fjruizpo
4b50ab40a6
Change Draggable2D and Clickable2D to use the new EventDispatcher calls for events.
8 years ago
fjruizpo
569389e807
Add support to the EventDispatcher in drag and click event handlers.
8 years ago
fjruizpo
c9afad8821
Adapt FlowChartEnabled and GameStarted handlers to the new messages propagation in EventHandlers.
8 years ago
fjruizpo
7341accbbe
Add unity messages propagation to EventHandler class.
8 years ago
fjruizpo
a65aff09da
Add a simple event dispatcher with static accessors.
8 years ago
Christopher
7dfcdd32d9
Fixed Unity Test Tools compatibility issue with Unity 5.5.0f
8 years ago
Christopher
c8a257fb1e
Fixed setmenudialog() lua function does not set main active menu dialog #578
8 years ago
Christopher
5a487df208
Fixed Sprite Object click skips writing Say Text #576
8 years ago
Christopher
10f194a998
Added article by Marco Secchi
8 years ago
Chris Gregan
8995e8ec92
Merge pull request #573 from zvinless/search-filter
...
Flowchart window improvements - drop down search filter
8 years ago
zvinless
abc4cb0a07
Added newlines to switch for consistency
8 years ago
zvinless
4ca7ecbdc6
Added block search dropdown
...
Added popup window that appears beneath search filter so that users can
easily find blocks by name
8 years ago
zvinless
6f2ec7fb5f
Added simple search filter to highlight blocks
8 years ago
zvinless
20203e6410
Merge remote-tracking branch 'snozbot/master'
8 years ago
Chris Gregan
3409cf883a
Merge pull request #568 from zvinless/icons
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Editor resource loading modifications
8 years ago
Zach Vinless
88ffa62c3f
Added connection_point to FungusEditorResources asset
8 years ago
Zach Vinless
f74fa0b415
Merge remote-tracking branch 'snozbot/master' into icons
...
Also updated UpdateTextureReferences() to use serialized property for
better behavior
8 years ago
Chris Gregan
0f6f46acb2
Merge pull request #567 from zvinless/keyboard-shortcuts
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Flowchart window improvements - cut/copy/paste
8 years ago
Zach Vinless
33e1b61c31
Merge remote-tracking branch 'snozbot/master' into keyboard-shortcuts
8 years ago
Chris Gregan
0409bc08c4
Merge pull request #563 from zvinless/connection-updates
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Flowchart window improvements - connector curve updates
8 years ago
Zach Vinless
bb0aa56ad0
Updated paste function to assign command ItemIds and event handler parent blocks
8 years ago
Zach Vinless
8a3fdc52bb
Merge remote-tracking branch 'snozbot/master' into keyboard-shortcuts
8 years ago
Zach Vinless
dd5bdf6dcf
Reimplemented cut/copy/paste using SerializedObjects
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-Added cut/copy/paste functionality
-Replaced DuplicateBlocks() functions with calls to Copy() and Paste()
to reduce duplicated code
8 years ago
Zach Vinless
8be8b378c2
Fixed compatibility with Unity 5.0 and 5.1 and handled reimporting resources asset
8 years ago
Zach Vinless
c61f4b05ce
EditorResources now uses SerializedObject to maintain asset references
8 years ago
Zach Vinless
5ddb670ef8
Removed unused GLLineDraw resources
8 years ago
Zach Vinless
63c38081eb
Merge remote-tracking branch 'snozbot/master' into icons
8 years ago
Zach Vinless
07d0122b72
Updated curves, connection points, and grid background
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-Replaced GLDraw calls with Handles calls for connection curves
-Replaced GUI.Label calls with GUI.DrawTexture calls for connection
points
-Replaced GUI.DrawTexture with native graph background draw call
-Removed GLDraw.cs
8 years ago
Zach Vinless
eefe7e76b4
Merge branch 'snozbot/master'
8 years ago
Chris Gregan
e49c395a1c
Merge pull request #561 from zvinless/icons
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Pro skin icons and editor resources restructure
8 years ago
Zach Vinless
61ba971e19
Merge branch 'snozbot/master' into icons
8 years ago
Zach Vinless
344696407d
Renamed "Fungus Editor Resources" to "EditorResources"
8 years ago
Christopher
7c31e789b9
Fixed nested while loops don't loop correctly #562
8 years ago
Zach Vinless
5f677602c5
Converted tabs to spaces in new files
8 years ago
Zach Vinless
3d431cc591
Added generation of texture names to load directly
...
-Added texture names array to generated script. These files all
specifically loaded rather than looping through a particular folder.
-Renamed some functions for better clarity
8 years ago
Zach Vinless
8fc7708a3a
Merge branch 'snozbot/master' into icons
8 years ago
Chris Gregan
0b64d19f76
Merge pull request #560 from zvinless/keyboard-shortcuts
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Flowchart window improvements - keyboard shortcuts and context menu updates
8 years ago
Zach Vinless
60f9bc5fd2
Added tolerance value for right click MouseUp context clicks
8 years ago
Zach Vinless
248096bbfe
Fixed compatibility with Unity 5.0
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-Changed generic LoadAssetAtPath to non-generic version
-Added GetTexture wrapper function to avoid key not found errors when
moving things around
8 years ago
Zach Vinless
4fb4a2f07b
Removed copy/cut/paste functionality for now
...
-Removed copy/cut/paste functionality so that those commands can be
implemented in a future PR
-Removed unreferenced “DeleteBlock” function
8 years ago
Zach Vinless
5af37c9415
Added check for zoom change to avoid constant repaint
...
-forceRepaintCount no longer gets set every time OnGUI is called
because of DoZoom function
8 years ago
Zach Vinless
65a971ba2d
Merge branch 'snozbot/master' into icons
8 years ago
Zach Vinless
dbba4ac381
Merge branch 'snozbot/master' into keyboard-shortcuts
8 years ago
Christopher
8d38ea62a7
Fixed onComplete callback in MusicManager.SetAudioVolume when duration is 0
8 years ago
Christopher
6d3f14b4b9
Removed TestRunner game objects from DragAndDrop examples.
8 years ago
Christopher
9ae056a769
Fixed missing sprite assets in Asset Store version.
8 years ago
Christopher
3382bbf92f
Increased height of multi-line text box for StringDataMulti
8 years ago
Christopher
0504eb3651
Change CSVParser to use Regex.Split (way faster)
8 years ago
Chris Gregan
48d714eaca
Merge pull request #559 from zvinless/zoom-updates
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Flowchart window improvements - toolbar
8 years ago
Zach Vinless
92b3c81020
Added pro skin icons and moved editor textures
...
- Added Fungus Editor Resources folder for editor textures (these
should no longer get included in builds)
- Added pro skin icons in Fungus Editor Resources/Icons/Pro
- All editor textures should now be accessible as properties in
FungusEditorResources. If the textures change, use Tools -> Fungus ->
Utilities -> UpdateEditorResourcesScript to automatically update this
8 years ago