507 Commits (a646b5ce278bed62870ddda419da7279c1e18590)

Author SHA1 Message Date
Chris Gregan a646b5ce27 Fixed #717 Control Audio > Play Loop volume always 1 6 years ago
desktop-maesty/steve d79e4d6556 Conversation text can now contain colons within the text body itself 6 years ago
desktop-maesty/steve f6af83e001 Variable reference allows for selecting a flowchart a targeting a specific fungus variable for use from c# 6 years ago
desktop-maesty/steve 4ef3f2a3fb Change FlowchartMenuItem.SpawnPrefab to GameObject.Inst rather than PrefabUtil to avoid exception modifications.empty 6 years ago
desktop-maesty/steve 4e2231a92d Correct width calc on smaller width inspectors 6 years ago
desktop-maesty/steve 311e7b4084 Fix #710 6 years ago
desktop-maesty/steve 878ea043d9 Add Option to enable Searchable PopupMenus 6 years ago
desktop-maesty/steve bee577d945 BasePopupWindowContent now has None as optional 6 years ago
desktop-maesty/steve 507eb490d0 Add Variable moved from FlowchartEditor to popup 6 years ago
desktop-maesty/steve 9e5e76ad57 CommandPopup position and hieight adjusted 6 years ago
desktop-maesty/steve 6734ade8bb PopupSelectors now show tooltips from Event and Command HelpText 6 years ago
desktop-maesty/steve 073c8937ed Refactor popup window content to a common base 6 years ago
qjf1992 32cd286b61
Fixed a bug when click KeypadEnter on Editor 6 years ago
desktop-maesty/steve 785d6ab744 EventSelectorPopup chooses correct starting index based on given current event name 6 years ago
desktop-maesty/steve 233d72bd8c EventSelector correct width and configurable heigth 6 years ago
desktop-maesty/steve f4adf025b0 ExceuteOnEvent dropdown is searchable 6 years ago
desktop-maesty/steve 594469bd44 Event Searchable list WIP 6 years ago
desktop-maesty/steve a7aac4291a Correct variable list in flowchart window width 6 years ago
desktop-maesty/steve 9fcd21de77 TextAdapter can be asked to include children in text output search 6 years ago
desktop-maesty/steve 1c1f84dea5 Added TMPro Basics 6 years ago
Hector Castelli Zacharias 7fab22dc9d Updated the comments and documentation in the commands. 6 years ago
desktop-maesty/steve 8a33c93391 VariableEditor PropertyDrawers copy label before GetPropertyHeight to ensure correct names are dispayed 6 years ago
desktop-maesty/steve 8305fc3776 Replace Reorderable List with latest from Rotorz repo as of 2018-07-12 6 years ago
Hector Castelli Zacharias 522b2d44d6 Fixed issues where there woudln't be enough audio sources for the ambiance. Added Stop Ambiance command. 6 years ago
desktop-maesty/steve 3c517c2107 TextVariationHandler can now clear its previous history 6 years ago
Hector Castelli Zacharias 91781f8c58 Fixed issue when first creating a random sound component. 6 years ago
Hector Castelli Zacharias c7e167124d Updated Ambiance Sound with new settings and generated Meta files. 6 years ago
Hector Castelli Zacharias f0813d4aae Fixed naming issues in ambience audio. 6 years ago
Hector Castelli Zacharias 1cfce972b6 Added new command: Play ambience sound. (overlayed over music, can be looped) 6 years ago
Hector Castelli Zacharias 4f603f91ac Added new command: Play Random sound. 6 years ago
desktop-maesty/steve beee4991c1 Added 3 level deep variation to VariationText demo scene 6 years ago
desktop-maesty/steve 7ffee2a2a8 TextVariation scene demos nested vary sections 6 years ago
desktop-maesty/steve f676198032 Moving TextVariationHandler to a tokeniser rather than regex so we can manage recursive variation sections. 6 years ago
desktop-maesty/steve c2e317ea5a Reorderable lists for commands and variables now use EditorGUI determined LineHeight 6 years ago
desktop-maesty/steve 6bf5d63891 TextVariationHandler selects sub sections of text within [|] following some simple rules and keeps a hashed history 6 years ago
desktop-maesty/steve 98689e547f Conversation Manager Regex now allows - and _ within say params group. 6 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
desktop-maesty/steve ff5c46195f Remove manual left offseting in ReorderableList CommandListAdapter 7 years ago
desktop-maesty/steve 985eae4199 Specialised Editors correctly call base OnEnable 7 years ago
desktop-maesty/steve bcadf28bef NarrativeLog is tolerant of null Name or Story fields 7 years ago
desktop-maesty/steve a7fe939981 Update LeanTween to 2.46 7 years ago
desktop-maesty/steve 17cd4cde4e Try Catch around VarListLayout so we can eat the error that occurs when moving from play back to edit 7 years ago
desktop-maesty/steve 7ee3a0b0ee Fixed stray \\ that were not being stripped on Mac OS, when importing a fresh. Resulted in incomplete generation of editor resources 7 years ago
desktop-maesty/steve bbf3c06d3c CommandListAdapter now uses Unity ReorderableList not Rotorz 7 years ago
desktop-maesty/steve 7749f8b3c8 When a change is detected in the flowchartwindow var list mark the flowchart dirty so the inspector refreshes. 7 years ago
desktop-maesty/steve 5038f8baae FlowchartEditor keeps a VariableListAdapter rather than an entire FlowchartEditor 7 years ago
desktop-maesty/steve a518dc284f VariableListAdapter no longer Rotorz 7 years ago
desktop-maesty/steve 265b1b2f83 Isolated rotorz to CommandListAdaptor and VariableListAdaptor 7 years ago
desktop-maesty/steve 8d06252b35 StopFlowchart can continue now 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago