Browse Source

Moved Backwards compatibility region to bottom of source files

master
chrisgregan 9 years ago
parent
commit
9ee98e5b42
  1. 14
      Assets/Fungus/Animation/Scripts/Commands/ResetAnimTrigger.cs
  2. 14
      Assets/Fungus/Animation/Scripts/Commands/SetAnimBool.cs
  3. 14
      Assets/Fungus/Animation/Scripts/Commands/SetAnimFloat.cs
  4. 14
      Assets/Fungus/Animation/Scripts/Commands/SetAnimInteger.cs
  5. 14
      Assets/Fungus/Animation/Scripts/Commands/SetAnimTrigger.cs
  6. 12
      Assets/Fungus/Audio/Scripts/Commands/ControlAudio.cs
  7. 11
      Assets/Fungus/Audio/Scripts/Commands/PlayUsfxrSound.cs
  8. 12
      Assets/Fungus/Flowchart/Scripts/Commands/Destroy.cs
  9. 12
      Assets/Fungus/Flowchart/Scripts/Commands/LoadScene.cs
  10. 12
      Assets/Fungus/Flowchart/Scripts/Commands/SendMessage.cs
  11. 12
      Assets/Fungus/Flowchart/Scripts/Commands/SetActive.cs
  12. 18
      Assets/Fungus/Flowchart/Scripts/Commands/SpawnObject.cs
  13. 12
      Assets/Fungus/Flowchart/Scripts/Commands/Wait.cs
  14. 14
      Assets/Fungus/Narrative/Scripts/Commands/MenuTimer.cs
  15. 12
      Assets/Fungus/Narrative/Scripts/Commands/SetLanguage.cs
  16. 14
      Assets/Fungus/Sprite/Scripts/Commands/FadeSprite.cs
  17. 11
      Assets/Fungus/Sprite/Scripts/Commands/ShowSprite.cs
  18. 14
      Assets/Fungus/iTween/Scripts/Commands/LookFrom.cs
  19. 14
      Assets/Fungus/iTween/Scripts/Commands/LookTo.cs
  20. 12
      Assets/Fungus/iTween/Scripts/Commands/MoveAdd.cs
  21. 14
      Assets/Fungus/iTween/Scripts/Commands/MoveFrom.cs
  22. 14
      Assets/Fungus/iTween/Scripts/Commands/MoveTo.cs
  23. 12
      Assets/Fungus/iTween/Scripts/Commands/PunchPosition.cs
  24. 12
      Assets/Fungus/iTween/Scripts/Commands/PunchRotation.cs
  25. 12
      Assets/Fungus/iTween/Scripts/Commands/PunchScale.cs
  26. 12
      Assets/Fungus/iTween/Scripts/Commands/RotateAdd.cs
  27. 14
      Assets/Fungus/iTween/Scripts/Commands/RotateFrom.cs
  28. 14
      Assets/Fungus/iTween/Scripts/Commands/RotateTo.cs
  29. 12
      Assets/Fungus/iTween/Scripts/Commands/ScaleAdd.cs
  30. 14
      Assets/Fungus/iTween/Scripts/Commands/ScaleFrom.cs
  31. 14
      Assets/Fungus/iTween/Scripts/Commands/ScaleTo.cs
  32. 12
      Assets/Fungus/iTween/Scripts/Commands/ShakePosition.cs
  33. 12
      Assets/Fungus/iTween/Scripts/Commands/ShakeRotation.cs
  34. 12
      Assets/Fungus/iTween/Scripts/Commands/ShakeScale.cs
  35. 12
      Assets/Fungus/iTween/Scripts/Commands/StopTween.cs
  36. 16
      Assets/Fungus/iTween/Scripts/Commands/iTweenCommand.cs

14
Assets/Fungus/Animation/Scripts/Commands/ResetAnimTrigger.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ResetAnimTrigger : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
#endregion
[Tooltip("Reference to an Animator component in a game object")]
public AnimatorData _animator;
@ -47,9 +42,10 @@ namespace Fungus
return new Color32(170, 204, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
public void OnBeforeSerialize()
{}
@ -68,6 +64,8 @@ namespace Fungus
parameterNameOLD = null;
}
}
#endregion
}
}

14
Assets/Fungus/Animation/Scripts/Commands/SetAnimBool.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetAnimBool : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
#endregion
[Tooltip("Reference to an Animator component in a game object")]
public AnimatorData _animator;
@ -50,9 +45,10 @@ namespace Fungus
return new Color32(170, 204, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
public void OnBeforeSerialize()
{}
@ -71,6 +67,8 @@ namespace Fungus
parameterNameOLD = null;
}
}
#endregion
}
}

14
Assets/Fungus/Animation/Scripts/Commands/SetAnimFloat.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetAnimFloat : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
#endregion
[Tooltip("Reference to an Animator component in a game object")]
public AnimatorData _animator;
@ -50,9 +45,10 @@ namespace Fungus
return new Color32(170, 204, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
public void OnBeforeSerialize()
{}
@ -71,6 +67,8 @@ namespace Fungus
parameterNameOLD = null;
}
}
#endregion
}
}

14
Assets/Fungus/Animation/Scripts/Commands/SetAnimInteger.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetAnimInteger : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
#endregion
[Tooltip("Reference to an Animator component in a game object")]
public AnimatorData _animator;
@ -50,9 +45,10 @@ namespace Fungus
return new Color32(170, 204, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
public void OnBeforeSerialize()
{}
@ -71,6 +67,8 @@ namespace Fungus
parameterNameOLD = null;
}
}
#endregion
}
}

14
Assets/Fungus/Animation/Scripts/Commands/SetAnimTrigger.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetAnimTrigger : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
#endregion
[Tooltip("Reference to an Animator component in a game object")]
public AnimatorData _animator;
@ -47,9 +42,10 @@ namespace Fungus
return new Color32(170, 204, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD;
[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD;
public void OnBeforeSerialize()
{}
@ -68,6 +64,8 @@ namespace Fungus
parameterNameOLD = null;
}
}
#endregion
}
}

12
Assets/Fungus/Audio/Scripts/Commands/ControlAudio.cs

@ -9,10 +9,6 @@ namespace Fungus
"Plays, loops, or stops an audiosource. Any AudioSources with the same tag as the target Audio Source will automatically be stoped.")]
public class ControlAudio : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("audioSource")] public AudioSource audioSourceOLD;
#endregion
public enum controlType
{
PlayOnce,
@ -262,9 +258,9 @@ namespace Fungus
return new Color32(242, 209, 176, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("audioSource")] public AudioSource audioSourceOLD;
public virtual void OnBeforeSerialize()
{}
@ -277,6 +273,8 @@ namespace Fungus
audioSourceOLD = null;
}
}
#endregion
}
}

11
Assets/Fungus/Audio/Scripts/Commands/PlayUsfxrSound.cs

@ -9,10 +9,6 @@
[AddComponentMenu("")]
public class PlayUsfxrSound : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("SettingsString")] public String SettingsStringOLD;
#endregion
protected SfxrSynth _synth = new SfxrSynth();
[Tooltip("Transform to use for positional audio")]
@ -69,9 +65,9 @@
return new Color32(128, 200, 200, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("SettingsString")] public String SettingsStringOLD;
public virtual void OnBeforeSerialize()
{}
@ -85,5 +81,6 @@
}
}
#endregion
}
}

12
Assets/Fungus/Flowchart/Scripts/Commands/Destroy.cs

@ -11,10 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class Destroy : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("targetGameObject")] public GameObject targetGameObjectOLD;
#endregion
[Tooltip("Reference to game object to destroy")]
public GameObjectData _targetGameObject;
@ -43,9 +39,9 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("targetGameObject")] public GameObject targetGameObjectOLD;
public virtual void OnBeforeSerialize()
{}
@ -58,6 +54,8 @@ namespace Fungus
targetGameObjectOLD = null;
}
}
#endregion
}
}

12
Assets/Fungus/Flowchart/Scripts/Commands/LoadScene.cs

@ -14,10 +14,6 @@ namespace Fungus
[AddComponentMenu("")]
public class LoadScene : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("sceneName")] public string sceneNameOLD;
#endregion
[Tooltip("Name of the scene to load. The scene must also be added to the build settings.")]
public StringData _sceneName = new StringData("");
@ -44,9 +40,9 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("sceneName")] public string sceneNameOLD;
public virtual void OnBeforeSerialize()
{}
@ -59,6 +55,8 @@ namespace Fungus
sceneNameOLD = default(string);
}
}
#endregion
}
}

12
Assets/Fungus/Flowchart/Scripts/Commands/SendMessage.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SendMessage : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("message")] public string messageOLD;
#endregion
public enum MessageTarget
{
SameFlowchart,
@ -72,9 +68,9 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("message")] public string messageOLD;
public virtual void OnBeforeSerialize()
{}
@ -87,6 +83,8 @@ namespace Fungus
messageOLD = default(string);
}
}
#endregion
}
}

12
Assets/Fungus/Flowchart/Scripts/Commands/SetActive.cs

@ -11,10 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetActive : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("targetGameObject")] public GameObject targetGameObjectOLD;
#endregion
[Tooltip("Reference to game object to enable / disable")]
public GameObjectData _targetGameObject;
@ -46,9 +42,9 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("targetGameObject")] public GameObject targetGameObjectOLD;
public virtual void OnBeforeSerialize()
{}
@ -61,6 +57,8 @@ namespace Fungus
targetGameObjectOLD = null;
}
}
#endregion
}
}

18
Assets/Fungus/Flowchart/Scripts/Commands/SpawnObject.cs

@ -13,13 +13,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SpawnObject : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("sourceObject")] public GameObject sourceObjectOLD;
[HideInInspector] [FormerlySerializedAs("parentTransform")] public Transform parentTransformOLD;
[HideInInspector] [FormerlySerializedAs("spawnPosition")] public Vector3 spawnPositionOLD;
[HideInInspector] [FormerlySerializedAs("spawnRotation")] public Vector3 spawnRotationOLD;
#endregion
[Tooltip("Game object to copy when spawning. Can be a scene object or a prefab.")]
public GameObjectData _sourceObject;
@ -67,9 +60,12 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("sourceObject")] public GameObject sourceObjectOLD;
[HideInInspector] [FormerlySerializedAs("parentTransform")] public Transform parentTransformOLD;
[HideInInspector] [FormerlySerializedAs("spawnPosition")] public Vector3 spawnPositionOLD;
[HideInInspector] [FormerlySerializedAs("spawnRotation")] public Vector3 spawnRotationOLD;
public virtual void OnBeforeSerialize()
{}
@ -97,6 +93,8 @@ namespace Fungus
spawnRotationOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/Flowchart/Scripts/Commands/Wait.cs

@ -11,10 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class Wait : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
#endregion
[Tooltip("Duration to wait for")]
public FloatData _duration = new FloatData(1);
@ -38,9 +34,9 @@ namespace Fungus
return new Color32(235, 191, 217, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
public virtual void OnBeforeSerialize()
{}
@ -53,6 +49,8 @@ namespace Fungus
durationOLD = default(float);
}
}
#endregion
}
}

14
Assets/Fungus/Narrative/Scripts/Commands/MenuTimer.cs

@ -12,11 +12,7 @@ namespace Fungus
"Displays a timer bar and executes a target block if the player fails to select a menu option in time.")]
[AddComponentMenu("")]
public class MenuTimer : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
#endregion
{
[Tooltip("Length of time to display the timer for")]
public FloatData _duration = new FloatData(1);
@ -60,9 +56,9 @@ namespace Fungus
return new Color32(184, 210, 235, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
public virtual void OnBeforeSerialize()
{}
@ -75,6 +71,8 @@ namespace Fungus
durationOLD = default(float);
}
}
#endregion
}
}

12
Assets/Fungus/Narrative/Scripts/Commands/SetLanguage.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class SetLanguage : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("languageCode")] public string languageCodeOLD;
#endregion
[Tooltip("Code of the language to set. e.g. ES, DE, JA")]
public StringData _languageCode = new StringData();
@ -44,9 +40,9 @@ namespace Fungus
return new Color32(184, 210, 235, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("languageCode")] public string languageCodeOLD;
public virtual void OnBeforeSerialize()
{}
@ -59,5 +55,7 @@ namespace Fungus
languageCodeOLD = default(string);
}
}
#endregion
}
}

14
Assets/Fungus/Sprite/Scripts/Commands/FadeSprite.cs

@ -11,11 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class FadeSprite : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
[HideInInspector] [FormerlySerializedAs("targetColor")] public Color targetColorOLD;
#endregion
[Tooltip("Sprite object to be faded")]
public SpriteRenderer spriteRenderer;
@ -72,9 +67,10 @@ namespace Fungus
return new Color32(221, 184, 169, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
[HideInInspector] [FormerlySerializedAs("targetColor")] public Color targetColorOLD;
public virtual void OnBeforeSerialize()
{}
@ -92,6 +88,8 @@ namespace Fungus
targetColorOLD = default(Color);
}
}
#endregion
}
}

11
Assets/Fungus/Sprite/Scripts/Commands/ShowSprite.cs

@ -11,10 +11,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ShowSprite : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("visible")] public bool visibleOLD;
#endregion
[Tooltip("Sprite object to be made visible / invisible")]
public SpriteRenderer spriteRenderer;
@ -67,10 +63,9 @@ namespace Fungus
return new Color32(221, 184, 169, 255);
}
#region Backwards compatibility
//
// ISerializationCallbackReceiver implementation
//
[HideInInspector] [FormerlySerializedAs("visible")] public bool visibleOLD;
public virtual void OnBeforeSerialize()
{}
@ -83,6 +78,8 @@ namespace Fungus
visibleOLD = default(bool);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/LookFrom.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class LookFrom : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromPosition")] public Vector3 fromPositionOLD;
#endregion
[Tooltip("Target transform that the GameObject will look at")]
public TransformData _fromTransform;
@ -57,9 +52,10 @@ namespace Fungus
iTween.LookFrom(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromPosition")] public Vector3 fromPositionOLD;
public override void OnBeforeSerialize()
{}
@ -80,6 +76,8 @@ namespace Fungus
fromPositionOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/LookTo.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class LookTo : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toPosition")] public Vector3 toPositionOLD;
#endregion
[Tooltip("Target transform that the GameObject will look at")]
public TransformData _toTransform;
@ -57,9 +52,10 @@ namespace Fungus
iTween.LookTo(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toPosition")] public Vector3 toPositionOLD;
public override void OnBeforeSerialize()
{}
@ -80,6 +76,8 @@ namespace Fungus
toPositionOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/MoveAdd.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class MoveAdd : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
#endregion
[Tooltip("A translation offset in space the GameObject will animate to")]
public Vector3Data _offset;
@ -35,9 +31,9 @@ namespace Fungus
iTween.MoveAdd(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
public override void OnBeforeSerialize()
{}
@ -52,6 +48,8 @@ namespace Fungus
offsetOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/MoveFrom.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class MoveFrom : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromPosition")] public Vector3 fromPositionOLD;
#endregion
[Tooltip("Target transform that the GameObject will move from")]
public TransformData _fromTransform;
@ -46,9 +41,10 @@ namespace Fungus
iTween.MoveFrom(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromPosition")] public Vector3 fromPositionOLD;
public override void OnBeforeSerialize()
{}
@ -69,6 +65,8 @@ namespace Fungus
fromPositionOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/MoveTo.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class MoveTo : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toPosition")] public Vector3 toPositionOLD;
#endregion
[Tooltip("Target transform that the GameObject will move to")]
public TransformData _toTransform;
@ -46,9 +41,10 @@ namespace Fungus
iTween.MoveTo(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toPosition")] public Vector3 toPositionOLD;
public override void OnBeforeSerialize()
{}
@ -69,6 +65,8 @@ namespace Fungus
toPositionOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/PunchPosition.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class PunchPosition : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A translation offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -35,9 +31,9 @@ namespace Fungus
iTween.PunchPosition(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -52,6 +48,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/PunchRotation.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class PunchRotation : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A rotation offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -35,9 +31,9 @@ namespace Fungus
iTween.PunchRotation(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -52,6 +48,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/PunchScale.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class PunchScale : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A scale offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -31,9 +27,9 @@ namespace Fungus
iTween.PunchScale(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -48,6 +44,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/RotateAdd.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class RotateAdd : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
#endregion
[Tooltip("A rotation offset in space the GameObject will animate to")]
public Vector3Data _offset;
@ -35,9 +31,9 @@ namespace Fungus
iTween.RotateAdd(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
public override void OnBeforeSerialize()
{}
@ -52,6 +48,8 @@ namespace Fungus
offsetOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/RotateFrom.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class RotateFrom : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromRotation")] public Vector3 fromRotationOLD;
#endregion
[Tooltip("Target transform that the GameObject will rotate from")]
public TransformData _fromTransform;
@ -46,9 +41,10 @@ namespace Fungus
iTween.RotateFrom(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromRotation")] public Vector3 fromRotationOLD;
public override void OnBeforeSerialize()
{}
@ -69,6 +65,8 @@ namespace Fungus
fromRotationOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/RotateTo.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class RotateTo : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toRotation")] public Vector3 toRotationOLD;
#endregion
[Tooltip("Target transform that the GameObject will rotate to")]
public TransformData _toTransform;
@ -46,9 +41,10 @@ namespace Fungus
iTween.RotateTo(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toRotation")] public Vector3 toRotationOLD;
public override void OnBeforeSerialize()
{}
@ -69,6 +65,8 @@ namespace Fungus
toRotationOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/ScaleAdd.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ScaleAdd : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
#endregion
[Tooltip("A scale offset in space the GameObject will animate to")]
public Vector3Data _offset;
@ -31,9 +27,9 @@ namespace Fungus
iTween.ScaleAdd(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("offset")] public Vector3 offsetOLD;
public override void OnBeforeSerialize()
{}
@ -48,6 +44,8 @@ namespace Fungus
offsetOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/ScaleFrom.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ScaleFrom : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromScale")] public Vector3 fromScaleOLD;
#endregion
[Tooltip("Target transform that the GameObject will scale from")]
public TransformData _fromTransform;
@ -42,9 +37,10 @@ namespace Fungus
iTween.ScaleFrom(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("fromTransform")] public Transform fromTransformOLD;
[HideInInspector] [FormerlySerializedAs("fromScale")] public Vector3 fromScaleOLD;
public override void OnBeforeSerialize()
{}
@ -65,6 +61,8 @@ namespace Fungus
fromScaleOLD = default(Vector3);
}
}
#endregion
}
}

14
Assets/Fungus/iTween/Scripts/Commands/ScaleTo.cs

@ -10,11 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ScaleTo : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toScale")] public Vector3 toScaleOLD;
#endregion
[Tooltip("Target transform that the GameObject will scale to")]
public TransformData _toTransform;
@ -42,9 +37,10 @@ namespace Fungus
iTween.ScaleTo(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("toTransform")] public Transform toTransformOLD;
[HideInInspector] [FormerlySerializedAs("toScale")] public Vector3 toScaleOLD;
public override void OnBeforeSerialize()
{}
@ -65,6 +61,8 @@ namespace Fungus
toScaleOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/ShakePosition.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ShakePosition : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A translation offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -50,9 +46,9 @@ namespace Fungus
iTween.ShakePosition(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -67,6 +63,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/ShakeRotation.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ShakeRotation : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A rotation offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -35,9 +31,9 @@ namespace Fungus
iTween.ShakeRotation(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -52,6 +48,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/ShakeScale.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class ShakeScale : iTweenCommand, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
#endregion
[Tooltip("A scale offset in space the GameObject will animate to")]
public Vector3Data _amount;
@ -31,9 +27,9 @@ namespace Fungus
iTween.ShakeScale(_targetObject.Value, tweenParams);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD;
public override void OnBeforeSerialize()
{}
@ -48,6 +44,8 @@ namespace Fungus
amountOLD = default(Vector3);
}
}
#endregion
}
}

12
Assets/Fungus/iTween/Scripts/Commands/StopTween.cs

@ -10,10 +10,6 @@ namespace Fungus
[AddComponentMenu("")]
public class StopTween : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("tweenName")] public string tweenNameOLD;
#endregion
[Tooltip("Stop and destroy any Tweens in current scene with the supplied name")]
public StringData _tweenName;
@ -23,9 +19,9 @@ namespace Fungus
Continue();
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("tweenName")] public string tweenNameOLD;
public virtual void OnBeforeSerialize()
{}
@ -38,6 +34,8 @@ namespace Fungus
tweenNameOLD = "";
}
}
#endregion
}
}

16
Assets/Fungus/iTween/Scripts/Commands/iTweenCommand.cs

@ -15,12 +15,6 @@ namespace Fungus
public abstract class iTweenCommand : Command, ISerializationCallbackReceiver
{
#region Obsolete Properties
[HideInInspector] [FormerlySerializedAs("target")] [FormerlySerializedAs("targetObject")] public GameObject targetObjectOLD;
[HideInInspector] [FormerlySerializedAs("tweenName")] public string tweenNameOLD;
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
#endregion
[Tooltip("Target game object to apply the Tween to")]
public GameObjectData _targetObject;
@ -98,9 +92,11 @@ namespace Fungus
return new Color32(233, 163, 180, 255);
}
//
// ISerializationCallbackReceiver implementation
//
#region Backwards compatibility
[HideInInspector] [FormerlySerializedAs("target")] [FormerlySerializedAs("targetObject")] public GameObject targetObjectOLD;
[HideInInspector] [FormerlySerializedAs("tweenName")] public string tweenNameOLD;
[HideInInspector] [FormerlySerializedAs("duration")] public float durationOLD;
public virtual void OnBeforeSerialize()
{}
@ -119,6 +115,8 @@ namespace Fungus
durationOLD = default(float);
}
}
#endregion
}
}
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