1533 Commits (16e4ba425f957b7a34aa9f16574435acacdb8388)

Author SHA1 Message Date
chrisgregan df16eb4146 Update The Facility to use new Choose system 10 years ago
chrisgregan 9285dfa8a0 Fixed bug with Hide On Selected option 10 years ago
chrisgregan b5ea08a4d2 Choose command that acts like a Switch statement #80 10 years ago
chrisgregan da27d3187b Fixed slow executing icon fade. 10 years ago
chrisgregan b2a24b263d Fixed null error if there was a null entry in portrait list 10 years ago
chrisgregan 9651262b1e Change portrait array to use reorderable list control #79 10 years ago
chrisgregan f3f49bdc8a Safely handle command class being renamed 10 years ago
chrisgregan f9f2b175bd Improved Label & Jump commands in inspector #78 10 years ago
chrisgregan 739a69207b Label & Jump commands #78 10 years ago
chrisgregan 57f99bcf02 Initial version of Label and Jump commands 10 years ago
chrisgregan cb5e5d1a74 Updated variables test scene 10 years ago
chrisgregan b616f72548 Added Else If command #77 10 years ago
chrisgregan d72f92b959 Changes to make it easier to add new conditional commands 10 years ago
chrisgregan 4ecee9c332 Improve efficiency of executing next command in a Sequence #76 10 years ago
chrisgregan ce9b6de524 Refactored command indenting control functions 10 years ago
chrisgregan 83d42b7453 Optimize Fungus Script window repainting #75 10 years ago
chrisgregan f30d5d5372 Fix compile errors on Windows Store builds #61 10 years ago
chrisgregan ab1885dcbb Switching dialogs on click causes text to skip #73 10 years ago
chrisgregan dac8490106 Changed VariableData classes back to using structs 10 years ago
chrisgregan b0a7ed5858 Fix #73 Switching dialogs on click causes text to skip 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan d7935d5e03 Removed unused static property 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan b24197beec Change #70 Added FungusScript.GetVariable() method 10 years ago
chrisgregan e07a227aa0 Change #66 User extendible variables system 10 years ago
chrisgregan e25b22aaa8 Added callback when commands are removed 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 8d3d23e371 Change #65 Substitute variables in Debug Log command 10 years ago
chrisgregan c6db4cc0ad Fix #64 Null camera bug in CameraController 10 years ago
chrisgregan c91412933c Change #62 Added keyboard key event handler 10 years ago
chrisgregan 658dc6663b Fix #58 Variables window clicks select nodes 10 years ago
chrisgregan 15306e9f6e Deleted meta files 10 years ago
Lynxelia 3d8b53bf90 fixed bug where portrait field is hidden if default box is selected 10 years ago
chrisgregan 72512763be Scrolled Fungus Script so nodes are visible 10 years ago
chrisgregan f97fb90b10 Updated music in the hunter 10 years ago
Lynxelia 19878e9ca6 fixed bug when say dialog isn't specified 10 years ago
Lynxelia bc19ac92f1 added system for static portraits 10 years ago
Lynxelia 23f6a3cf36 added portraits list to character prefab. made portrait preview in character editor match say and choose editor. 10 years ago
Lynxelia 7cc37e552a Removed character limit on command summaries 10 years ago
chrisgregan ba8d7f430d Integrated Say & Choose dialog pull request from lynxelia 10 years ago
Lynxelia 1e3133ea37 Added say and choose dialog boxes to character prefab. Added character name prefix to Say command summary. Rearranged layout of Say,Choose,Option Editors. 10 years ago
chrisgregan 834e1de34e Copy commands in execution order, not selection order 10 years ago
chrisgregan 366f6d62ac Force Sequence names to be unique within a Fungus Script 10 years ago
chrisgregan ffa0960939 Added a gizmo to View objects to select in scene view 10 years ago
chrisgregan 717b10658d Added Reset Anim Trigger command 10 years ago
chrisgregan c0127fe7db Changed Say command, Show Once is now Show Always + Show Count 10 years ago
chrisgregan 2e3e550bc0 Changed DragTargetSprite prefab sprite to full alpha 10 years ago
chrisgregan 671acdc600 Fungus prefabs now spawn in centre of scene view 10 years ago
chrisgregan 5e47179899 Dragged objects do not return to start position if drag action 10 years ago