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Fix PropertyCommand Sets

Variable Property Commands use of local target was not writing changes back to underlying variables for structs, target is now written back to source in all struct property commands and template text updated to include the write back line before the continue.
Fix #855
master
Steve Halliwell 4 years ago
parent
commit
54e9951194
  1. 2
      Assets/Fungus/Scripts/Commands/Property/ColorProperty.cs
  2. 2
      Assets/Fungus/Scripts/Commands/Property/Matrix4x4Property.cs
  3. 2
      Assets/Fungus/Scripts/Commands/Property/QuaternionProperty.cs
  4. 2
      Assets/Fungus/Scripts/Commands/Property/Vector2Property.cs
  5. 2
      Assets/Fungus/Scripts/Commands/Property/Vector3Property.cs
  6. 3
      Assets/Fungus/Scripts/Commands/Property/Vector4Property.cs
  7. 4
      Assets/Fungus/Scripts/Editor/GenerateVariableHelper.cs
  8. 534
      Assets/Tests/Vec3_property_set.unity
  9. 7
      Assets/Tests/Vec3_property_set.unity.meta

2
Assets/Fungus/Scripts/Commands/Property/ColorProperty.cs

@ -107,6 +107,8 @@ namespace Fungus
break;
}
colorVar.Value = target;
Continue();
}

2
Assets/Fungus/Scripts/Commands/Property/Matrix4x4Property.cs

@ -204,6 +204,8 @@ namespace Fungus
break;
}
matrix4x4Data.Value = target;
Continue();
}

2
Assets/Fungus/Scripts/Commands/Property/QuaternionProperty.cs

@ -107,6 +107,8 @@ namespace Fungus
break;
}
quaternionData.Value = target;
Continue();
}

2
Assets/Fungus/Scripts/Commands/Property/Vector2Property.cs

@ -89,6 +89,8 @@ namespace Fungus
break;
}
vector2Var.Value = target;
Continue();
}

2
Assets/Fungus/Scripts/Commands/Property/Vector3Property.cs

@ -96,6 +96,8 @@ namespace Fungus
break;
}
vector3Var.Value = target;
Continue();
}

3
Assets/Fungus/Scripts/Commands/Property/Vector4Property.cs

@ -102,6 +102,9 @@ namespace Fungus
break;
}
vector4Data.Value = target;
Continue();
}

4
Assets/Fungus/Scripts/Editor/GenerateVariableHelper.cs

@ -386,6 +386,8 @@ namespace Fungus
break;
}}
{2}Data.Value = target;
Continue();
}}
@ -473,6 +475,8 @@ namespace Fungus
break;
}}
{2}Var.Value = target;
Continue();
}}

534
Assets/Tests/Vec3_property_set.unity

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