Chris Gregan
|
0b0776d775
|
Fixed repeat play of music
|
7 years ago |
Chris Gregan
|
0fa7a9dcc6
|
Updated project version to Unity 2017.4.0f1
|
7 years ago |
Chris Gregan
|
3299b029f4
|
Merge pull request #661 from MeMark2/save-menu-fix
Account for SaveMenu DontDestroyOnLoad problems
|
7 years ago |
Chris Gregan
|
7fdd41c783
|
Merge pull request #663 from Rubikhan/master
Blocks.md Documentation Correction
|
7 years ago |
desktop-maesty/steve
|
122c4f3975
|
More thorough checking that the Fungus EditorResource folder is infact the Fungus EditorResource folder
|
7 years ago |
Rubikhan
|
7ce2419221
|
Changed the block name in #6 of "Connections between Blocks" section from "Block2" to "Start"
|
7 years ago |
Jorge Ramirez
|
834a4c44a3
|
Add nested Save Menu error message
|
7 years ago |
Jorge Ramirez
|
78791cfb8c
|
Add protection against infinite load loop
This protects against an infinite loop for situations where DontDestroyOnLoad doesn't work.
|
7 years ago |
Chris Gregan
|
dbdca79298
|
Fixed using error in Unity 2017.1
|
7 years ago |
Chris Gregan
|
da29b29a32
|
Fixed compile errors in Unity 2018.1 beta
|
7 years ago |
Chris Gregan
|
b2ff80220e
|
Fixed compiler warnings in Untity2017.3
Retains backwards compatibility with Unity 2017.1
|
7 years ago |
Chris Gregan
|
f2df7e8e78
|
Merge pull request #650 from FrederickKDP/BatchUpdatedForNewUnity3DVer
Updated Batch for newer versions of Unity3D web player
|
7 years ago |
Steve Halliwell
|
7b44fca458
|
Merge pull request #655 from stevehalliwell/GlobalVariable
Fix bug found by @FatPuzo by force returning local value on global variables when their value is requested outside of play mode
|
7 years ago |
desktop-maesty/steve
|
b61a918075
|
Fix bug found by @FatPuzo by force returning local value on global variables when their value is requested outside of play mode
|
7 years ago |
Steve Halliwell
|
69f69ad1b2
|
Merge pull request #652 from stevehalliwell/GlobalVariable
Added GlobalVariables
|
7 years ago |
desktop-maesty/steve
|
f319ffc1db
|
Moved GlobalVar demo scene to Variables example folder
|
7 years ago |
desktop-maesty/steve
|
a9dc553c49
|
Added GlobalVariables
-'Global' variable scope
-Access is routed at runtime through the GlobalVariables manager attached to the FungusManager
|
7 years ago |
DESKTOP-D8AN5KL\Erick
|
3888eb0045
|
Updated Batch for newer versions of Unity3D web player
|
7 years ago |
Chris Gregan
|
3e52f723c2
|
Fixed lua say() function to match new say method parameters
|
7 years ago |
Chris Gregan
|
227acbe619
|
Updated monobehavior command reference
|
7 years ago |
Chris Gregan
|
4d07b5ff0d
|
Fixed null exception in command document generator
|
7 years ago |
Chris Gregan
|
1671381072
|
Updated command reference docs
|
7 years ago |
Chris Gregan
|
6c259f4467
|
Fixed typo in Set Interactable description #647
|
7 years ago |
Steve Halliwell
|
419c6a72cf
|
Merge pull request #636 from stevehalliwell/PlaygroundPhysics2D
Playground Project
|
7 years ago |
desktop-maesty/steve
|
2cdc6e59bb
|
Added a ReadMe to the Playground Folder explaining its purpose and some of its structure
|
7 years ago |
Steve Halliwell
|
63d28329ad
|
Merge pull request #643 from stevehalliwell/ShowVariableList
Added ability to show variable list in the Flowchart Inspector
|
7 years ago |
Chris Gregan
|
09fe2313cd
|
Fixed warnings in Integration Tests Framework in Unity 2017.2
|
7 years ago |
Chris Gregan
|
849fc90385
|
Fixed iTween.cs warnings on compilation #644
|
7 years ago |
desktop-maesty/steve
|
da5a08c2a9
|
VariableList now makes attempts to allow scroll bars being required
|
7 years ago |
desktop-maesty/steve
|
be66286822
|
Removed ShowVariables bool, just showing the variables in the fungus flowchart inspector always
Adjusted Reorderable draw logic to draw even if there are no items in there so we get it showing the variables header.
|
7 years ago |
Steve Halliwell
|
e627191cf3
|
Merge pull request #645 from stevehalliwell/SayWaitForVO
Added TextTag WVO WaitForVoiceOver #572
|
7 years ago |
desktop-maesty/steve
|
cc56a1cd5f
|
Renamed folders within PlaygroundDemo
Fixed missing components in PlaygroundDemo scenes and prefabs
Formatting fixed for added scripts
Added HasReference override to all commands
|
7 years ago |
desktop-maesty/steve
|
ad1731edbd
|
Reorg files for PlaygroundDemo
|
7 years ago |
desktop-maesty/steve
|
fb5c174152
|
Added TextTag WVO WaitForVoiceOver
Say has a Wait For VO flag to add wvo text tag like it does the wi tag
Added SayHolds demo scene to show how the combinations of waits interact
|
7 years ago |
desktop-maesty/steve
|
4375852e4b
|
Remove hidevariablesInInspector from FungusEditorPrefs as per feedback
Shorten ShowVariablesInInspector as per feedback
|
7 years ago |
Steve Halliwell
|
7bceef527d
|
Merge pull request #641 from stevehalliwell/MenuShuffle
Added MenuShuffle Fungus Command and a demo scene
|
7 years ago |
Steve Halliwell
|
1ca3d6b188
|
Merge pull request #642 from stevehalliwell/OpenURLNameFix
OpenURL FungusCommand renamed, fixes #554
|
7 years ago |
Steve Halliwell
|
2fe61e7801
|
Merge pull request #639 from stevehalliwell/SceneLoadedUnregisterBug
SceneManager Delegate handling moved
|
7 years ago |
desktop-maesty/steve
|
0b81c75e2e
|
Added ability to show variable list in the Flowchart Inspector
-Refactored DrawVariablesGUI
-Added bool to FungusEditorPreferences, that hides the variable list in the flowchart inspector
|
7 years ago |
Steve Halliwell
|
066ef1a488
|
Merge pull request #640 from stevehalliwell/TheExperimentSayFix
Choice dialogues were not set to stay during the MenuDialogue as Fade…
|
7 years ago |
desktop-maesty/steve
|
de566924ad
|
Updated Input Axes
Removed missing monoscript from Football scene
|
7 years ago |
desktop-maesty/steve
|
90236b12c2
|
OpenURL FungusCommand renamed, fixes #554
|
7 years ago |
desktop-maesty/steve
|
ec72430f6f
|
Merge branch 'master' into PlaygroundPhysics2D
|
7 years ago |
desktop-maesty/steve
|
ffa5b2d189
|
Added MenuShuffle Fungus Command and a demo scene
-refactor menudialogue to track items that are hidden
Menu Fungus Command now has a hideThisOption boolean
Updated narrative_commands doco to match
|
7 years ago |
desktop-maesty/steve
|
04487e70af
|
Choice dialogues were not set to stay during the MenuDialogue as Fade When Done was true
|
7 years ago |
Steve Halliwell
|
76985c7f02
|
Merge pull request #635 from stevehalliwell/SaveManagerStorage
SaveManager use persistentStore
|
7 years ago |
desktop-maesty/steve
|
67805f7e3f
|
Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely
Localization now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely
|
7 years ago |
Steve Halliwell
|
5389e97ce6
|
Merge pull request #637 from stevehalliwell/MultipleCommandInfos
Allow multiple CommandInfos to be added to a class
|
7 years ago |
desktop-maesty/steve
|
cc7bbf0db1
|
GetCommandInfo returns the highest priority CommandInfo to better support multiple names while maintaining what is shown in the inspector
|
7 years ago |
desktop-maesty/steve
|
b209d4fcd2
|
Allow multiple CommandInfos to be added to a class
SpawnObject can now also be found under GameObject/Instantiate
|
7 years ago |