An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan f91d12ba4b Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
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Resources Fixed line drawing class using obsolete material constructor #119 10 years ago
AssetModProcessor.cs Merge branch 'Rename-core-classes' 10 years ago
AssetModProcessor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
BlockEditor.cs Deferred Block action list is now public 9 years ago
BlockEditor.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
BlockInspector.cs Fix for intermittent null reference error from custom editors 9 years ago
BlockInspector.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
CallEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
CallEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
CommandEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandListAdaptor.cs Display UnityEvent properties 9 years ago
CommandListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CustomGUI.cs Merge branch 'Rename-core-classes' 10 years ago
CustomGUI.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartEditor.cs Editor button textures now loaded in OnEnable() 10 years ago
FlowchartEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartMenuItems.cs Fix null reference exception when spawning Fungus objects in Unity 5.1 10 years ago
FlowchartMenuItems.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartWindow.cs Fixed: Duplicate block does not do a deep copy #129 9 years ago
FlowchartWindow.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs.meta Merge branch 'Rename-core-classes' 10 years ago
GLDraw.cs Removed hide flags on line drawing material and shader #119 10 years ago
GLDraw.cs.meta Merge branch 'Rename-core-classes' 10 years ago
IfEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
IfEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
InvokeEventEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
InvokeEventEditor.cs.meta Invoke Event and Invoke Method commands 9 years ago
InvokeMethodEditor.cs Invoke Event and Invoke Method commands 9 years ago
InvokeMethodEditor.cs.meta Invoke Event and Invoke Method commands 9 years ago
JumpEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
JumpEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
LabelEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
LabelEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
Resources.meta Merge branch 'Rename-core-classes' 10 years ago
SetVariableEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
SetVariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableEditor.cs Fixed editing multiline command properties in block inspector. 9 years ago
VariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableListAdaptor.cs Flowchart window graphics glitches on Unity 5.1 #118 10 years ago
VariableListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago