  • c9a081f4fd Fixed CustomGUI class not in Fungus namespace #353 chrisgregan 2016-01-18 15:59:05 +0000
  • a1bf18bcd0 Merge pull request #352 from FungusGames/executing-blocks Chris Gregan 2016-01-14 17:00:12 +0000
  • 1635d471c0 Added HasExecutingBlocks() and GetExecutingBlocks() chrisgregan 2016-01-14 16:59:53 +0000
  • 4a8cb2432b Merge pull request #351 from FungusGames/button-click-null-check Chris Gregan 2016-01-14 10:35:22 +0000
  • 5b21b661e0 Added null check in ButtonClicked event handler chrisgregan 2016-01-14 10:35:01 +0000
  • 7a50d0a5a9 Merge pull request #350 from FungusGames/fade-ui-comand Chris Gregan 2016-01-13 17:00:51 +0000
  • bde0131ac3 Added command to fade UI objects #349 chrisgregan 2016-01-13 17:00:21 +0000
  • a2bb74bcee Merge pull request #348 from FungusGames/fix-whitespace-trim Chris Gregan 2016-01-13 16:45:22 +0000
  • d748a7d5e7 Fixed whitespace trimming only after {wc} & {c} tags chrisgregan 2016-01-13 16:45:03 +0000
  • cb7f36a828 Merge pull request #347 from FungusGames/trim-leading-space Chris Gregan 2016-01-13 16:21:23 +0000
  • 62d496ba69 Trim leading space on each line of text in Writer.cs #346 chrisgregan 2016-01-13 16:21:10 +0000
  • 05d6e15e72 Merge pull request #345 from FungusGames/read-text-file Chris Gregan 2016-01-13 16:07:41 +0000
  • d33b0d7619 Read a text file into a string variable #344 chrisgregan 2016-01-13 16:07:27 +0000
  • 22ecada919 Merge pull request #343 from FungusGames/stop-previous-itweens Chris Gregan 2016-01-13 15:56:26 +0000
  • c6674aae45 Fixed iTween commands on the same gameobject can conflict #342 chrisgregan 2016-01-13 15:56:11 +0000
  • b28989f62d Merge pull request #341 from FungusGames/set-audio-pitch Chris Gregan 2016-01-13 15:28:09 +0000
  • a0d35191a9 Added Set Audio Pitch command #340 chrisgregan 2016-01-13 15:27:52 +0000
  • 53e7d91016 Merge pull request #339 from FungusGames/show-sprite-recursive Chris Gregan 2016-01-13 15:14:11 +0000
  • f1825c59ee Fixed Show Sprite should affect child sprites #338 chrisgregan 2016-01-13 15:13:57 +0000
  • 5608bf4753 GUID changed for camera tests chrisgregan 2016-01-13 15:06:27 +0000
  • ec2df836cd Merge pull request #337 from FungusGames/null-command-editor-312 Chris Gregan 2016-01-13 13:11:18 +0000
  • e461d14200 Fixed Null reference if command classes have same name #312 chrisgregan 2016-01-13 13:11:00 +0000
  • aa049a22ce Merge pull request #336 from FungusGames/indent-level-308 Chris Gregan 2016-01-13 12:51:21 +0000