Chris Gregan
|
b6083411af
|
Merge pull request #441 from FungusGames/merge-unity-fungus-tables
Combine the unity table with the fungus table
|
9 years ago |
chrisgregan
|
a7064c455e
|
Combine the unity table with the fungus table
|
9 years ago |
Chris Gregan
|
1659f201ba
|
Merge pull request #440 from FungusGames/stringtable-unity
Moved stringtable to unity table
|
9 years ago |
chrisgregan
|
cf589b2475
|
Moved stringtable to unity table
|
9 years ago |
Chris Gregan
|
6cf2255467
|
Merge pull request #439 from FungusGames/auto-saymenu-dialogs
Create SayDialog and MenuDialog is none exists yet
|
9 years ago |
chrisgregan
|
b054107a1b
|
Create SayDialog and MenuDialog is none exists yet
|
9 years ago |
Chris Gregan
|
ef35b47365
|
Merge pull request #438 from FungusGames/gameobject-spawn
Added Spawn method for spawning a game object from a resource
|
9 years ago |
chrisgregan
|
b71e2674f8
|
Added Spawn method for spawning a game object from a resource
|
9 years ago |
Chris Gregan
|
8af126b9a8
|
Merge pull request #437 from FungusGames/game-object-methods
Exposed common GameObject methods like Find, Instantiate, Destroy
|
9 years ago |
chrisgregan
|
b4b62f22cf
|
Exposed common GameObject methods like Find, Instantiate, Destroy
|
9 years ago |
Chris Gregan
|
ecf999807a
|
Merge pull request #436 from FungusGames/lua-store
Added LuaStore component and prefab to persist values across scene loads
|
9 years ago |
chrisgregan
|
762d1f8a81
|
Added LuaStore component and prefab to persist values across scene loads
|
9 years ago |
Chris Gregan
|
a5edb87b89
|
Merge pull request #435 from FungusGames/rename-prefs
Renamed fungus.fungusprefs to fungus.prefs
|
9 years ago |
chrisgregan
|
8d5fedd699
|
Renamed fungus.fungusprefs to fungus.prefs
|
9 years ago |
chrisgregan
|
708cc3ea48
|
Fixed inconsistent case
|
9 years ago |
Chris Gregan
|
eccdb7d2e9
|
Merge pull request #434 from FungusGames/line-numbers-error-log
Display line numbers in Lua error messages
|
9 years ago |
chrisgregan
|
28469a9119
|
Display line numbers in Lua error messages
|
9 years ago |
Chris Gregan
|
07420d3d25
|
Merge pull request #433 from FungusGames/move-thirdparty-libraries
Moved files from under Lua/Thirdparty to main Thirdparty folder
|
9 years ago |
chrisgregan
|
21c4682edf
|
Moved files from under Lua/Thirdparty to main Thirdparty folder
|
9 years ago |
Chris Gregan
|
0f7aa07e64
|
Merge pull request #432 from FungusGames/lua-environment-initializer
Lua environment initializer
|
9 years ago |
chrisgregan
|
a6ea00536b
|
Added abstract Initialiser class for extending initialisation behavior
|
9 years ago |
Chris Gregan
|
c611c6a733
|
Merge pull request #431 from FungusGames/lua-utils
Lua utils
|
9 years ago |
chrisgregan
|
77504aa59d
|
Split LuaEnvironment into LuaEnvironment & LuaUtils components
|
9 years ago |
Chris Gregan
|
83f74fe1fe
|
Merge pull request #430 from FungusGames/register-types-label
Added Register Types label in LuaEnvironment inspector
|
9 years ago |
chrisgregan
|
39c0bb7236
|
Added Register Types label in LuaEnvironment inspector
|
9 years ago |
Chris Gregan
|
418ef557a1
|
Merge pull request #429 from FungusGames/bindings-register-types
Added Register Types option in Lua Bindings component
|
9 years ago |
chrisgregan
|
efd04a8378
|
Added Register Types option in Lua Bindings component
|
9 years ago |
Chris Gregan
|
1de101cd96
|
Merge pull request #428 from FungusGames/rename-lua-environment
Rename Lua component to LuaEnvironment
|
9 years ago |
chrisgregan
|
a5f733b3f5
|
Rename Lua component to LuaEnvironment
|
9 years ago |
Chris Gregan
|
30ecd9647f
|
Merge pull request #427 from FungusGames/rename-run-lua
Renamed RunLua to LuaScript
|
9 years ago |
chrisgregan
|
882b6ef65e
|
Renamed RunLua to LuaScript
|
9 years ago |
Chris Gregan
|
a9ab5d698c
|
Merge pull request #426 from FungusGames/rename-fungus-script
Renamed FungusScript to Lua
|
9 years ago |
chrisgregan
|
1ae1c4bd1d
|
Renamed FungusScript to Lua
If no Lua component exists in the scene then spawn one from the prefab.
|
9 years ago |
Chris Gregan
|
fd3f057170
|
Merge pull request #424 from FungusGames/lua-bindings-base
Lua bindings base
|
9 years ago |
chrisgregan
|
e60488bc5b
|
Single file for registering types in text file
|
9 years ago |
chrisgregan
|
03d207423c
|
Register bound types automatically
|
9 years ago |
Chris Gregan
|
b702093e60
|
Merge pull request #423 from FungusGames/lua-bindings-base
Added LuaBindingsBase to implement custom binding systems
|
9 years ago |
chrisgregan
|
9b08a656df
|
Added LuaBindingsBase to implement custom binding systems
|
9 years ago |
Chris Gregan
|
05b94a3f46
|
Merge pull request #422 from FungusGames/run-lua
Rnamed FungusInvoke to Runlua
|
9 years ago |
chrisgregan
|
64ec4b21f8
|
Renamed game object to RunLua
|
9 years ago |
chrisgregan
|
84a1f010bf
|
Renamed FungusInvoke to RunLua
|
9 years ago |
Chris Gregan
|
4d5820ead0
|
Merge pull request #421 from FungusGames/fix-execute-block
Rename non-coroutine Execute to StartExecute to be more descriptive
|
9 years ago |
chrisgregan
|
8fbc1b08d6
|
Rename non-coroutine Execute to StartExecute to be more descriptive
Lua scripts should use the coroutine Execute method directly.
|
9 years ago |
Chris Gregan
|
95eb67a32e
|
Merge pull request #420 from FungusGames/task-manager-namespace
Task manager namespace
|
9 years ago |
chrisgregan
|
581f9ce171
|
Move TaskManager to Fungus namespace
|
9 years ago |
chrisgregan
|
a21891c3c8
|
Register DummyCollection class with MoonSharp in Awake()
|
9 years ago |
chrisgregan
|
62f0b0e34f
|
Moved ExecuteLua to Scripting command group
|
9 years ago |
Chris Gregan
|
d86c1634a1
|
Merge pull request #419 from FungusGames/fix-menu-button
Fixed menu buttons not executing target block
|
9 years ago |
chrisgregan
|
c62f4a29a2
|
Fixed menu buttons not executing target block
|
9 years ago |
Chris Gregan
|
e1da62f622
|
Merge pull request #418 from FungusGames/fix-auto-convert-lists
Fixed c# lists and dictionaries not auto-converting to Lua tables
|
9 years ago |