Browse Source

Merge remote-tracking branch 'snozbot/master' into keyboard-shortcuts

master
Zach Vinless 8 years ago
parent
commit
8a3fdc52bb
  1. 9
      Assets/Fungus/EditorResources.meta
  2. 0
      Assets/Fungus/EditorResources/Icons.meta
  3. 9
      Assets/Fungus/EditorResources/Icons/Pro.meta
  4. BIN
      Assets/Fungus/EditorResources/Icons/Pro/add.png
  5. 16
      Assets/Fungus/EditorResources/Icons/Pro/add.png.meta
  6. BIN
      Assets/Fungus/EditorResources/Icons/Pro/add_small.png
  7. 16
      Assets/Fungus/EditorResources/Icons/Pro/add_small.png.meta
  8. BIN
      Assets/Fungus/EditorResources/Icons/Pro/delete.png
  9. 16
      Assets/Fungus/EditorResources/Icons/Pro/delete.png.meta
  10. BIN
      Assets/Fungus/EditorResources/Icons/Pro/down.png
  11. 59
      Assets/Fungus/EditorResources/Icons/Pro/down.png.meta
  12. BIN
      Assets/Fungus/EditorResources/Icons/Pro/duplicate.png
  13. 59
      Assets/Fungus/EditorResources/Icons/Pro/duplicate.png.meta
  14. BIN
      Assets/Fungus/EditorResources/Icons/Pro/up.png
  15. 59
      Assets/Fungus/EditorResources/Icons/Pro/up.png.meta
  16. 0
      Assets/Fungus/EditorResources/Icons/add.png
  17. 0
      Assets/Fungus/EditorResources/Icons/add.png.meta
  18. 0
      Assets/Fungus/EditorResources/Icons/add_small.png
  19. 0
      Assets/Fungus/EditorResources/Icons/add_small.png.meta
  20. 0
      Assets/Fungus/EditorResources/Icons/delete.png
  21. 0
      Assets/Fungus/EditorResources/Icons/delete.png.meta
  22. 0
      Assets/Fungus/EditorResources/Icons/down.png
  23. 0
      Assets/Fungus/EditorResources/Icons/down.png.meta
  24. 0
      Assets/Fungus/EditorResources/Icons/duplicate.png
  25. 0
      Assets/Fungus/EditorResources/Icons/duplicate.png.meta
  26. 0
      Assets/Fungus/EditorResources/Icons/up.png
  27. 0
      Assets/Fungus/EditorResources/Icons/up.png.meta
  28. 0
      Assets/Fungus/EditorResources/Textures.meta
  29. 0
      Assets/Fungus/EditorResources/Textures/choice_node_off.png
  30. 0
      Assets/Fungus/EditorResources/Textures/choice_node_off.png.meta
  31. 0
      Assets/Fungus/EditorResources/Textures/choice_node_on.png
  32. 0
      Assets/Fungus/EditorResources/Textures/choice_node_on.png.meta
  33. 0
      Assets/Fungus/EditorResources/Textures/command_background.png
  34. 0
      Assets/Fungus/EditorResources/Textures/command_background.png.meta
  35. 0
      Assets/Fungus/EditorResources/Textures/event_node_off.png
  36. 0
      Assets/Fungus/EditorResources/Textures/event_node_off.png.meta
  37. 0
      Assets/Fungus/EditorResources/Textures/event_node_on.png
  38. 0
      Assets/Fungus/EditorResources/Textures/event_node_on.png.meta
  39. 0
      Assets/Fungus/EditorResources/Textures/play_big.png
  40. 0
      Assets/Fungus/EditorResources/Textures/play_big.png.meta
  41. 0
      Assets/Fungus/EditorResources/Textures/play_small.png
  42. 0
      Assets/Fungus/EditorResources/Textures/play_small.png.meta
  43. 0
      Assets/Fungus/EditorResources/Textures/process_node_off.png
  44. 0
      Assets/Fungus/EditorResources/Textures/process_node_off.png.meta
  45. 0
      Assets/Fungus/EditorResources/Textures/process_node_on.png
  46. 0
      Assets/Fungus/EditorResources/Textures/process_node_on.png.meta
  47. BIN
      Assets/Fungus/Resources/Icons/ResizeHandle.png
  48. BIN
      Assets/Fungus/Resources/Icons/left.png
  49. BIN
      Assets/Fungus/Resources/Icons/right.png
  50. 6
      Assets/Fungus/Scripts/Commands/End.cs
  51. 10
      Assets/Fungus/Scripts/Editor/BlockEditor.cs
  52. 4
      Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs
  53. 2
      Assets/Fungus/Scripts/Editor/FlowchartEditor.cs
  54. 16
      Assets/Fungus/Scripts/Editor/FlowchartWindow.cs
  55. 200
      Assets/Fungus/Scripts/Editor/FungusEditorResources.cs
  56. 44
      Assets/Fungus/Scripts/Editor/FungusEditorResourcesGenerated.cs
  57. 12
      Assets/Fungus/Scripts/Editor/FungusEditorResourcesGenerated.cs.meta
  58. 572
      Assets/Tests/Scripting/Scripting.unity

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Assets/Fungus/Resources/Icons.meta → Assets/Fungus/EditorResources/Icons.meta

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6
Assets/Fungus/Scripts/Commands/End.cs

@ -24,8 +24,10 @@ namespace Fungus
{
for (int i = CommandIndex - 1; i >= 0; --i)
{
System.Type commandType = ParentBlock.CommandList[i].GetType();
if (commandType == typeof(While))
var command = ParentBlock.CommandList[i];
if (command.IndentLevel == IndentLevel &&
command.GetType() == typeof(While))
{
Continue(i);
return;

10
Assets/Fungus/Scripts/Editor/BlockEditor.cs

@ -41,11 +41,11 @@ namespace Fungus.EditorUtils
protected virtual void OnEnable()
{
upIcon = Resources.Load("Icons/up") as Texture2D;
downIcon = Resources.Load("Icons/down") as Texture2D;
addIcon = Resources.Load("Icons/add") as Texture2D;
duplicateIcon = Resources.Load("Icons/duplicate") as Texture2D;
deleteIcon = Resources.Load("Icons/delete") as Texture2D;
upIcon = FungusEditorResources.Up;
downIcon = FungusEditorResources.Down;
addIcon = FungusEditorResources.Add;
duplicateIcon = FungusEditorResources.Duplicate;
deleteIcon = FungusEditorResources.Delete;
}
public virtual void DrawBlockName(Flowchart flowchart)

4
Assets/Fungus/Scripts/Editor/CommandListAdaptor.cs

@ -213,7 +213,7 @@ namespace Fungus.EditorUtils
string commandName = commandInfoAttr.CommandName;
GUIStyle commandLabelStyle = new GUIStyle(GUI.skin.box);
commandLabelStyle.normal.background = FungusEditorResources.texCommandBackground;
commandLabelStyle.normal.background = FungusEditorResources.CommandBackground;
int borderSize = 5;
commandLabelStyle.border.top = borderSize;
commandLabelStyle.border.bottom = borderSize;
@ -420,7 +420,7 @@ namespace Fungus.EditorUtils
alpha = Mathf.Clamp01(alpha);
GUI.color = new Color(1f, 1f, 1f, alpha);
GUI.Label(iconRect, FungusEditorResources.texPlaySmall, new GUIStyle());
GUI.Label(iconRect, FungusEditorResources.PlaySmall, new GUIStyle());
GUI.color = storeColor;
}

2
Assets/Fungus/Scripts/Editor/FlowchartEditor.cs

@ -50,7 +50,7 @@ namespace Fungus.EditorUtils
luaEnvironmentProp = serializedObject.FindProperty("luaEnvironment");
luaBindingNameProp = serializedObject.FindProperty("luaBindingName");
addTexture = Resources.Load("Icons/add_small") as Texture2D;
addTexture = FungusEditorResources.AddSmall;
}
public override void OnInspectorGUI()

16
Assets/Fungus/Scripts/Editor/FlowchartWindow.cs

@ -150,7 +150,7 @@ namespace Fungus.EditorUtils
nodeStyle.alignment = TextAnchor.MiddleCenter;
nodeStyle.wordWrap = true;
addTexture = Resources.Load("Icons/add_small") as Texture2D;
addTexture = FungusEditorResources.AddSmall;
copyList.Clear();
}
@ -564,7 +564,7 @@ namespace Fungus.EditorUtils
GUI.color = new Color(1f, 1f, 1f, alpha);
}
if (GUI.Button(rect, FungusEditorResources.texPlayBig as Texture, new GUIStyle()))
if (GUI.Button(rect, FungusEditorResources.PlayBig, new GUIStyle()))
{
SelectBlock(flowchart, b);
}
@ -958,8 +958,8 @@ namespace Fungus.EditorUtils
if (block._EventHandler != null)
{
offTex = FungusEditorResources.texEventNodeOff;
onTex = FungusEditorResources.texEventNodeOn;
offTex = FungusEditorResources.EventNodeOff;
onTex = FungusEditorResources.EventNodeOn;
defaultColor = FungusConstants.DefaultEventBlockTint;
}
else
@ -979,14 +979,14 @@ namespace Fungus.EditorUtils
if (uniqueList.Count > 1)
{
offTex = FungusEditorResources.texChoiceNodeOff;
onTex = FungusEditorResources.texChoiceNodeOn;
offTex = FungusEditorResources.ChoiceNodeOff;
onTex = FungusEditorResources.ChoiceNodeOn;
defaultColor = FungusConstants.DefaultChoiceBlockTint;
}
else
{
offTex = FungusEditorResources.texProcessNodeOff;
onTex = FungusEditorResources.texProcessNodeOn;
offTex = FungusEditorResources.ProcessNodeOff;
onTex = FungusEditorResources.ProcessNodeOn;
defaultColor = FungusConstants.DefaultProcessBlockTint;
}
}

200
Assets/Fungus/Scripts/Editor/FungusEditorResources.cs

@ -1,149 +1,115 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
namespace Fungus.EditorUtils
namespace Fungus.EditorUtils
{
internal static class FungusEditorResources
internal static partial class FungusEditorResources
{
static FungusEditorResources() {
GenerateSpecialTextures();
LoadResourceAssets();
}
private enum ResourceName
{
command_background = 0,
choice_node_off,
choice_node_on,
process_node_off,
process_node_on,
event_node_off,
event_node_on,
play_big,
play_small
}
private static Dictionary<string, Texture2D> textures = new Dictionary<string, Texture2D>();
private static readonly string editorResourcesFolderName = "\"EditorResources\"";
private static string[] s_LightSkin = {
"command_background",
"choice_node_off",
"choice_node_on",
"process_node_off",
"process_node_on",
"event_node_off",
"event_node_on",
"play_big",
"play_small"
};
private static string[] s_DarkSkin = {
"command_background",
"choice_node_off",
"choice_node_on",
"process_node_off",
"process_node_on",
"event_node_off",
"event_node_on",
"play_big",
"play_small"
};
public static Texture2D texCommandBackground
static FungusEditorResources()
{
get { return s_Cached[(int)ResourceName.command_background]; }
LoadTexturesFromNames();
}
public static Texture2D texEventNodeOn
private static void LoadTexturesFromNames()
{
get { return s_Cached[(int)ResourceName.event_node_on]; }
}
public static Texture2D texEventNodeOff
{
get { return s_Cached[(int)ResourceName.event_node_off]; }
var baseDirectories = AssetDatabase.FindAssets(editorResourcesFolderName).Select(
guid => AssetDatabase.GUIDToAssetPath(guid)
).ToArray();
foreach (var name in resourceNames)
{
LoadTexturesFromGUIDs(AssetDatabase.FindAssets(name + " t:Texture2D", baseDirectories));
}
}
public static Texture2D texProcessNodeOn
{
get { return s_Cached[(int)ResourceName.process_node_on]; }
}
public static Texture2D texProcessNodeOff
private static void LoadAllTexturesInFolder()
{
get { return s_Cached[(int)ResourceName.process_node_off]; }
var rootGuid = AssetDatabase.FindAssets(editorResourcesFolderName)[0];
var root = AssetDatabase.GUIDToAssetPath(rootGuid);
LoadTexturesFromGUIDs(AssetDatabase.FindAssets("t:Texture2D", new [] { root }));
}
public static Texture2D texChoiceNodeOn
private static void LoadTexturesFromGUIDs(string[] guids)
{
get { return s_Cached[(int)ResourceName.choice_node_on]; }
}
public static Texture2D texChoiceNodeOff
{
get { return s_Cached[(int)ResourceName.choice_node_off]; }
var paths = guids.Select(guid => AssetDatabase.GUIDToAssetPath(guid)).OrderBy(path => path.ToLower().Contains("/pro/"));
foreach (var path in paths)
{
if (path.ToLower().Contains("/pro/") && !EditorGUIUtility.isProSkin)
{
return;
}
var texture = AssetDatabase.LoadAssetAtPath(path, typeof(Texture2D)) as Texture2D;
textures[texture.name] = texture;
}
}
public static Texture2D texPlayBig
[MenuItem("Tools/Fungus/Utilities/Update Editor Resources Script")]
private static void GenerateResourcesScript()
{
get { return s_Cached[(int)ResourceName.play_big]; }
}
textures.Clear();
LoadAllTexturesInFolder();
public static Texture2D texPlaySmall
{
get { return s_Cached[(int)ResourceName.play_small]; }
}
var guid = AssetDatabase.FindAssets("FungusEditorResources t:MonoScript")[0];
var relativePath = AssetDatabase.GUIDToAssetPath(guid).Replace("FungusEditorResources.cs", "FungusEditorResourcesGenerated.cs");
var absolutePath = Application.dataPath + relativePath.Substring("Assets".Length);
using (var writer = new StreamWriter(absolutePath))
{
writer.WriteLine("// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).");
writer.WriteLine("// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)");
writer.WriteLine("");
writer.WriteLine("using UnityEngine;");
writer.WriteLine("");
writer.WriteLine("namespace Fungus.EditorUtils");
writer.WriteLine("{");
writer.WriteLine(" internal static partial class FungusEditorResources");
writer.WriteLine(" {");
writer.WriteLine(" private static readonly string[] resourceNames = new [] {");
foreach (var pair in textures)
{
writer.WriteLine(" \"" + pair.Key + "\",");
}
public static Texture2D texItemSplitter { get; private set; }
private static void GenerateSpecialTextures()
{
var splitterColor = EditorGUIUtility.isProSkin
? new Color(1f, 1f, 1f, 0.14f)
: new Color(0.59f, 0.59f, 0.59f, 0.55f)
;
texItemSplitter = CreatePixelTexture("(Generated) Item Splitter", splitterColor);
}
public static Texture2D CreatePixelTexture(string name, Color color)
{
var tex = new Texture2D(1, 1, TextureFormat.ARGB32, false, true);
tex.name = name;
tex.hideFlags = HideFlags.HideAndDontSave;
tex.filterMode = FilterMode.Point;
tex.SetPixel(0, 0, color);
tex.Apply();
return tex;
writer.WriteLine(" };");
writer.WriteLine("");
foreach (var pair in textures)
{
var name = pair.Key;
var pascalCase = string.Join("", name.Split(new [] { '_' }, StringSplitOptions.RemoveEmptyEntries).Select(
s => s.Substring(0, 1).ToUpper() + s.Substring(1)).ToArray()
);
writer.WriteLine(" public static Texture2D " + pascalCase + " { get { return GetTexture(\"" + name + "\"); } }");
}
writer.WriteLine(" }");
writer.WriteLine("}");
}
AssetDatabase.ImportAsset(relativePath);
}
private static Texture2D[] s_Cached;
public static void LoadResourceAssets()
private static Texture2D GetTexture(string name)
{
var skin = EditorGUIUtility.isProSkin ? s_DarkSkin : s_LightSkin;
s_Cached = new Texture2D[skin.Length];
for (int i = 0; i < s_Cached.Length; ++i)
Texture2D texture;
if (!textures.TryGetValue(name, out texture))
{
s_Cached[i] = Resources.Load("Textures/" + skin[i]) as Texture2D;
Debug.LogWarning("Texture \"" + name + "\" not found!");
}
s_LightSkin = null;
s_DarkSkin = null;
}
private static void GetImageSize(byte[] imageData, out int width, out int height)
{
width = ReadInt(imageData, 3 + 15);
height = ReadInt(imageData, 3 + 15 + 2 + 2);
}
private static int ReadInt(byte[] imageData, int offset)
{
return (imageData[offset] << 8) | imageData[offset + 1];
return texture;
}
}
}
}

44
Assets/Fungus/Scripts/Editor/FungusEditorResourcesGenerated.cs

@ -0,0 +1,44 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus.EditorUtils
{
internal static partial class FungusEditorResources
{
private static readonly string[] resourceNames = new [] {
"add",
"add_small",
"delete",
"down",
"duplicate",
"up",
"choice_node_off",
"choice_node_on",
"command_background",
"event_node_off",
"event_node_on",
"play_big",
"play_small",
"process_node_off",
"process_node_on",
};
public static Texture2D Add { get { return GetTexture("add"); } }
public static Texture2D AddSmall { get { return GetTexture("add_small"); } }
public static Texture2D Delete { get { return GetTexture("delete"); } }
public static Texture2D Down { get { return GetTexture("down"); } }
public static Texture2D Duplicate { get { return GetTexture("duplicate"); } }
public static Texture2D Up { get { return GetTexture("up"); } }
public static Texture2D ChoiceNodeOff { get { return GetTexture("choice_node_off"); } }
public static Texture2D ChoiceNodeOn { get { return GetTexture("choice_node_on"); } }
public static Texture2D CommandBackground { get { return GetTexture("command_background"); } }
public static Texture2D EventNodeOff { get { return GetTexture("event_node_off"); } }
public static Texture2D EventNodeOn { get { return GetTexture("event_node_on"); } }
public static Texture2D PlayBig { get { return GetTexture("play_big"); } }
public static Texture2D PlaySmall { get { return GetTexture("play_small"); } }
public static Texture2D ProcessNodeOff { get { return GetTexture("process_node_off"); } }
public static Texture2D ProcessNodeOn { get { return GetTexture("process_node_on"); } }
}
}

12
Assets/Fungus/Scripts/Editor/FungusEditorResourcesGenerated.cs.meta

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: f5119f9bdde234916bed657bdc751f76
timeCreated: 1478502142
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

572
Assets/Tests/Scripting/Scripting.unity

@ -163,6 +163,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 115525222}
waitForFrames: 1
--- !u!114 &115525222
MonoBehaviour:
m_ObjectHideFlags: 2
@ -181,6 +182,8 @@ MonoBehaviour:
y: 70
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -212,7 +215,7 @@ MonoBehaviour:
y: -340
width: 1114
height: 859
selectedBlock: {fileID: 115525222}
selectedBlocks: []
selectedCommands: []
variables: []
description:
@ -301,6 +304,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 169310214}
waitForFrames: 1
--- !u!114 &169310214
MonoBehaviour:
m_ObjectHideFlags: 2
@ -319,6 +323,8 @@ MonoBehaviour:
y: 69
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -350,7 +356,7 @@ MonoBehaviour:
y: -350
width: 1126
height: 869
selectedBlock: {fileID: 0}
selectedBlocks: []
selectedCommands: []
variables: []
description: If none of the other Flowcharts have Failed then this one will succeed
@ -404,7 +410,7 @@ MonoBehaviour:
y: -340
width: 1114
height: 859
selectedBlock: {fileID: 0}
selectedBlocks: []
selectedCommands: []
variables:
- {fileID: 178675537}
@ -690,6 +696,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 265055379}
waitForFrames: 1
--- !u!114 &265055379
MonoBehaviour:
m_ObjectHideFlags: 2
@ -707,6 +714,8 @@ MonoBehaviour:
y: 70
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 1
blockName: BlockB
description: The block that does the stopping
@ -733,6 +742,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 265055381}
waitForFrames: 1
--- !u!114 &265055381
MonoBehaviour:
m_ObjectHideFlags: 2
@ -751,6 +761,8 @@ MonoBehaviour:
y: 70
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: BlockA
description: The block to be stopped
@ -782,7 +794,7 @@ MonoBehaviour:
y: -350
width: 1121
height: 869
selectedBlock: {fileID: 265055379}
selectedBlocks: []
selectedCommands: []
variables:
- {fileID: 265055376}
@ -890,7 +902,7 @@ MonoBehaviour:
y: -340
width: 1114
height: 892
selectedBlock: {fileID: 396492930}
selectedBlocks: []
selectedCommands:
- {fileID: 396492940}
variables:
@ -967,6 +979,8 @@ MonoBehaviour:
y: 111
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -1035,6 +1049,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 396492930}
waitForFrames: 1
--- !u!114 &396492934
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1357,6 +1372,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 491823362}
waitForFrames: 1
--- !u!114 &491823362
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1375,6 +1391,8 @@ MonoBehaviour:
y: 70
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -1412,7 +1430,8 @@ MonoBehaviour:
y: -340
width: 1114
height: 859
selectedBlock: {fileID: 491823362}
selectedBlocks:
- {fileID: 491823362}
selectedCommands: []
variables:
- {fileID: 491823359}
@ -1523,6 +1542,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 575910004}
waitForFrames: 1
--- !u!114 &575910004
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1540,6 +1560,8 @@ MonoBehaviour:
y: 75
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 2
blockName: New Block
description:
@ -1585,6 +1607,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 575910007}
waitForFrames: 1
--- !u!114 &575910007
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1603,6 +1626,8 @@ MonoBehaviour:
y: 69
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -1634,7 +1659,7 @@ MonoBehaviour:
y: -350
width: 1126
height: 869
selectedBlock: {fileID: 575910007}
selectedBlocks: []
selectedCommands: []
variables: []
description: Test if interupting a Say command works
@ -1763,6 +1788,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 590474778}
waitForFrames: 1
--- !u!114 &590474778
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1780,6 +1806,8 @@ MonoBehaviour:
y: 75
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 2
blockName: New Block
description:
@ -1800,6 +1828,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 590474780}
waitForFrames: 1
--- !u!114 &590474780
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1818,6 +1847,8 @@ MonoBehaviour:
y: 69
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -1850,7 +1881,7 @@ MonoBehaviour:
y: -350
width: 1126
height: 869
selectedBlock: {fileID: 590474780}
selectedBlocks: []
selectedCommands:
- {fileID: 590474773}
variables: []
@ -1933,6 +1964,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 636123607}
waitForFrames: 1
--- !u!114 &636123607
MonoBehaviour:
m_ObjectHideFlags: 2
@ -1951,6 +1983,8 @@ MonoBehaviour:
y: 69
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Start
description:
@ -1983,7 +2017,7 @@ MonoBehaviour:
y: -350
width: 1126
height: 869
selectedBlock: {fileID: 636123607}
selectedBlocks: []
selectedCommands:
- {fileID: 636123614}
variables: []
@ -2054,6 +2088,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 636123613}
waitForFrames: 1
--- !u!114 &636123613
MonoBehaviour:
m_ObjectHideFlags: 2
@ -2071,6 +2106,8 @@ MonoBehaviour:
y: 75
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 2
blockName: New Block
description:
@ -2152,7 +2189,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name:
m_EditorClassIdentifier:
selectedFlowchart: {fileID: 178675536}
selectedFlowchart: {fileID: 675090867}
--- !u!4 &646902075
Transform:
m_ObjectHideFlags: 1
@ -2166,6 +2203,455 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!1 &675090853
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 142980, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 675090854}
- 114: {fileID: 675090867}
- 114: {fileID: 675090866}
- 114: {fileID: 675090865}
- 114: {fileID: 675090864}
- 114: {fileID: 675090863}
- 114: {fileID: 675090862}
- 114: {fileID: 675090861}
- 114: {fileID: 675090860}
- 114: {fileID: 675090859}
- 114: {fileID: 675090858}
- 114: {fileID: 675090857}
- 114: {fileID: 675090856}
- 114: {fileID: 675090873}
- 114: {fileID: 675090872}
- 114: {fileID: 675090871}
- 114: {fileID: 675090870}
- 114: {fileID: 675090869}
- 114: {fileID: 675090868}
- 114: {fileID: 675090855}
m_Layer: 0
m_Name: Flowchart
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &675090854
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 467082, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 675090853}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 1220349165}
m_RootOrder: 0
--- !u!114 &675090855
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 675090853}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4920f47cde1a84b11ad07b7317568494, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 15
indentLevel: 0
--- !u!114 &675090856
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 675090853}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb77d0ce495044f6e9feb91b31798e8c, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 7
indentLevel: 1
variable: {fileID: 675090859}
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integerData:
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floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal:
--- !u!114 &675090857
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 675090853}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb77d0ce495044f6e9feb91b31798e8c, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 6
indentLevel: 2
variable: {fileID: 675090859}
setOperator: 2
booleanData:
booleanRef: {fileID: 0}
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integerData:
integerRef: {fileID: 0}
integerVal: 1
floatData:
floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal:
--- !u!114 &675090858
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 675090853}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb77d0ce495044f6e9feb91b31798e8c, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 5
indentLevel: 1
variable: {fileID: 675090860}
setOperator: 2
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