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Add unity messages propagation to EventHandler class.

master
fjruizpo 8 years ago
parent
commit
7341accbbe
  1. 32
      Assets/Fungus/Scripts/Components/EventHandler.cs

32
Assets/Fungus/Scripts/Components/EventHandler.cs

@ -41,6 +41,38 @@ namespace Fungus
[FormerlySerializedAs("parentSequence")]
[SerializeField] protected Block parentBlock;
#region Unity Messages Propagation
protected virtual void UnityOnEnable()
{
}
protected virtual void UnityOnDisable()
{
}
protected virtual void UnityStart()
{
}
void OnEnable()
{
UnityOnEnable();
}
void OnDisable()
{
UnityOnDisable();
}
void Start()
{
UnityStart();
}
#endregion
#region Public members
/// <summary>

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