42 Commits (ea95f8fd3e9188f178462988ec9beacb7df214ac)

Author SHA1 Message Date
Pavel Kvas 977c2472a0 extract ControlWithDisplay generic base class 9 years ago
Pavel Kvas 20cd537eb6 remove redundant if checks for stage field 9 years ago
chrisgregan 4fddc9e420 Replaced serialisation callback due to threading warning 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan d1b76a096c Fixed hide portrait before show portrait breaks portrait system #384 9 years ago
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago
chrisgregan 6a486a37fa Fixed string serialisation bug 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan c600a48475 SetLanguage can use a variable 9 years ago
chrisgregan 42c77d899b MenuTimer can now use a variable 9 years ago
FeniXb3 4b35d4ddb0 Fixed whitespaces 9 years ago
FeniXb3 583f656135 Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
FeniXb3 82527b84b8 Fixed whitespaces 9 years ago
FeniXb3 b405c1318e Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
chrisgregan 8a25fe5a2e Added Clear Menu command #300 9 years ago
chrisgregan 4d68516985 Fixed localization language does not persist between scenes #271 9 years ago
chrisgregan 1ccedcc7b4 Fixed Changing portrait facing flips incorrectly #190 9 years ago
chrisgregan 0f65d2dd94 Fixed Variable substitution in Menu command #263 9 years ago
chrisgregan f83cacd334 Say command can now be stopped 9 years ago
chrisgregan 0c302cd2b8 Set game object active before setting character image 9 years ago
chrisgregan cc43ca7777 Renamed Fade Out to Fade When Done 9 years ago
chrisgregan f9d4607550 Say Dialog automatically fades in / out when writing 9 years ago
chrisgregan 383761d349 Removed old dialog fade system 9 years ago
chrisgregan 013de03035 Fixed Extend Previous option. 9 years ago
chrisgregan e27753a668 Spawn Event System from Flowchart instead of Menu command 9 years ago
chrisgregan d6f057c98c Refactored localisation system to use ILocalizable interface 9 years ago
chrisgregan e13d6c35b0 Portrait command now moves portraits using world position instead of anchored position 9 years ago
chrisgregan 04aec28426 Added interactable property to Menu command 9 years ago
chrisgregan ddf340ec1f Fixed Event System not created after Load Scene #121 9 years ago
chrisgregan 60fbcef87a Fixed voice over audio only works every second time #126 9 years ago
chrisgregan d71df99c2a Fixed moving and fading portraits at the same time 9 years ago
chrisgregan f8aa36170e Fixed: Character portrait images have display artefacts #92 9 years ago
chrisgregan 725146a1aa Fixed choose English as language in localisation example #100 10 years ago
chrisgregan 0e1208fd07 Added missing tooltips for Commands and Event Handlers 10 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips 10 years ago
chrisgregan b8e5708f97 Removed accidentally added comments 10 years ago
chrisgregan bb48384dfa Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart 10 years ago
chrisgregan cb7e25b728 Added Set Language command 10 years ago
chrisgregan e063596031 Added a robust CSV parser. Localisation file is read at load time. 10 years ago
chrisgregan eaa90aef75 Initial localisation support via CSV files 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 2ee7a6a002 Move dialog/portrait commands to narrative group 10 years ago
chrisgregan 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago