160 Commits (e3660dc6bcaaac785f81af295d34f708c70a475a)

Author SHA1 Message Date
Christopher e3660dc6bc Use quotes for identifiers containing spaces instead of commas. Hide parameter can be in any position in params. 8 years ago
Christopher 38ee8605a1 Hide characters in conversation e.g. john hide: 8 years ago
Christopher 921891f255 Fixed stage.Show() not fading in a previously faded out character if portrait hasn't changed. 8 years ago
Christopher c136b5590e Made it easier to resize the default SayDialog 8 years ago
Christopher 199f74ecba Fixed NullReferenceException with nameText in SayDialog #517 8 years ago
Christopher c2079d2613 Set inline SayDialog portraits if no Stage present 8 years ago
Christopher 858cbad3f3 Conversation command support string substitution 8 years ago
Christopher ece7d26f52 Ensure the character cache is populated before accessing it 8 years ago
Christopher edaff879b1 Fixes for single line conversation and trimming whitespace on story text. 8 years ago
Christopher f79c04f8e0 Added Conversation command 8 years ago
Christopher 964a1e504a Fixed incorrect portraits and positioning across multiple conversation() commands 8 years ago
Christopher c95dd146fc Fix portraits not moving into new position 8 years ago
Christopher 2c07403cad Use SayDialog specified in Character.SetSayDialog property if present 8 years ago
Christopher b77fb1dd58 Renamed Conversation class to ConversationManager. Documented conversation() function in Lua. 8 years ago
Christopher 0075f24ced Renamed and Moved ConversationManager class 8 years ago
Christopher 057772cf28 Fix if no EventSystem present in scene 8 years ago
Christopher 3234aecee8 Removed cached portraits 8 years ago
Christopher 19cbab7112 Changed PortraitOptions and PortraitState to use class instead of struct. MoonSharp doesn't work well with structs. 8 years ago
lealeelu 4992ea9925 Cache stage and portrait info and add ability to rearrange params 8 years ago
lealeelu 7420ffeefb Create Conversation Function in LuaUtils 8 years ago
Christopher 9314253257 Duplicated default dialog image to avoid breaking dialogs in existing scenes. 8 years ago
Christopher 1b1cfa7c4f Default dialog box now fits in a 5:4 ratio display. Also changed the dialog image to be sliced, so can be resized to any width / height required. 8 years ago
Christopher fc2713ddcd Fixed dialog input causing an exception if no Event System is present. 8 years ago
Christopher 5382f84f2e Fix for compile error for folks upgrading using the Fungus 3 unitypackage 8 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Gerardo Marset 6337bf19fd Cache the current StandaloneInputModule. 9 years ago
Gerardo Marset 8018abcf15 Remove stray unneeded option. 9 years ago
Gerardo Marset f67cbf0705 Better follow the project's coding standards. 9 years ago
Gerardo Marset c1d1dc901e Allow for options to be picked without clicking. 9 years ago
Gerardo Marset 4b3a4bf32b Simplify DialogInput to use Unity's InputManager. 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher 624f66f516 Fixed Set Anim Integer/Float/Bool lose property settings #492 9 years ago
Christopher 0eac532b35 String substitution uses StringBuilder to avoid string allocations 9 years ago
Christopher 54d80c5039 Fixed character Name appears in Say Dialog when used from Lua #484 9 years ago
Christopher 6a7878552e Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
Pavel Kvas 977c2472a0 extract ControlWithDisplay generic base class 9 years ago
Pavel Kvas 20cd537eb6 remove redundant if checks for stage field 9 years ago
Chris Gregan 8e5a7dd622 Make sure MenuDialog game object is active 9 years ago
Chris Gregan 9c5b597941 Portrait image is hidden by default 9 years ago
chrisgregan a0e3094dd2 Fixed coroutine issue in Say command 9 years ago
chrisgregan 3f9162eb13 Fix API change for OnLevelWasLoaded() event 9 years ago
chrisgregan 4fddc9e420 Replaced serialisation callback due to threading warning 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan 0797b54d32 Indented character object field on Say command 9 years ago
Timothy Ng 1ac8669a43 Implemented suggestions 9 years ago
Timothy Ng 74c14f5985 replaced say dropdown menu with object picker 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan d1b76a096c Fixed hide portrait before show portrait breaks portrait system #384 9 years ago