Steve Halliwell
c0cc2110c9
Update CHANGELOG
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Bump up to Unity 2019.4.11
4 years ago
Steve Halliwell
f388acd4e5
Add steps to MoveToFront Test
4 years ago
Steve Halliwell
8cfb822ddf
Update Changelog
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Change portrait move to front to operate on holder rather than image
Bump Unity bugfix version
4 years ago
Steve Halliwell
4b2b65dc2c
Merge pull request #870 from iwanPlays/develop
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Portrait Move To Front Fixed
4 years ago
Steve Halliwell
0c875222f1
Merge pull request #872 from CG-Tespy/LoadVariableFix
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Fixed issue with variables being modified when the key isn't valid
4 years ago
CG-Tespy
b22ae7de6d
Fixed issue with variables being modified when the key isn't valid
4 years ago
iwan
360a47d7c8
Portrait Move To Front Fixed
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Fixes #869
4 years ago
Steve Halliwell
fa941241c6
Update Changelog
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v3.14.5
4 years ago
Steve Halliwell
68c972f17e
Merge pull request #859 from EntranceJew/patch-1
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Update typo in PODTypeFactory.cs
4 years ago
Steve Halliwell
40c97021b6
Update changelog
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Add CodeCoverage to gitignore
4 years ago
Steve Halliwell
519b6eabbb
Improve InvokeMethod type find and error log
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InvokeMethod now explicitily searches all assemblies to find matching fully qualified name.
InvokeMethodEditor now logs error if targeted type cannot be found, rather than null ref error
4 years ago
Steve Halliwell
f9df103b98
Change FlowchartWindow Style caching
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Now forces expended values into the cached style repeatedly. In newer Unity UI we were seeing missing alignment and colour during caching
4 years ago
Steve Halliwell
c0fe7869fe
Correct TextAdapter RevealedChars in newer TMPro
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FIx #862
In Unity 2020.1 TMpro is auto updated to 3.0.x and there is a slight behaviour change from TMPro 2.x that requires us to be more thorough is our use of maxVisibleCharacters.
Add TheExperiement_TMPro
4 years ago
Steve Halliwell
2adf6265f0
Update changelog v3.13.4
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Update AssetStoreTools, Manifest, Project Version
4 years ago
Steve Halliwell
973a70cbc9
FlowchartWindow default EditorStyles labels
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Previously was forcing use of white labels, with changes to unity theme in 2019.4.8 using default editorstyle label instead yields more readable results
4 years ago
Steve Halliwell
0a8c63e6c9
Remove doReadHead logic path from writer with TMPro
4 years ago
Steve Halliwell
7a40c2f829
Add PuncPause and NotifyGlyph to TMPro Writer
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Fix #845
4 years ago
Steve Halliwell
b52cabc123
Fix Collection Contain result missing
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The result boolean field had not been set to serialized so was not showing correctly in the inspector.
4 years ago
EntranceJew
57634ab113
Update typo in PODTypeFactory.cs
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constuct => construct
4 years ago
Steve Halliwell
faaafb8979
Update Changelog
4 years ago
Steve Halliwell
cd570d4f93
Correct character reveal in Writer
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Fix #856
In particular for textadapter when it supports revealed characters and writing speed is 0
4 years ago
Steve Halliwell
91bc59c995
Update unreleased CHANGELOG
4 years ago
Steve Halliwell
54e9951194
Fix PropertyCommand Sets
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Variable Property Commands use of local target was not writing changes back to underlying variables for structs, target is now written back to source in all struct property commands and template text updated to include the write back line before the continue.
Fix #855
4 years ago
Steve Halliwell
5088b7fa2f
Merge remote-tracking branch 'official/master' into snoz_develop
4 years ago
Steve Halliwell
d4e81eca02
Add missing using to Character.cs
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Hunk was missed in previous commit
4 years ago
Steve Halliwell
ef380c1bce
Change Conversation Character Find
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Previous method used exclusively StartsWith to find matching character, change to using an exact match with fallback to partial, warning user if partial is used.
Fix #854
4 years ago
Steve Halliwell
4860037395
Update ChangeLog and Unity Project Version
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Now at Fungus v3.13.3 and Unity 2019.4.4
4 years ago
Steve Halliwell
ed688e1a09
Merge branch 'develop'
4 years ago
Steve Halliwell
2580345f13
Fix DivEquals characters in menu
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Move to Unicode rather than slash to avoid Unity turn it into a menu or spacer
Fix #852
4 years ago
Steve Halliwell
22aca98110
Merge branch 'hotfix/844'
4 years ago
Steve Halliwell
dee8f8421d
Merge branch 'hotfix/844' into develop
4 years ago
Steve Halliwell
1a5291e2fe
Change TMProLinkAnim, prevent dups
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Fix #848 Thanks to yano
4 years ago
Steve Halliwell
a3131671ef
Fix ViewEditor Gizmo param Type
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By setting the type in the attribute info Unity expects the param to be of matching type rather than common unity component
4 years ago
Steve Halliwell
527c80a1cd
Merge pull request #849 from msklywenn/develop
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Correct View GizmoDrawer, limit type to View
4 years ago
Daniel Borges
fc9ebdb444
Fixed massive editor slowdown when there is MANY objects in the scene
4 years ago
Steve Halliwell
31d6d73225
Update pull_request_template.md
4 years ago
Steve Halliwell
d3a08719c5
Fix AnyVarDrawer element overlap
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Change Drawer GetHeight to ask sub properties for their heights rather than assuming they are single line.
Fix 844
4 years ago
Steve Halliwell
4d7888e437
Update Changelog
4 years ago
Steve Halliwell
870256b4c1
Merge branch 'hotfix/841'
4 years ago
Steve Halliwell
3fcaee16fe
Merge branch 'hotfix/836'
4 years ago
Steve Halliwell
8971ab17e2
Add Substitution logic to strings in AnyVar
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Restores previous desired usage of using SetVar with SubVars
4 years ago
Steve Halliwell
ea2a90323d
Correct floatvar comparison fallback typo
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fix #836
4 years ago
Steve Halliwell
9133de4048
Merge branch 'develop'
5 years ago
Steve Halliwell
77a5ea3798
Fix #833
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Add asmdef, update changelog
5 years ago
Steve Halliwell
18786c93db
Update CONTRIBUTING.md
5 years ago
Steve Halliwell
b6c1068864
Update README.md
5 years ago
shalliwell
5e7d3e6425
Merge branch 'develop'
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For v3.13.0
5 years ago
shalliwell
190278b7ec
Update changelog for 3.13
5 years ago
shalliwell
9cce05ed69
Fix Connection draw on out of view Block
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Invert the short circuit so we still do the connection draw after all other block drawing logic
5 years ago
shalliwell
5cdbb9cff9
Conversation variable match
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Don't try to do determine substitutions with an empty conversation
5 years ago