183 Commits (6ce9eaa14e35006be752eed8a255bdb92eb68a25)

Author SHA1 Message Date
Chris Gregan 77c5c5f616 Moved info text object tp FungusLua 9 years ago
Chris Gregan d26a3ea08c Added InforText to Fungus utilities menu 9 years ago
inarizushi 0fd7488dbc Add StopAllPlayCommand 9 years ago
Chris Gregan 91738fa817 Made already executing case more robust 9 years ago
= 19c7393a0b Update play command to work with latest master 9 years ago
Inari Zushi 313b286b01 Add Block and command switching during playback 9 years ago
Inari Zushi f68efa9772 Add play command to context menu 9 years ago
Inari Zushi c846d45d0c Add Block and command switching during playback 9 years ago
Inari Zushi b5081a530b Add play command to context menu 9 years ago
chrisgregan 7c33917cab Fixed command summary text overlapping edge in Unity 5.4 beta 9 years ago
chrisgregan 8286971205 Single line and multi-line StringData variants 9 years ago
chrisgregan 0177c26a6d Added StopBlock command 9 years ago
chrisgregan 3f9162eb13 Fix API change for OnLevelWasLoaded() event 9 years ago
chrisgregan 4fddc9e420 Replaced serialisation callback due to threading warning 9 years ago
chrisgregan 734ca8c870 Extensible string substitution system 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan c62f4a29a2 Fixed menu buttons not executing target block 9 years ago
chrisgregan d7ff585059 Fixed command name spacing when line numbers shown 9 years ago
chrisgregan c0d1575f33 Added comment for new SetVariable method. 9 years ago
chrisgregan 62a1b8d40b Added Show Line Numbers option to Flowchart 9 years ago
Timothy Ng 1ac8669a43 Implemented suggestions 9 years ago
Timothy Ng 74c14f5985 replaced say dropdown menu with object picker 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan fbecad8df8 Fixed line endings on InvokeMethod classes 9 years ago
Timothy Ng dc069367ed Refactored Flowchart.cs to use the more general GetVariable method 9 years ago
Timothy Ng 54edaf14fe Fixed formating of command list 9 years ago
Timothy Ng 3af0a9faa2 Command List now displays line numbers 9 years ago
chrisgregan 38f591068d Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 447862c86f Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 5587311a2d Fixed private variable values being reset with multiple flowcharts #389 9 years ago
chrisgregan 00ffca7de5 Don't destroy sprite objects in Scene Loader #386 9 years ago
chrisgregan 6a486a37fa Fixed string serialisation bug 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan 4fbd677820 Wait command can use a variable 9 years ago
chrisgregan d6f71ab4e5 Spawn Object can use variables 9 years ago
chrisgregan ccef8585c2 SetActive can sue a variable 9 years ago
chrisgregan 590c2c704d SendMessage can use variable 9 years ago
chrisgregan 13235abdc0 LoadScene uses variables 9 years ago
chrisgregan 2536ae4351 Reduced width of variable popup 9 years ago
chrisgregan f05b9bcef1 Destroy command can use variable 9 years ago
chrisgregan f937aed6cb Audio commands can use variables in properties 9 years ago
chrisgregan 9788021f2c iTween properties accept variables 9 years ago
chrisgregan ee2d85a18f Anim commands use variable datas 9 years ago
chrisgregan 0087d8c482 Improved Flowchart UpdateVersion system 9 years ago
chrisgregan 3c7be2df9b Open URL command #382 9 years ago
chrisgregan c1fe3eb13f Added Export Fungus Package menu item 9 years ago
chrisgregan 495e596868 Fixed ensure parentBlock is set when block executes #320 10 years ago
chrisgregan 0b527f24ca Added more null checks 10 years ago
chrisgregan fd7c4de0c7 Added null variable check 10 years ago
chrisgregan 8e1423e508 While loop nested inside If doesn't loop correctly #354 10 years ago