An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Chris Gregan b764064a22 Merge pull request #582 from sp-francisco-ruiz/master 8 years ago
..
ButtonClicked.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
ButtonClicked.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DragCancelled.cs Add support to the EventDispatcher in drag and click event handlers. 8 years ago
DragCancelled.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DragCompleted.cs Register DragCompleted handler to Draggable2D instead of finding all instances in the scene. 8 years ago
DragCompleted.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DragEntered.cs Add support to the EventDispatcher in drag and click event handlers. 8 years ago
DragEntered.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DragExited.cs Add support to the EventDispatcher in drag and click event handlers. 8 years ago
DragExited.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DragStarted.cs Add support to the EventDispatcher in drag and click event handlers. 8 years ago
DragStarted.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EndEdit.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
EndEdit.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EventDispatcher.cs Add a simple event dispatcher with static accessors. 8 years ago
EventDispatcher.cs.meta Add a simple event dispatcher with static accessors. 8 years ago
FlowchartEnabled.cs Merge pull request #582 from sp-francisco-ruiz/master 8 years ago
FlowchartEnabled.cs.meta Reorganised Fungus folder structure 8 years ago
GameStarted.cs Adapt FlowChartEnabled and GameStarted handlers to the new messages propagation in EventHandlers. 8 years ago
GameStarted.cs.meta Reorganised Fungus folder structure 8 years ago
KeyPressed.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
KeyPressed.cs.meta Reorganised Fungus folder structure 8 years ago
MessageReceived.cs Refactored event handler names and categories 8 years ago
MessageReceived.cs.meta Reorganised Fungus folder structure 8 years ago
ObjectClicked.cs Add support to the EventDispatcher in drag and click event handlers. 8 years ago
ObjectClicked.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SavePointLoaded.cs Improved save game example. Save Point Loaded now handles multiple keys. 8 years ago
SavePointLoaded.cs.meta Refactored event handler names and categories 8 years ago
ToggleChanged.cs Added GetToggleState, SetToggleState commands and ToggleChanged event handler 8 years ago
ToggleChanged.cs.meta Added GetToggleState, SetToggleState commands and ToggleChanged event handler 8 years ago