554 Commits (4aea552456e4f1ef95f2fe58e19f121cb2c195a0)

Author SHA1 Message Date
desktop-maesty/steve c14363f327 Comments added to clarify filter conditions on preview commands 7 years ago
desktop-maesty/steve 08e7f8d311 Working command list preview and navigable via arrow keys and confirmable via Enter/Return 7 years ago
desktop-maesty/steve a2d1c7392e Can now filter more intelligently 7 years ago
desktop-maesty/steve 285b229446 Show results of partial match 7 years ago
desktop-maesty/steve 0a42c8c48d Started refactor and work on textfield for typing command name in block editor 7 years ago
Christopher 367f0527f4 Replaced slow calls to FindObjectOfType() and FindDerivedTypes() 8 years ago
Christopher b8a96bef8a Fixed Localization only localizes character name, not story text #611, #614 8 years ago
Christopher 64d3648fdc Fixed Save Menu: clicking to left of collapsed menu clicks hidden buttons #615 8 years ago
Christopher 05bf42fdd7 Stop a named Block in a Flowchart 8 years ago
Conrad Kreyling a17cfe2aac break conditionals out to allow for reused code in LuaIf 8 years ago
Christopher 7dacaa70d9 Fixed Cmd+Left Click doesn't register as right click on OSX #595 8 years ago
Christopher 8d81173ffc Fixed can't inspect disabled Flowchart #598 8 years ago
Christopher 68bec7e593 Added getter to FadeWhenDone property 8 years ago
Conrad Kreyling 56b86c20ca Make additional methods in SayDialog virtual 8 years ago
Christopher 85b4038f19 Updated project to Unity 5.6.0, fixed some warnings. 8 years ago
lealeelu ee582bc857 Fix Narrative Log when switching character dialogs 8 years ago
lealeelu 1994afbdb4 Add auto scrolling 8 years ago
lealeelu f3d92b8574 Scrolling almost fixed 8 years ago
lealeelu a562d2897a Move addline to dosay 8 years ago
lealeelu b083bb0c7f Add ease 8 years ago
lealeelu ff7369f5d3 Add option to show previous lines 8 years ago
lealeelu 8b06f173d2 Add option to disable menu 8 years ago
lealeelu 12fc2081f5 Separate NarrativeLogMenu from SaveMenu 8 years ago
lealeelu 9ecbf321f2 Use signals to notify Narrative log update 8 years ago
lealeelu d28cd2ea88 Make NarrativeLog saving work 8 years ago
lealeelu 7fb0644300 Add Narrative Log to save menu 8 years ago
morningfungame 0cc280cddb Add portrait DimColor 8 years ago
Christopher b4ebe88bb3 Fixed SayDialog not caching all Substitution Handlers when enabled #599 8 years ago
Christopher 87774219f3 Renamed Both mode to BlockNameAndCustom in SavePoint command 8 years ago
Christopher 8f71e11880 Added utility to convert all files to Mac line endings 8 years ago
Wilson Wong c6d95074fd New Keymode, use both block name and custom key. 8 years ago
Christopher 6f9385cc22 Fixed Write command "Clear Text" option not working #594 8 years ago
Christopher 47eae05b5a Variable substitution works in Set Variable (String) command 8 years ago
lealeelu 0a0bbfa3b6 Stops Conversation Audio 8 years ago
Christopher 9dd801d0f7 Support use of \n newline character in Say and Conversation text 8 years ago
lealeelu 354ff1c120 fix portrait hide bug in conversation 8 years ago
Christopher d4b0f45ade Added Delete Save Data button to Save Menu inspector. 8 years ago
Christopher 284f408ef5 Updated docs for Save Data Key 8 years ago
Christopher 7294c7810e Exposed Save Data key to support multiple game save files in the same project 8 years ago
Christopher 819b6c52c7 Added custom editor for Save Point Loaded event handler 8 years ago
Christopher d3ed078c9e Added description fields to Invoke Event and Invoke Method 8 years ago
Christopher 6b5eff338d Fix for start point not being executed on startup. 8 years ago
Christopher 19edf578d7 Fixed centered text shifts position when written by Say command #569 8 years ago
Christopher 1e067a01fa Fixed Say text appears for single frame when using Say command #575 8 years ago
Christopher 211b197f77 Fixed using say in lua doesn't automatically spawn an EventSystem #571 8 years ago
Christopher ecd44c584f Fixed cannot divide an integer by an integer using Set Variable #579 8 years ago
Christopher d34f795f27 Fixed Flowchart prefab's block show as empty on the Inspector #583 8 years ago
Christopher 418545f706 Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
Zach Vinless 096f42c652 Updated variable names so it's clear when events are used 8 years ago
Zach Vinless 3f17ef564f Made sure selected block is always on top 8 years ago