1089 Commits (4586c8ef04f75a8151fb55ca257047a9905cccd7)

Author SHA1 Message Date
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago
chrisgregan 0feb833d3e Fixed Size tag in UI text is not supported #400 9 years ago
chrisgregan 19dca7e555 Fixed Clickable sprites can be clicked through UI objects #377 9 years ago
chrisgregan 00ffca7de5 Don't destroy sprite objects in Scene Loader #386 9 years ago
chrisgregan bc8c0b7e8e Updated meta files 9 years ago
chrisgregan 9e76e9635c Updated Unity Test Tools 9 years ago
chrisgregan af067c553e Removed prop test scene 9 years ago
chrisgregan b393b85950 Text types faster 9 years ago
chrisgregan 6a486a37fa Fixed string serialisation bug 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan 73a44489a7 ShowSprite can use a variable 9 years ago
chrisgregan e30072ce6b FadeSprite can use variables 9 years ago
chrisgregan c600a48475 SetLanguage can use a variable 9 years ago
chrisgregan 42c77d899b MenuTimer can now use a variable 9 years ago
chrisgregan 4fbd677820 Wait command can use a variable 9 years ago
chrisgregan d6f71ab4e5 Spawn Object can use variables 9 years ago
chrisgregan ccef8585c2 SetActive can sue a variable 9 years ago
chrisgregan 590c2c704d SendMessage can use variable 9 years ago
chrisgregan 13235abdc0 LoadScene uses variables 9 years ago
chrisgregan 26393281c3 Updated test scene 9 years ago
chrisgregan 2536ae4351 Reduced width of variable popup 9 years ago
chrisgregan f05b9bcef1 Destroy command can use variable 9 years ago
chrisgregan f937aed6cb Audio commands can use variables in properties 9 years ago
chrisgregan 10f6bc7f2c iTween duration can be a variable 9 years ago
chrisgregan 9788021f2c iTween properties accept variables 9 years ago
chrisgregan 1f510f37af iTween target object 9 years ago
chrisgregan ee2d85a18f Anim commands use variable datas 9 years ago
chrisgregan 844d8173c1 Updated test tools to fix compiler warnings 9 years ago
chrisgregan 8dfd156866 iTweenCommand.targetObject now uses GameObjectData 9 years ago
chrisgregan 0087d8c482 Improved Flowchart UpdateVersion system 9 years ago
chrisgregan 3c7be2df9b Open URL command #382 9 years ago
chrisgregan ed0871f201 Updated changelog 9 years ago
chrisgregan 0e991e94c6 Fixed can't click on Say Dialog when a Menu Dialog is active #374 9 years ago
chrisgregan 5a189d3853 Fixed OnComplete not called when duration = 0 #369 9 years ago
chrisgregan 354a0188da Fixed Fade To View can sometimes not work in Unity 5.3 #370 9 years ago
chrisgregan 1c86b8bcd4 Updated meta file 9 years ago
chrisgregan b8d65eef1b Updated changelog 9 years ago
chrisgregan 6996bdd441 Added Fungus-Spine unity package and readme 9 years ago
chrisgregan c1fe3eb13f Added Export Fungus Package menu item 9 years ago
chrisgregan c742f63119 Updated changelog for v2.3.0 release 9 years ago
chrisgregan be1c305406 Specify the object to shake for punch tag 9 years ago
chrisgregan 6dd7c722eb Added SetDraggable2D command #191 9 years ago
chrisgregan 330bc04650 Added WaitInput contribution #276 9 years ago
chrisgregan 495e596868 Fixed ensure parentBlock is set when block executes #320 9 years ago
chrisgregan 0b527f24ca Added more null checks 9 years ago
chrisgregan fd7c4de0c7 Added null variable check 9 years ago
chrisgregan 8b10420672 Added while loop test 9 years ago
chrisgregan 8e1423e508 While loop nested inside If doesn't loop correctly #354 9 years ago
chrisgregan 96c0dddc2e Fixed Add auto cross fade to Play Music command #199 9 years ago
chrisgregan 101f04915d Play Music call doesn't restart if same music already playing 9 years ago