Christopher
858cbad3f3
Conversation command support string substitution
8 years ago
Christopher
f79c04f8e0
Added Conversation command
8 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
Christopher
a0b11e074b
Merging PR #490
9 years ago
Christopher
624f66f516
Fixed Set Anim Integer/Float/Bool lose property settings #492
9 years ago
Pavel Kvas
977c2472a0
extract ControlWithDisplay generic base class
9 years ago
Pavel Kvas
20cd537eb6
remove redundant if checks for stage field
9 years ago
chrisgregan
4fddc9e420
Replaced serialisation callback due to threading warning
9 years ago
chrisgregan
c33bb139b1
Changes to support Fungus Script execution
9 years ago
chrisgregan
d1b76a096c
Fixed hide portrait before show portrait breaks portrait system #384
9 years ago
chrisgregan
e8ef99ad43
Fixed Writer voiceover clip always stops when text stops #393
9 years ago
chrisgregan
6a486a37fa
Fixed string serialisation bug
9 years ago
chrisgregan
9ee98e5b42
Moved Backwards compatibility region to bottom of source files
9 years ago
chrisgregan
c600a48475
SetLanguage can use a variable
9 years ago
chrisgregan
42c77d899b
MenuTimer can now use a variable
9 years ago
FeniXb3
4b35d4ddb0
Fixed whitespaces
9 years ago
FeniXb3
583f656135
Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character
9 years ago
FeniXb3
82527b84b8
Fixed whitespaces
9 years ago
FeniXb3
b405c1318e
Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character
9 years ago
chrisgregan
8a25fe5a2e
Added Clear Menu command #300
9 years ago
chrisgregan
4d68516985
Fixed localization language does not persist between scenes #271
9 years ago
chrisgregan
1ccedcc7b4
Fixed Changing portrait facing flips incorrectly #190
9 years ago
chrisgregan
0f65d2dd94
Fixed Variable substitution in Menu command #263
9 years ago
chrisgregan
f83cacd334
Say command can now be stopped
9 years ago
chrisgregan
0c302cd2b8
Set game object active before setting character image
9 years ago
chrisgregan
cc43ca7777
Renamed Fade Out to Fade When Done
...
More descriptive and doesn’t alias the old Fade Out property (meaning
has changed).
9 years ago
chrisgregan
f9d4607550
Say Dialog automatically fades in / out when writing
...
The Fade In / Out options have been replaced by a single Fade Out
option. If you don’t want a fade effect, just set the Dialog Fade
Duration property to 0.
9 years ago
chrisgregan
383761d349
Removed old dialog fade system
...
Say tag help now comes from TextTagParser
9 years ago
chrisgregan
013de03035
Fixed Extend Previous option.
...
Removed Move dialog option (doesn’t work).
Removed text writing code from Dialog.cs
Changed WaitForInput to work by adding a {wi} tag.
Exit tag now just breaks out of processing loop.
Updated TheExperiment scene to use new Say Dialog.
9 years ago
chrisgregan
e27753a668
Spawn Event System from Flowchart instead of Menu command
...
Event System is now required by dialog click input
9 years ago
chrisgregan
d6f057c98c
Refactored localisation system to use ILocalizable interface
...
You can now add custom commands that work with the localisation system
by implementing the ILocalizable interface.
9 years ago
chrisgregan
e13d6c35b0
Portrait command now moves portraits using world position instead of anchored position
...
Setting position using the anchored position was giving unintuitive
behaviour, using world position is much more straightforward.
9 years ago
chrisgregan
04aec28426
Added interactable property to Menu command
...
Allows you to add Menu options that are not selectable by the user
(e.g. they option is not available yet).
https://trello.com/c/bFjmGfBc
9 years ago
chrisgregan
ddf340ec1f
Fixed Event System not created after Load Scene #121
9 years ago
chrisgregan
60fbcef87a
Fixed voice over audio only works every second time #126
9 years ago
chrisgregan
d71df99c2a
Fixed moving and fading portraits at the same time
9 years ago
chrisgregan
f8aa36170e
Fixed: Character portrait images have display artefacts #92
...
Changed MoveSpeed to MoveDuration (more robust)
Replaced cross fade material with simple image tweening system.
Stage Show / Hide now done by tweeting the CanvasGroup alpha.
WaitUntilFinished option now works robustly (using a Coroutine).
9 years ago
chrisgregan
725146a1aa
Fixed choose English as language in localisation example #100
10 years ago
chrisgregan
0e1208fd07
Added missing tooltips for Commands and Event Handlers
10 years ago
chrisgregan
4cc04e5546
Added some missing command tooltips
10 years ago
chrisgregan
b8e5708f97
Removed accidentally added comments
10 years ago
chrisgregan
bb48384dfa
Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart
10 years ago
chrisgregan
cb7e25b728
Added Set Language command
10 years ago
chrisgregan
e063596031
Added a robust CSV parser. Localisation file is read at load time.
10 years ago
chrisgregan
eaa90aef75
Initial localisation support via CSV files
10 years ago
chrisgregan
5a931441d4
Merge branch 'Rename-core-classes'
10 years ago
chrisgregan
2ee7a6a002
Move dialog/portrait commands to narrative group
10 years ago
chrisgregan
0d82ac937a
Merge Dialog and Portrait modules into a single Narrative module #94
10 years ago