114 Commits (418ef557a180e08c55427cff1790841925507448)

Author SHA1 Message Date
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan 0797b54d32 Indented character object field on Say command 9 years ago
Timothy Ng 1ac8669a43 Implemented suggestions 9 years ago
Timothy Ng 74c14f5985 replaced say dropdown menu with object picker 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan d1b76a096c Fixed hide portrait before show portrait breaks portrait system #384 9 years ago
chrisgregan dfb0eb593b Fixed Stage objects blocking raycasts #391 9 years ago
chrisgregan e8ef99ad43 Fixed Writer voiceover clip always stops when text stops #393 9 years ago
chrisgregan 6a486a37fa Fixed string serialisation bug 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan c600a48475 SetLanguage can use a variable 9 years ago
chrisgregan 42c77d899b MenuTimer can now use a variable 9 years ago
chrisgregan 0e991e94c6 Fixed can't click on Say Dialog when a Menu Dialog is active #374 9 years ago
chrisgregan be1c305406 Specify the object to shake for punch tag 9 years ago
chrisgregan 382787a601 Fixed concurrent Say commands on same Say Dialog should interrupt #356 9 years ago
FeniXb3 4b35d4ddb0 Fixed whitespaces 9 years ago
FeniXb3 583f656135 Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
chrisgregan 9087d40478 Removed unused property 9 years ago
chrisgregan 4fbf516a18 Inactive localizeable game objects are now cached #322 9 years ago
FeniXb3 82527b84b8 Fixed whitespaces 9 years ago
FeniXb3 b405c1318e Added ability to set say dialog per character - usefull if you want to have separate say dialogs for each character 9 years ago
chrisgregan 8a25fe5a2e Added Clear Menu command #300 9 years ago
chrisgregan 4d68516985 Fixed localization language does not persist between scenes #271 9 years ago
chrisgregan 2b75f05f22 Fixed voiceover clips not playing correctly in Say command #273 9 years ago
chrisgregan 1ccedcc7b4 Fixed Changing portrait facing flips incorrectly #190 9 years ago
chrisgregan 0f65d2dd94 Fixed Variable substitution in Menu command #263 9 years ago
chrisgregan f83cacd334 Say command can now be stopped 9 years ago
chrisgregan e1ffa8aa2e Fixed: Concurrent Say calls cause Say Dialog to freeze up #156 9 years ago
chrisgregan 1a2f56d11f Fixed: Say Dialog doesn't move text box back after displaying a character image #141 9 years ago
chrisgregan a79b1240ac Add a graphic ray caster if none exists 9 years ago
chrisgregan 0fcc188041 Added option to adjust story text width when character image is visible 9 years ago
chrisgregan 0c302cd2b8 Set game object active before setting character image 9 years ago
chrisgregan fd52475268 Fixed init order issue with caching localizeable objects 9 years ago
chrisgregan d55237fc59 Fixed continue button not hiding while text is writing 9 years ago
chrisgregan eaa7b0eafa Fixed Say Dialog registering a click when Menu option selected 9 years ago
chrisgregan cc43ca7777 Renamed Fade Out to Fade When Done 9 years ago
chrisgregan cdd94d06bc Added input sound effect for dialog / writer clicks 9 years ago
chrisgregan a337e6d339 Updated Say Dialog prefab 9 years ago
chrisgregan 716ee5bf2b Added Stop() method to Say Dialog and Writer 9 years ago
chrisgregan fad40e822c WriterAudio can now play beep sounds per character 9 years ago
chrisgregan bc74daba13 Added support for character sound effect (if no voiceover set) 9 years ago
chrisgregan 979c77181e Renamed DialogAudio to WriterAudio 9 years ago
chrisgregan 4dbca8d0ba Added Dialog Audio component to play writing sound effects 9 years ago
chrisgregan 640c6a58fd Changed DialogAudio to be a component 9 years ago
chrisgregan 89185498fb Story text font size is bigger 9 years ago
chrisgregan 23c561bca8 Continue image is now a button 9 years ago
chrisgregan 3a1862d07f Custom editor for Dialog Input 9 years ago
chrisgregan 48947f6583 Hold down shift while pressing key to advance instantly 9 years ago
chrisgregan 037a8996b7 Say Dialog doesn't need to listen for input now 9 years ago
chrisgregan f9d4607550 Say Dialog automatically fades in / out when writing 9 years ago