32 Commits (4e5c56623b6f06ce10d8c238c6e311706d6fc9dc)

Author SHA1 Message Date
Steve Halliwell 2127dee0e0 Update header license 5 years ago
Steve Halliwell c0667c824f
Portrait 2019 fix (#743) 5 years ago
desktop-maesty/steve 1c1f84dea5 Added TMPro Basics 6 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
Chris Gregan ad8b13862a Added SpeakingCharacter property to SayDialog 7 years ago
Christopher b8a96bef8a Fixed Localization only localizes character name, not story text #611, #614 8 years ago
Christopher 68bec7e593 Added getter to FadeWhenDone property 8 years ago
Conrad Kreyling 56b86c20ca Make additional methods in SayDialog virtual 8 years ago
lealeelu a562d2897a Move addline to dosay 8 years ago
lealeelu d28cd2ea88 Make NarrativeLog saving work 8 years ago
lealeelu 7fb0644300 Add Narrative Log to save menu 8 years ago
Christopher b4ebe88bb3 Fixed SayDialog not caching all Substitution Handlers when enabled #599 8 years ago
Christopher d52fe2ef11 Option to Close Other Say Dialogs when one Say Dialog becomes active. 8 years ago
Christopher e9aa381f20 Fixed Fungus ignores existing “SayDialog” and creates another one #555 8 years ago
Christopher cdb3596a62 SayDialog now supports full variable substitution when setting character names. 8 years ago
Christopher 1ba09f25e8 Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
Christopher 3510fc7f9a Converted all foreach statement to act on simple variables. 8 years ago
Christopher 44aade812b Changed float comparisons to use Mathf.Approximately 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher 253ac9ebc6 Renamed public methods to public members 8 years ago
Christopher 5053d2fc4a Moved all public static methods to Public method region 8 years ago
Christopher ec4d0967dc Reverted IWriter interface 8 years ago
Christopher 47f3e2f191 Reverted IFlowchart interface 8 years ago
Christopher 08110d64d1 Reverted ISayDialog interface 8 years ago
Christopher bc7c9bc74a Reverted Character interface 8 years ago
Christopher ce2f2d2b36 Moved static members in SayDialog 8 years ago
Christopher 34dc2db353 SayDialog.SetCharacter uses ICharacter interface 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Christopher 209a701afb Moved all public SayDialog methods to ISayDialog interface 8 years ago
Christopher 33985dedbd Refactored WriterAudio to only expose public IWriterAudio methods 8 years ago
Christopher e2f70fd83c Refactored Writer to use IWriter interface 8 years ago
Christopher fe3e1b854b Refactored SayDialog to use an ISayDialog interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher f94e46e42d Refactored narrative comments 8 years ago
Christopher 8f0de35f20 Refactored UI scripts 8 years ago
Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 199f74ecba Fixed NullReferenceException with nameText in SayDialog #517 8 years ago
Christopher deeb5259e6 Fixed Fungus Lua setcharacter bug #503 9 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
Christopher a0b11e074b Merging PR #490 9 years ago
Christopher 54d80c5039 Fixed character Name appears in Say Dialog when used from Lua #484 9 years ago
Chris Gregan 9c5b597941 Portrait image is hidden by default 9 years ago
chrisgregan a0e3094dd2 Fixed coroutine issue in Say command 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago