2387 Commits (ec5eeb4da09effc8ad35254ca78385641f0a3644)
 

Author SHA1 Message Date
desktop-maesty/steve 7749f8b3c8 When a change is detected in the flowchartwindow var list mark the flowchart dirty so the inspector refreshes. 7 years ago
desktop-maesty/steve 5038f8baae FlowchartEditor keeps a VariableListAdapter rather than an entire FlowchartEditor 7 years ago
desktop-maesty/steve a518dc284f VariableListAdapter no longer Rotorz 7 years ago
desktop-maesty/steve 265b1b2f83 Isolated rotorz to CommandListAdaptor and VariableListAdaptor 7 years ago
desktop-maesty/steve 8d06252b35 StopFlowchart can continue now 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago
desktop-maesty/steve 46de711460 Prevent eventhandlers no longer when the flowchart is disabled as per #679 7 years ago
desktop-maesty/steve cf2aa4df58 Generated Docs for Priority Signals 7 years ago
desktop-maesty/steve ef32f60b4d Conversation example scene makes some basic use of new features 7 years ago
desktop-maesty/steve bf5cb48592 Updated to 2018.1 7 years ago
desktop-maesty/steve ad4026914d Conversation Demo Scene additions 7 years ago
desktop-maesty/steve 17a934a63b Fix many typos of 'Prirority' 7 years ago
Chris Gregan 56664223b5
Merge pull request #670 from stevehalliwell/MenuSignals 7 years ago
Chris Gregan bbc4c4f763
Merge pull request #669 from stevehalliwell/BlockReferenceDrawer 7 years ago
Chris Gregan 47e6a29904
Merge pull request #668 from MeMark2/set-and-compare-variables 7 years ago
Chris Gregan 4d3078d716
Merge pull request #675 from snozbot/dialog-history 7 years ago
Chris Gregan afb666d87d Merge branch 'master' into dialog-history 7 years ago
desktop-maesty/steve a88dad4969 Conversation command passes info to conversation manager 7 years ago
desktop-maesty/steve 087f327ed2 Force the hierarchy icon list to refresh when a script a is loaded/changed, fixes delay when icons disappear after a code change is made by no change is made in Unity itself. 7 years ago
desktop-maesty/steve a631aee6d9 Added BlockReference, a simple data type with a property drawer that makes it easier to select a target fungus block from external c# scripts 7 years ago
Jorge Ramirez f19099853b Add functionality for addition and subtraction to the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez fccfb6c542 Add functionality for addition, subtraction and multiplication to the Color variable 7 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago
Jorge Ramirez e8a19dbcc5 Add comparison and setting functionality for the Material variable 7 years ago
Jorge Ramirez acfba940a9 Add comparison and setting functionality for the Color variable 7 years ago
desktop-maesty/steve 7334a463c8 Added Fungus Priority Signals 7 years ago
desktop-maesty/steve a36abc5a80 Added Fungus Signals for MenuDialog becoming active or inactive 7 years ago
desktop-maesty/steve 36600abe82 Conversation support for setting default clear, wait for input and fade options via command 7 years ago
Chris Gregan 87dea936ee Updated changlog , command docs and project settings file. 7 years ago
Chris Gregan 392444c842 Updated CHANGELOG.txt 7 years ago
Chris Gregan f3f5b90060 Updated command reference 7 years ago
Chris Gregan 917b608bf8 Updated AssetStoreTools.dll 7 years ago
Chris Gregan 8254e45d1d Merge branch 'master' of https://github.com/snozbot/fungus 7 years ago
Chris Gregan 72379fa9a8
Merge pull request #666 from MeMark2/compare-variables-refactor 7 years ago
Chris Gregan 480a17420f Merge branch 'master' of https://github.com/snozbot/fungus 7 years ago
Chris Gregan 497b9ad387
Merge pull request #665 from MeMark2/set-variables-refactor 7 years ago
Chris Gregan 3f293daae9 Merge branch 'master' of https://github.com/snozbot/fungus 7 years ago
Jorge Ramirez 110c11f280 Add comparison and setting functionality for the AudioSource variable 7 years ago
Jorge Ramirez 88711d84a6 Add comparison and setting functionality for the Animator variable 7 years ago
Jorge Ramirez f23e5f192a Add error messages when using invalid variable operators 7 years ago
Jorge Ramirez c93f81a007 Refactor compare variable system and add comparison for GameObjects 7 years ago
Jorge Ramirez 45c5652f4d Improve naming convention for variable specific operators 7 years ago
Jorge Ramirez 673b3166a3 Refactor set variable system, add setting of GameObjects 7 years ago
Steve Halliwell 3730855f15
Merge pull request #664 from stevehalliwell/EditorResourceChecks 7 years ago
Chris Gregan f339774679 Added Flowchart.HasBlock() and ExecuteIfHasBlock() 7 years ago