An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

582 B

Input Commands

Commands that interact with UnityEngine.Input

[TOC]

Move

Moves a game object to a specified position over time. Can be either to or from a given target. Can be absolute or additive.

Defined in Fungus.MoveLean

Property Type Description
axisName Fungus.StringData Input Axis name, defined in InputManager
axisRaw System.Boolean If true, calls GetAxisRaw instead of GetAxis
outValue Fungus.FloatData Float to store the value of the GetAxis.