An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan 84f22e7a5d Global variables are stored using Variables class 10 years ago
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AddOption.cs Added Global flag to Variable 10 years ago
AddOption.cs.meta Shortened command class names. 10 years ago
FadeSprite.cs Added FadeSprite command 10 years ago
FadeSprite.cs.meta Added FadeSprite command 10 years ago
FungusCommand.cs Merged Compare and Jump commands 10 years ago
FungusCommand.cs.meta Initial visual scripting prototype code 10 years ago
FungusScript.cs New placeholder demo scene 10 years ago
FungusScript.cs.meta Renamed SequenceController to FungusScript 10 years ago
Jump.cs Added Global flag to Variable 10 years ago
Jump.cs.meta Merged Compare and Jump commands 10 years ago
MoveCamera.cs Added MoveCamera command 10 years ago
MoveCamera.cs.meta Added MoveCamera command 10 years ago
Say.cs Added Global flag to Variable 10 years ago
Say.cs.meta Shortened command class names. 10 years ago
Sequence.cs New placeholder demo scene 10 years ago
Sequence.cs.meta Initial visual scripting prototype code 10 years ago
Set.cs Added Global flag to Variable 10 years ago
Set.cs.meta Renamed SetVariable and Execute commands 10 years ago
Variable.cs Global variables are stored using Variables class 10 years ago
Variable.cs.meta Initial support for variables 10 years ago
Wait.cs Shortened command class names. 10 years ago
Wait.cs.meta Shortened command class names. 10 years ago