13 Commits (4aea552456e4f1ef95f2fe58e19f121cb2c195a0)

Author SHA1 Message Date
desktop-maesty/steve f0213e0835 HasReference added to many commands that lacked them or had only partially checked vars 6 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago
Jorge Ramirez e8a19dbcc5 Add comparison and setting functionality for the Material variable 7 years ago
Jorge Ramirez acfba940a9 Add comparison and setting functionality for the Color variable 7 years ago
Jorge Ramirez 110c11f280 Add comparison and setting functionality for the AudioSource variable 7 years ago
Jorge Ramirez 88711d84a6 Add comparison and setting functionality for the Animator variable 7 years ago
Jorge Ramirez c93f81a007 Refactor compare variable system and add comparison for GameObjects 7 years ago
Conrad Kreyling a17cfe2aac break conditionals out to allow for reused code in LuaIf 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 6097c4ee1e Refactored code to use ICommand interface where possible 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher ce92029918 Refactored comments 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher da678c640b Refactored comments 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan 8286971205 Single line and multi-line StringData variants 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan 3de9f1eeb2 Ignore null commands in command list 9 years ago
chrisgregan 3b73d9563e Removed obsolete commands and other dead code 10 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips 10 years ago
chrisgregan 9c4a9ffa47 Reorganised scripting commands under scripting, flow and variables categories 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan b5ea08a4d2 Choose command that acts like a Switch statement #80 10 years ago
chrisgregan f9f2b175bd Improved Label & Jump commands in inspector #78 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan d72f92b959 Changes to make it easier to add new conditional commands 10 years ago
chrisgregan 4ecee9c332 Improve efficiency of executing next command in a Sequence #76 10 years ago
chrisgregan ce9b6de524 Refactored command indenting control functions 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan e7938219a4 Added tooltips for all Fungus command properties 10 years ago
chrisgregan f4adbe631d Fixed copy and paste bug with StringData, etc. 10 years ago
chrisgregan 4401060c61 Fix #46 - commands now store reference to their parent sequence 10 years ago
chrisgregan e968bfd507 Refactored GetFungusScript() and GetSequence() 10 years ago
chrisgregan 95a5f79b9c Renamed Fungus.Script namespace to Fungus 10 years ago
chrisgregan 64cf2c346e Renamed FungusVariable to Variable 10 years ago
chrisgregan 62aaaf6011 Renamed FungusCommand to Command 10 years ago