chrisgregan
|
5c615401d8
|
Export command and event handler annotation info to .csv fromat #89
|
10 years ago |
chrisgregan
|
90386bc308
|
Removed unneccessary Debug.Log()
|
10 years ago |
chrisgregan
|
3470d85246
|
Portrait images are getting clipped #88
Fixed by copying the vertex shader code from the standard Unity sprite
shader.
|
10 years ago |
chrisgregan
|
5d0e7ac167
|
Fixed issue with dragging an object while tweening
|
10 years ago |
chrisgregan
|
a937698ba3
|
Removed unused multiple choice commands
|
10 years ago |
chrisgregan
|
e3a58966d2
|
Setting Draggable2D drag enabled to false doesn't stop mouse up events #87
Handler methods now early out if dragEnabled is false.
|
10 years ago |
chrisgregan
|
695e683d00
|
Moved FountainExporter.cs to Editor folder
Fixes compile error on with System.IO.File not available on some
platforms.
|
10 years ago |
chrisgregan
|
9820dc403c
|
Command editor now scrolls independently of command list #84
Also changed add command to insert new commands after last selected
command in the list.
|
10 years ago |
chrisgregan
|
04a115a626
|
Export and import dialog text for editing in a text editor #86
Added support for Fountain export / import.
http://fountain.io/
|
10 years ago |
chrisgregan
|
2a413a8bb7
|
Switched off Say dialog beep-per-character by default #84
|
10 years ago |
chrisgregan
|
380aeca20d
|
Fixed Say story text field tooltip obscuring text #85
|
10 years ago |
chrisgregan
|
5a18ddfb41
|
Upgraded to Unity 5
Also updated Sherlock example game
|
10 years ago |
chrisgregan
|
6e67b159fa
|
Fixed wrong font on Say Dialog text #84
|
10 years ago |
chrisgregan
|
759ae1cb89
|
Fixed duplicate camera controller being created by Flash #84
|
10 years ago |
chrisgregan
|
77960063ee
|
Reverted change removing StopAudioWithSameTag() #84
|
10 years ago |
chrisgregan
|
bd52feb65b
|
Added missing Continue() call
|
10 years ago |
chrisgregan
|
422fa05dfa
|
Added audiosource component directly to audio custom tags #84
This avoids having to maintain 2 game objects for every custom tagged
audio effect.
|
10 years ago |
chrisgregan
|
f15764f155
|
Control Stage command works if only 1 stage exists.
|
10 years ago |
chrisgregan
|
80a68f4059
|
Stage activates child canvas on startup #84
|
10 years ago |
chrisgregan
|
5b00f63c9d
|
Added typing beep sounds to dialogs #84
|
10 years ago |
chrisgregan
|
6636f4b1d5
|
Added continue sound to say dialogs #84
|
10 years ago |
chrisgregan
|
90ac088590
|
Fixed character on stage list growing indefinitely #84
|
10 years ago |
chrisgregan
|
02208013d1
|
Changed Choose commands to new Menu command #84
|
10 years ago |
chrisgregan
|
2c014db2fb
|
Fixed Fade buttons overlapping editor edge #84
|
10 years ago |
chrisgregan
|
17e10cfb2f
|
Renamed PortraitPosition to StagePosition #84
|
10 years ago |
chrisgregan
|
796c2df48d
|
Renamed PortraitStage to Stage #84
|
10 years ago |
chrisgregan
|
301609de56
|
Tidied up Portrait scripts folder, renamed Stage command to ControlStage #84
|
10 years ago |
chrisgregan
|
ae42c031bd
|
Removed defaultPortraitStage from FungusScript #84
We want to keep FungusScript orthogonal to other modules like Portrait,
Dialog, etc. to make it easier to swap modules in and out in future.
|
10 years ago |
chrisgregan
|
fc0fb1b501
|
Updated stage prefab #84
|
10 years ago |
chrisgregan
|
2b5f77286b
|
Tidied up Portrait folder structure #84
|
10 years ago |
chrisgregan
|
4217ad76e1
|
Initial commit of custom tags, portrait stage and portrait systems #84
|
10 years ago |
chrisgregan
|
24b2f4bf77
|
Added shortcuts for copy, paste, etc. in SequenceEditor #84
|
10 years ago |
chrisgregan
|
bf49172243
|
Added left & right editor icon resources #84
|
10 years ago |
chrisgregan
|
4dbadd3c9d
|
Added CustomGUI.cs editor drawing utilities
|
10 years ago |
chrisgregan
|
774de3196c
|
Added command list editor icon resources #84
|
10 years ago |
chrisgregan
|
93aa3e8779
|
Added shift select support in command list #84
|
10 years ago |
chrisgregan
|
cdcac1cb17
|
Removed trailing semicolon in label summary #84
|
10 years ago |
chrisgregan
|
668fbf9888
|
Added Shift Select support to command list #84
|
10 years ago |
chrisgregan
|
45293c5d47
|
Added checks for Null variables in list #84
|
10 years ago |
chrisgregan
|
d880cf5df5
|
Added custom material for Portrait system #84
|
10 years ago |
chrisgregan
|
60e8b3ac49
|
Removed Command prefix label #84
|
10 years ago |
chrisgregan
|
9c76b9fe3c
|
Auto-follow executing sequence if none is selected #84
|
10 years ago |
chrisgregan
|
ffa5c3ddea
|
Disabled character display in deprecated Choose commands #84
|
10 years ago |
chrisgregan
|
d6be0a1a9d
|
Fixed StringFormatter compile error in platform builds #84
|
10 years ago |
chrisgregan
|
b7815dea0c
|
Added Control Audio command #84
|
10 years ago |
chrisgregan
|
f604babc2c
|
Added Exo2 font #84
|
10 years ago |
chrisgregan
|
8bb99e1830
|
Added commenter name to Comment command #84
|
10 years ago |
chrisgregan
|
aba7f1d050
|
Added FormatEnumNames() & SplitCamelCase() to StringFormatter #84
|
10 years ago |
chrisgregan
|
fa2e37e90e
|
Null pointer check when iterating on Sequence commands
|
10 years ago |
chrisgregan
|
1fea93385a
|
Added LeanTween #84
LeanTween library used for new dialog fade / move effects
|
10 years ago |