/// Moves a game object from a specified position back to its starting position over time. The position can be defined by a transform in another object (using To Transform) or by setting an absolute position (using To Position, if To Transform is set to None).
"Moves a game object from a specified position back to its starting position over time. The position can be defined by a transform in another object (using To Transform) or by setting an absolute position (using To Position, if To Transform is set to None).")]
[AddComponentMenu("")]
[ExecuteInEditMode]
publicclassMoveFrom:iTweenCommand
{
[Tooltip("Target transform that the GameObject will move from")]