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Moved static members in SayDialog

master
Christopher 9 years ago
parent
commit
ce2f2d2b36
  1. 12
      Assets/Fungus/Scripts/Components/SayDialog.cs

12
Assets/Fungus/Scripts/Components/SayDialog.cs

@ -13,12 +13,6 @@ namespace Fungus
/// </summary>
public class SayDialog : MonoBehaviour, ISayDialog
{
// Currently active Say Dialog used to display Say text
public static ISayDialog activeSayDialog;
// Most recent speaking character
public static ICharacter speakingCharacter;
[Tooltip("Duration to fade dialogue in/out")]
[SerializeField] protected float fadeDuration = 0.25f;
@ -55,6 +49,12 @@ namespace Fungus
protected Sprite currentCharacterImage;
// Currently active Say Dialog used to display Say text
public static ISayDialog activeSayDialog;
// Most recent speaking character
public static ICharacter speakingCharacter;
public static ISayDialog GetSayDialog()
{
if (activeSayDialog == null)

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