An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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1.1 KiB

Planned Features

Cross Fade

  • Fade a sprite over time to use a different texture.
CrossFade(SpriteRenderer spriteRenderer, Texture2D texture2D, float duration);

Page Icons

  • Set a sprite icon on left or right side of the active page
  • Size is specified as a fraction of screen height for consistent display on different device types
SetLeftIcon(Texture2D texture2D, float iconScale);
SetRightIcon(Texture2D texture2D, float iconScale);
SetNoIcon();

More examples

  • Examples Rooms showing usage for common game types (RPG, Visual Novel, Comic Strip, ...)

Fixed Page

  • Option to clamp page to bottom or top section of screen (standard Visual Novel layout)

Comic Strip Bubbles

  • Comic strip style bubbles
  • Automatic fitting for bubble text

Button Hover

  • Highlight buttons on mouse hover

New Unity GUI Support

  • Complete rewrite Page system to use new Unity GUI system (when it's released!)
  • Support checkboxes, scroll boxes, sliders, advanced font rendering, ...

Dice Roll Page

  • Simple combat system via visual dice roll