Steve Halliwell
2adf6265f0
Update changelog v3.13.4
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Update AssetStoreTools, Manifest, Project Version
4 years ago
Steve Halliwell
973a70cbc9
FlowchartWindow default EditorStyles labels
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Previously was forcing use of white labels, with changes to unity theme in 2019.4.8 using default editorstyle label instead yields more readable results
4 years ago
Steve Halliwell
0a8c63e6c9
Remove doReadHead logic path from writer with TMPro
4 years ago
Steve Halliwell
7a40c2f829
Add PuncPause and NotifyGlyph to TMPro Writer
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Fix #845
4 years ago
Steve Halliwell
b52cabc123
Fix Collection Contain result missing
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The result boolean field had not been set to serialized so was not showing correctly in the inspector.
4 years ago
Steve Halliwell
faaafb8979
Update Changelog
4 years ago
Steve Halliwell
cd570d4f93
Correct character reveal in Writer
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Fix #856
In particular for textadapter when it supports revealed characters and writing speed is 0
4 years ago
Steve Halliwell
91bc59c995
Update unreleased CHANGELOG
4 years ago
Steve Halliwell
54e9951194
Fix PropertyCommand Sets
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Variable Property Commands use of local target was not writing changes back to underlying variables for structs, target is now written back to source in all struct property commands and template text updated to include the write back line before the continue.
Fix #855
4 years ago
Steve Halliwell
5088b7fa2f
Merge remote-tracking branch 'official/master' into snoz_develop
4 years ago
Steve Halliwell
d4e81eca02
Add missing using to Character.cs
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Hunk was missed in previous commit
4 years ago
Steve Halliwell
ef380c1bce
Change Conversation Character Find
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Previous method used exclusively StartsWith to find matching character, change to using an exact match with fallback to partial, warning user if partial is used.
Fix #854
4 years ago
Steve Halliwell
4860037395
Update ChangeLog and Unity Project Version
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Now at Fungus v3.13.3 and Unity 2019.4.4
4 years ago
Steve Halliwell
ed688e1a09
Merge branch 'develop'
4 years ago
Steve Halliwell
2580345f13
Fix DivEquals characters in menu
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Move to Unicode rather than slash to avoid Unity turn it into a menu or spacer
Fix #852
4 years ago
Steve Halliwell
22aca98110
Merge branch 'hotfix/844'
4 years ago
Steve Halliwell
dee8f8421d
Merge branch 'hotfix/844' into develop
4 years ago
Steve Halliwell
1a5291e2fe
Change TMProLinkAnim, prevent dups
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Fix #848 Thanks to yano
4 years ago
Steve Halliwell
a3131671ef
Fix ViewEditor Gizmo param Type
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By setting the type in the attribute info Unity expects the param to be of matching type rather than common unity component
4 years ago
Steve Halliwell
527c80a1cd
Merge pull request #849 from msklywenn/develop
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Correct View GizmoDrawer, limit type to View
4 years ago
Daniel Borges
fc9ebdb444
Fixed massive editor slowdown when there is MANY objects in the scene
4 years ago
Steve Halliwell
31d6d73225
Update pull_request_template.md
4 years ago
Steve Halliwell
d3a08719c5
Fix AnyVarDrawer element overlap
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Change Drawer GetHeight to ask sub properties for their heights rather than assuming they are single line.
Fix 844
4 years ago
Steve Halliwell
4d7888e437
Update Changelog
4 years ago
Steve Halliwell
870256b4c1
Merge branch 'hotfix/841'
4 years ago
Steve Halliwell
3fcaee16fe
Merge branch 'hotfix/836'
4 years ago
Steve Halliwell
8971ab17e2
Add Substitution logic to strings in AnyVar
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Restores previous desired usage of using SetVar with SubVars
4 years ago
Steve Halliwell
ea2a90323d
Correct floatvar comparison fallback typo
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fix #836
4 years ago
Steve Halliwell
9133de4048
Merge branch 'develop'
5 years ago
Steve Halliwell
77a5ea3798
Fix #833
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Add asmdef, update changelog
5 years ago
Steve Halliwell
18786c93db
Update CONTRIBUTING.md
5 years ago
Steve Halliwell
b6c1068864
Update README.md
5 years ago
shalliwell
5e7d3e6425
Merge branch 'develop'
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For v3.13.0
5 years ago
shalliwell
190278b7ec
Update changelog for 3.13
5 years ago
shalliwell
9cce05ed69
Fix Connection draw on out of view Block
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Invert the short circuit so we still do the connection draw after all other block drawing logic
5 years ago
shalliwell
5cdbb9cff9
Conversation variable match
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Don't try to do determine substitutions with an empty conversation
5 years ago
shalliwell
cde242fd25
Fix Multiline Fungus Variable Datas
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Restore single and multiline logic, needed for StringMultilineData
Pass GUIContent down through call back look for multiline draw to function as expected
Add Mat4x4 custom drawer callback to use draw Children
5 years ago
shalliwell
c034808565
Add Catch ContentMatch Execeptions
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Returns a false when search is invalid
5 years ago
shalliwell
e3796d7b5b
Add Full & Lite Package to Menu
5 years ago
shalliwell
299c7f81fa
Fix #822 - Parse with CultureInvariant
5 years ago
shalliwell
0ba0940bc6
Update changelog for 3.13.0rc1
5 years ago
shalliwell
7a44ef36f5
Portraits toggle active based on showing
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Portraits now are on stage at all times once asked for to prevent running into issues with unity ui. This caused massive overdraw of MANY portraits that are all invisible. Now we toggle active inactive based before and after tweens.
5 years ago
shalliwell
8f1898d6fa
Merge branch '2018.4' into develop
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Grab more scene corrections and warning fixes
5 years ago
shalliwell
44c49d5ec7
Unity Version bump
5 years ago
shalliwell
f670c55f85
Correct TMPro scenes for 2018
5 years ago
shalliwell
9a80eb3187
Rebuild scenes for 2017
5 years ago
shalliwell
cb7e6902a6
Fix VariableDataDrawer 2019.3
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Previously had a single and multi line variant, with multiline never being actually used. Changes in 2019.3 mean that its trying to use multiline and we don't actually want to, it makes many properties that are presently single line comfortable draw incorrectly.
5 years ago
shalliwell
0af52a0070
Correct TMPro scenes for 2018
5 years ago
shalliwell
ee7b7630cf
Rebuild scenes for 2017
5 years ago
shalliwell
45ca6694d9
Merge branch 'develop' into 2017.4
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Minor scene corrections
5 years ago