7 Commits (e45d283ece0450e8dac6afc0ed56610b3947ccae)

Author SHA1 Message Date
Christopher 47b946b306 Documented all enum values. Moved all enums to namespace scope. 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 4207ef5d55 Added missing copyright headers, tidied up enums 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher 1cf014aa18 Refactored Block to use IBlock 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher da678c640b Refactored comments 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher 875b5f190f Fixed aliased commandIndex property in Call. 9 years ago
Chris Gregan f487de69bd Added Command Index property to Call command 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan b8db7c6311 Description of Call command is out of date #103 10 years ago
chrisgregan d2acf9772f Handle special case of block calling itself 10 years ago
chrisgregan 9c4a9ffa47 Reorganised scripting commands under scripting, flow and variables categories 10 years ago
chrisgregan 7a11cceaa3 Call a block in another Flowchart. Stop, Continue or Wait Until Finished. 10 years ago
chrisgregan 5dd745d140 Improve efficiency of command list execution #96 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan e7938219a4 Added tooltips for all Fungus command properties 10 years ago
chrisgregan ac9d219706 Updated all command help strings 10 years ago
chrisgregan dc1658b152 FungusScript can now be made into a prefab (see notes!) 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago
chrisgregan db928d3a33 Command colours are specified in a virtual function 10 years ago
chrisgregan 1e497cd355 Changed colour for If, Else, EndIf commands. 10 years ago
chrisgregan f863b82503 Improved summary text 10 years ago
chrisgregan 716e883ef2 Added command button colours 10 years ago
chrisgregan 74db43f463 Unified CommandInfo attribute 10 years ago
chrisgregan 585efc2526 Added command categories 10 years ago
chrisgregan f82dbe631e Moved commands into own folder 10 years ago
chrisgregan e6b845a99f Fungus2 code reorg 10 years ago
chrisgregan 17f1bb607d Show "Create Sequence" when no sequence selected 10 years ago
chrisgregan c0f1ed9d0e Split Call command into Call and If 10 years ago
chrisgregan e346683e20 Fixed null reference errors 10 years ago
chrisgregan 93836f860b AddCommand button and help text 10 years ago
chrisgregan 4421d477c4 Option description and <Continue> instead of <None> 10 years ago
chrisgregan c26e81a40c Improved button layout, using foldout 10 years ago
chrisgregan 3703c53276 Commands are now listed in inspector 10 years ago
chrisgregan 39258bae2b Renamed Jump to Call 10 years ago
chrisgregan d6ceaa21c9 Set and Jump use BooleanData, IntegerData, etc. 10 years ago
chrisgregan 239b9e7416 Pick variable or constant value 10 years ago
chrisgregan 5b725896a3 Variables are now components 10 years ago
chrisgregan e379e5b597 Added Global flag to Variable 10 years ago