4 Commits (8eeb63ad99328198ee88a1898e176a6b10059bfb)

Author SHA1 Message Date
Christopher 253ac9ebc6 Renamed public methods to public members 8 years ago
Christopher 75f5b5217f Reverted ICommand interface 8 years ago
Christopher 47f3e2f191 Reverted IFlowchart interface 8 years ago
Christopher 13b3e31085 Moved Flowchart scripts into main Scripts folder 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher 1cf014aa18 Refactored Block to use IBlock 8 years ago
Christopher 420c2ac444 Refactored Command to use ICommand interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher da678c640b Refactored comments 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan e44ae3df45 Fixes for Stop Flowchart command #288 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan d6f057c98c Refactored localisation system to use ILocalizable interface 9 years ago
chrisgregan 9a066b366f Explicitly flag command properties as reorderable lists 9 years ago
chrisgregan 972e69cda4 Use reorderable list for all lists & arrays in command inspector 9 years ago
chrisgregan 7a11cceaa3 Call a block in another Flowchart. Stop, Continue or Wait Until Finished. 10 years ago
chrisgregan bb48384dfa Replace "Run Slow In Editor" per block with "Pause After Command" in flowchart 10 years ago
chrisgregan d81c45f8f1 Executing command icon fades out over time 10 years ago
chrisgregan 5dd745d140 Improve efficiency of command list execution #96 10 years ago
chrisgregan 1a77429756 Renamed commandId to itemId #86 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 04a115a626 Export and import dialog text for editing in a text editor #86 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago
chrisgregan 739a69207b Label & Jump commands #78 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan 4ecee9c332 Improve efficiency of executing next command in a Sequence #76 10 years ago
chrisgregan ce9b6de524 Refactored command indenting control functions 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan e25b22aaa8 Added callback when commands are removed 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago
chrisgregan da77bd2ddc Added TargetObject class and custom property drawer 10 years ago
chrisgregan a1e3d4f587 Sequences may now be executed in parallel 10 years ago
chrisgregan 7693241f48 Added Reset command to reset variables and command state 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago
chrisgregan 295411ae9e Fixed #45 by merging branch 'Exort-develop' 10 years ago
chrisgregan 4401060c61 Fix #46 - commands now store reference to their parent sequence 10 years ago
chrisgregan 7f5ed8e0cf Copy and paste support for commands 10 years ago
chrisgregan 53d2fd1aab Added protected & virtual to core classes for easier inheritance 10 years ago
chrisgregan 8dd08cab3d Hide command internal properties in inspector 10 years ago
chrisgregan e968bfd507 Refactored GetFungusScript() and GetSequence() 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 64cf2c346e Renamed FungusVariable to Variable 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago
chrisgregan db928d3a33 Command colours are specified in a virtual function 10 years ago
chrisgregan 2efceb62ea Implemented If, Else, EndIf logic 10 years ago
chrisgregan 240bf9667b Initial If, Else & EndIf commands with indenting 10 years ago