220 Commits (51d342aeb98078f7fb83a49761d9f87e979c43af)

Author SHA1 Message Date
chrisgregan edb1d5a7e8 Added Fungus Town example scene 10 years ago
chrisgregan a6a6071c17 Changed Variables example to use Say commands instead of DebugLog 10 years ago
chrisgregan 1328204848 Fixed spanish and french strings in localisation example. 10 years ago
chrisgregan ac1f026778 Added Sara Mena mention in Sherlock demo readme 10 years ago
chrisgregan 2fc0e2ebf2 Added waitDuration property to Play Usfxr Sound command 10 years ago
chrisgregan ec1d98b333 Help box and readability improvements for Localisation editor 10 years ago
chrisgregan 890852c0a5 Updated variables scene to run slow in editor. 10 years ago
chrisgregan 60266dd498 Updated scene file 10 years ago
chrisgregan 54254352f7 Changed Variables scene to use menu button instead of key press events 10 years ago
chrisgregan 0b0324902d Added localization example scene #8 10 years ago
chrisgregan f35dd95696 Added Call.stopParentBlock to scene file 10 years ago
chrisgregan b41ab43dad Fixed 2nd multiple choice menu to use Menu commands 10 years ago
chrisgregan bc373d8555 Adjusted start scroll pos of Sherlock flowchart. 10 years ago
chrisgregan 1e4434eedc Improve readability of Event Handler blocks #95 10 years ago
chrisgregan 1f2b0deecd Updated serialisation names for scene objects 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 4cc2bb454a Removed Fungus from prefab names 10 years ago
chrisgregan 12d98e7064 Character portrait images have clipping artefacts #92 10 years ago
chrisgregan b61ccf6ce7 Updated Sherlock demo background #84 10 years ago
chrisgregan 5a18ddfb41 Upgraded to Unity 5 10 years ago
chrisgregan 957c32cbce Updated Sherlock characters from Sara Mena #84 10 years ago
chrisgregan 0622ab89db Added Improbable Studios splash screen #84 10 years ago
chrisgregan cc25a55f9d Added readme and license file for Sherlock #84 10 years ago
chrisgregan 422fa05dfa Added audiosource component directly to audio custom tags #84 10 years ago
chrisgregan 5b00f63c9d Added typing beep sounds to dialogs #84 10 years ago
chrisgregan 6461cf42b6 Flattened scene hierarchy #84 10 years ago
chrisgregan aa0e370213 Tidied up assets and converted audio clips to 2D #84 10 years ago
chrisgregan 02208013d1 Changed Choose commands to new Menu command #84 10 years ago
chrisgregan 17e10cfb2f Renamed PortraitPosition to StagePosition #84 10 years ago
chrisgregan 796c2df48d Renamed PortraitStage to Stage #84 10 years ago
chrisgregan ae42c031bd Removed defaultPortraitStage from FungusScript #84 10 years ago
chrisgregan fc0fb1b501 Updated stage prefab #84 10 years ago
chrisgregan 66d72d63e8 Moved Sherlock assets out of Resources folder #84 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago
chrisgregan 60e8b3ac49 Removed Command prefix label #84 10 years ago
chrisgregan aba7f1d050 Added FormatEnumNames() & SplitCamelCase() to StringFormatter #84 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan f471b936a9 Fixed portraits in Jumping Prax scene 10 years ago
chrisgregan f49a21c40b Updated Variable scene to demo new variables & flow commands 10 years ago
chrisgregan 84a0a1b77a Removed unused choice variable 10 years ago
chrisgregan df16eb4146 Update The Facility to use new Choose system 10 years ago
chrisgregan b5ea08a4d2 Choose command that acts like a Switch statement #80 10 years ago
chrisgregan 57f99bcf02 Initial version of Label and Jump commands 10 years ago
chrisgregan cb5e5d1a74 Updated variables test scene 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 15306e9f6e Deleted meta files 10 years ago
Lynxelia 3d8b53bf90 fixed bug where portrait field is hidden if default box is selected 10 years ago
chrisgregan 72512763be Scrolled Fungus Script so nodes are visible 10 years ago
chrisgregan f97fb90b10 Updated music in the hunter 10 years ago
Lynxelia bc19ac92f1 added system for static portraits 10 years ago