1791 Commits (b15b107438e13130a3769700188e9dcb38e2171f)
 

Author SHA1 Message Date
Christopher 95d5415cf0 Fixed flowcharts images 8 years ago
Christopher 7a49d105a0 Extracted links to end of text file 8 years ago
Christopher 23fc4b8a7d Improved tutorial video page 8 years ago
Christopher 255c74290f Reorganised file structure. Fixed first 3 docs pages. 8 years ago
Christopher 4dbed4a5ba Added Fungus Lua docs 8 years ago
Christopher 8cc67f0d58 Tidied up page structure 8 years ago
Christopher bc1e1439de Removed unused doc file. 8 years ago
Christopher 0da8b9f229 Moved narrative tags under Fungus Docs 8 years ago
Christopher 5841c8da01 Fixed command and event handler reference docs 8 years ago
Christopher 14bae6e411 Initial checkin of doxygen migration files 8 years ago
Christopher 47b946b306 Documented all enum values. Moved all enums to namespace scope. 8 years ago
Christopher 8cdd8dad99 Improved doxygen API docs 8 years ago
Christopher 0dc11902b1 Made Flowchart.OnLevelWasLoaded protected 8 years ago
Christopher cf7b1e8ca3 Moved all Fungus editor code to Fungus.EditorUtils namespace 8 years ago
Christopher 4850020a1b Moved IFungusState to main fungus Interfaces folder #535 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 72d1f1d6d8 Added missing Fungus namespace 8 years ago
Chris Gregan 6cbdd3cc56 Merge pull request #534 from snozbot/refactor-folders 8 years ago
Christopher eff7734a99 Fixed portrait not being set 8 years ago
Christopher 02a71f7a38 Updated project settings for Unity 5.4.1 8 years ago
Christopher 066bb719a9 Refactored FungusLua classes to match layout in main Fungus project. 8 years ago
Christopher 1118be781d Refactored ExecuteHandler to use IExecuteHandler interface 8 years ago
Christopher 69d9d2e3c3 Reorganised FungusLua scripts to match main Fungus project 8 years ago
Christopher 582676a31f Merge branch 'master' of https://github.com/snozbot/fungus into refactor-folders 8 years ago
Christopher ced4d79cff Updated Unity Test Tools 8 years ago
Christopher 55193b2349 Updated project to Unity 5.4.1 8 years ago
Christopher 88192856a9 Fixed missing Process class error in Unity5.5b3 8 years ago
Christopher 4207ef5d55 Added missing copyright headers, tidied up enums 8 years ago
Christopher 245500fd25 Moved global constants to FungusConstants static class. 8 years ago
Christopher ce2f2d2b36 Moved static members in SayDialog 8 years ago
Christopher 9f5c726699 Grouped static members together 8 years ago
Christopher 5b66e9659c Moved editor resources to the main resources folder 8 years ago
Christopher 13b3e31085 Moved Flowchart scripts into main Scripts folder 8 years ago
Christopher 7a0f51a01a StringFormatter class is now static 8 years ago
Christopher 34dc2db353 SayDialog.SetCharacter uses ICharacter interface 8 years ago
Christopher d3baaff505 Use var 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 43d59a8059 Using concrete Block class for safety with editor code 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher cdeab7b3a4 Refactored Flowchart to use IFlowchart interface 8 years ago
Christopher 940d1e44ee FungusState inherits from IFungusState 8 years ago
Christopher aa66d50f37 Refactored FungusState to use IFungusState interface 8 years ago
Christopher 03fa707851 Refactored Variable to use IVariable interface 8 years ago
Christopher 5c8f5f4214 Fixed Flowchart component being hidden by accident. 8 years ago
Christopher 353782e441 Added protected virtual to DoLoadBlock in SceneLoader 8 years ago
Christopher dc0ea43558 Refactored EventHandler to use IEventHandler 8 years ago
Christopher 6097c4ee1e Refactored code to use ICommand interface where possible 8 years ago
Christopher 1cf014aa18 Refactored Block to use IBlock 8 years ago
Christopher 420c2ac444 Refactored Command to use ICommand interface 8 years ago
Christopher d027c2c30e Fixed formatting 8 years ago